changes suggested by kevin
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@@ -39,7 +39,7 @@
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return
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if(bodytemperature >= TCRYO && !(HAS_TRAIT(src, TRAIT_HUSK))) //cryosleep or husked people do not pump the blood.
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if(!HAS_TRAIT(src, TRAIT_SNOWFLAKE_BLOOD_PROCESS))
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if(species.handle_blood()) // if this returns TRUE, then the species is not handling blood itself and we can control everything
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if(integrating_blood > 0)
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var/blood_integrated = max(integrating_blood - 1, 0)
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var/blood_diff = integrating_blood - blood_integrated
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@@ -2452,6 +2452,13 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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return TRUE
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return FALSE
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////////////////
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//Blood Stuff///
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////////////////
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// true = handle blood normally, false = do not (and then handle blood in this proc instead please!!)
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/datum/species/proc/handle_blood()
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return TRUE
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////////////////
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//Tail Wagging//
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////////////////
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@@ -55,9 +55,9 @@
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//update blood color to body color
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exotic_blood_color = "#" + H.dna.features["mcolor"]
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/datum/species/jelly/spec_life(mob/living/carbon/human/H, delta_time, times_fired)
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/datum/species/jelly/handle_blood(mob/living/carbon/human/H, delta_time, times_fired)
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if(H.stat == DEAD) //can't farm slime jelly from a dead slime/jelly person indefinitely
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return
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return TRUE // we dont handle blood when dead
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if(H.blood_volume <= 0)
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H.blood_volume += 2.5 * delta_time
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@@ -80,6 +80,8 @@
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if(regrowth)
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regrowth.UpdateButtonIcon()
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return FALSE // to let living/handle_blood know that the species is handling blood instead
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/datum/species/jelly/proc/Cannibalize_Body(mob/living/carbon/human/H)
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var/list/limbs_to_consume = list(BODY_ZONE_R_ARM, BODY_ZONE_L_ARM, BODY_ZONE_R_LEG, BODY_ZONE_L_LEG) - H.get_missing_limbs()
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var/obj/item/bodypart/consumed_limb
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