Prefixed all disability defines with DISABILITY_ to fix a name collision
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CitadelStationBot
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@@ -10,6 +10,7 @@
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//mob disabilities stat
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<<<<<<< HEAD
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#define BLIND 1
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#define MUTE 2
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#define DEAF 4
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@@ -21,6 +22,30 @@
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#define DUMB 512
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#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
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#define PACIFISM 2048
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=======
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#define DISABILITY_BLIND "blind"
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#define DISABILITY_MUTE "mute"
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#define DISABILITY_DEAF "deaf"
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#define DISABILITY_NEARSIGHT "nearsighted"
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#define DISABILITY_FAT "fat"
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#define DISABILITY_HUSK "husk"
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#define DISABILITY_NOCLONE "noclone"
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#define DISABILITY_CLUMSY "clumsy"
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#define DISABILITY_DUMB "dumb"
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#define DISABILITY_MONKEYLIKE "monkeylike" //sets IsAdvancedToolUser to FALSE
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#define DISABILITY_PACIFISM "pacifism"
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// common disability sources
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#define EYE_DAMAGE "eye_damage"
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#define GENETIC_MUTATION "genetic"
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#define STATUE_MUTE "statue"
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#define CHANGELING_DRAIN "drain"
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#define OBESITY "obesity"
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#define MAGIC_DISABILITY "magic"
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#define STASIS_MUTE "stasis"
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#define GENETICS_SPELL "genetics_spell"
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#define TRAUMA_DISABILITY "trauma"
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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// bitflags for machine stat variable
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#define BROKEN 1
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