Prefixed all disability defines with DISABILITY_ to fix a name collision

This commit is contained in:
Jordan Brown
2017-12-24 15:03:30 -06:00
committed by CitadelStationBot
parent 2378235f51
commit 164db7ae9b
83 changed files with 957 additions and 9 deletions
@@ -147,9 +147,16 @@
if(tank && !tank.air_contents.remove(gasPerThrow * pressureSetting))
to_chat(user, "<span class='warning'>\The [src] lets out a weak hiss and doesn't react!</span>")
return
<<<<<<< HEAD
if(user.disabilities & CLUMSY && prob(75) && clumsyCheck)
user.visible_message("<span class='warning'>[user] loses their grip on [src], causing it to go off!</span>", "<span class='userdanger'>[src] slips out of your hands and goes off!</span>")
user.dropItemToGround(src, TRUE)
=======
if(user.has_disability(DISABILITY_CLUMSY) && prob(75) && clumsyCheck && iscarbon(user))
var/mob/living/carbon/C = user
C.visible_message("<span class='warning'>[C] loses their grip on [src], causing it to go off!</span>", "<span class='userdanger'>[src] slips out of your hands and goes off!</span>")
C.dropItemToGround(src, TRUE)
>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
if(prob(10))
target = get_turf(user)
else