Prefixed all disability defines with DISABILITY_ to fix a name collision
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CitadelStationBot
parent
2378235f51
commit
164db7ae9b
@@ -539,9 +539,15 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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M.adjust_blurriness(15)
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if(M.stat != DEAD)
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to_chat(M, "<span class='danger'>Your eyes start to bleed profusely!</span>")
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<<<<<<< HEAD
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if(!(M.disabilities & (NEARSIGHT | BLIND)))
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if(M.become_nearsighted())
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to_chat(M, "<span class='danger'>You become nearsighted!</span>")
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=======
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if(!(M.has_disability(DISABILITY_BLIND) || M.has_disability(DISABILITY_NEARSIGHT)))
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to_chat(M, "<span class='danger'>You become nearsighted!</span>")
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M.become_nearsighted(EYE_DAMAGE)
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>>>>>>> bc20a75... Merge pull request #33783 from Cruix/fix_blind
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if(prob(50))
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if(M.stat != DEAD)
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if(M.drop_all_held_items())
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