[READY] Gang Points Refactor - Now stored in the gang datum
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@@ -99,7 +99,7 @@ GLOBAL_VAR_INIT(highlander, FALSE)
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var/datum/gang/multiverse/G = new(src, "[H.real_name]")
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SSticker.mode.gangs += G
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G.bosses += H.mind
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G.bosses[H.mind] = 0 //No they don't use influence but this prevents runtimes.
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G.add_gang_hud(H.mind)
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H.mind.gang_datum = G
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@@ -164,6 +164,9 @@
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icon_state = "bling"
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item_color = "bling"
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/obj/item/clothing/neck/necklace/dope/gang_contraband_value()
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return 2
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////////////////
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//OONGA BOONGA//
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////////////////
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