goodbye blood bullets

This commit is contained in:
necromanceranne
2020-02-13 17:05:36 +11:00
parent b682f9e730
commit 165f46b836
-4
View File
@@ -185,10 +185,6 @@
else
new /obj/effect/temp_visual/dir_setting/bloodsplatter(target_loca, splatter_dir, bloodtype_to_color())
if(iscarbon(L) && !HAS_TRAIT(L, TRAIT_NOMARROW))
var/mob/living/carbon/C = L
C.bleed(damage)
else
L.add_splatter_floor(target_loca)
else if(impact_effect_type && !hitscan)
new impact_effect_type(target_loca, hitx, hity)