Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into upstream-merge-32311

This commit is contained in:
LetterJay
2018-01-01 07:00:34 -06:00
123 changed files with 2367 additions and 3835 deletions
+1 -2
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@@ -16,8 +16,7 @@
var/datum/disease/D = new /datum/disease/transformation/jungle_fever/monkeymode
if(!owner.current.HasDisease(D))
D.affected_mob = owner
owner.current.viruses += D
owner.current.AddDisease(D)
else
QDEL_NULL(D)
+2 -2
View File
@@ -205,13 +205,13 @@
new_comp = new nt(arglist(args))
if(!QDELETED(new_comp))
old_comp.InheritComponent(new_comp, TRUE)
qdel(new_comp)
QDEL_NULL(new_comp)
if(COMPONENT_DUPE_HIGHLANDER)
if(!new_comp)
new_comp = new nt(arglist(args))
if(!QDELETED(new_comp))
new_comp.InheritComponent(old_comp, FALSE)
qdel(old_comp)
QDEL_NULL(old_comp)
if(COMPONENT_DUPE_UNIQUE_PASSARGS)
if(!new_comp)
var/list/arguments = args.Copy(2)
+1 -1
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@@ -63,7 +63,7 @@
if(amount >= 50)
var/burning_time = max(100, 100-amount)
master = master.ChangeTurf(master.baseturf)
master = master.ScrapeAway()
master.burn_tile()
if(user)
master.add_hiddenprint(user)
+4
View File
@@ -55,6 +55,8 @@ GLOBAL_LIST_EMPTY(explosions)
var/orig_heavy_range = heavy_impact_range
var/orig_light_range = light_impact_range
var/orig_max_distance = max(devastation_range, heavy_impact_range, light_impact_range, flash_range, flame_range)
//Zlevel specific bomb cap multiplier
var/cap_multiplier = 1
switch(epicenter.z)
@@ -119,11 +121,13 @@ GLOBAL_LIST_EMPTY(explosions)
// If inside the blast radius + world.view - 2
if(dist <= round(max_range + world.view - 2, 1))
M.playsound_local(epicenter, null, 100, 1, frequency, falloff = 5, S = explosion_sound)
shake_camera(M, 25, min(orig_max_distance - dist, 100))
// You hear a far explosion if you're outside the blast radius. Small bombs shouldn't be heard all over the station.
else if(dist <= far_dist)
var/far_volume = CLAMP(far_dist, 30, 50) // Volume is based on explosion size and dist
far_volume += (dist <= far_dist * 0.5 ? 50 : 0) // add 50 volume if the mob is pretty close to the explosion
M.playsound_local(epicenter, null, far_volume, 1, frequency, falloff = 5, S = far_explosion_sound)
shake_camera(M, 10, min(orig_max_distance - dist, 50))
EX_PREPROCESS_CHECK_TICK
//postpone processing for a bit
+24
View File
@@ -479,3 +479,27 @@
desc = "Blinding light dances in your vision, stunning and silencing you. <i>Any damage taken will shorten the light's effects!</i>"
icon_state = "kindle"
alerttooltipstyle = "clockcult"
//Ichorial Stain: Applied to servants revived by a vitality matrix. Prevents them from being revived by one again until the effect fades.
/datum/status_effect/ichorial_stain
id = "ichorial_stain"
status_type = STATUS_EFFECT_UNIQUE
duration = 600
examine_text = "<span class='warning'>SUBJECTPRONOUN is drenched in thick, blue ichor!</span>"
alert_type = /obj/screen/alert/status_effect/ichorial_stain
/datum/status_effect/ichorial_stain/on_apply()
owner.visible_message("<span class='danger'>[owner] gets back up, [owner.p_their()] body dripping blue ichor!</span>", \
"<span class='userdanger'>Thick blue ichor covers your body; you can't be revived like this again until it dries!</span>")
return TRUE
/datum/status_effect/ichorial_stain/on_remove()
owner.visible_message("<span class='danger'>The blue ichor on [owner]'s body dries out!</span>", \
"<span class='boldnotice'>The ichor on your body is dry - you can now be revived by vitality matrices again!</span>")
/obj/screen/alert/status_effect/ichorial_stain
name = "Ichorial Stain"
desc = "Your body is covered in blue ichor! You can't be revived by vitality matrices."
icon_state = "ichorial_stain"
alerttooltipstyle = "clockcult"
@@ -9,6 +9,7 @@
var/mob/living/owner //The mob affected by the status effect.
var/status_type = STATUS_EFFECT_UNIQUE //How many of the effect can be on one mob, and what happens when you try to add another
var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted
var/examine_text //If defined, this text will appear when the mob is examined - to use he, she etc. use "SUBJECTPRONOUN" and replace it in the examines themselves
var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description
var/obj/screen/alert/status_effect/linked_alert = null //the alert itself, if it exists