DisplayTimeText mk2
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CitadelStationBot
parent
5b05af9036
commit
169aa85d9c
@@ -96,7 +96,7 @@
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/proc/pollCultists(var/mob/living/Nominee) //Cult Master Poll
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if(world.time < CULT_POLL_WAIT)
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to_chat(Nominee, "It would be premature to select a leader while everyone is still settling in, try again in [round((CULT_POLL_WAIT-world.time)/10)] seconds.")
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to_chat(Nominee, "It would be premature to select a leader while everyone is still settling in, try again in [DisplayTimeText(CULT_POLL_WAIT-world.time)].")
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return
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GLOB.cult_vote_called = TRUE //somebody's trying to be a master, make sure we don't let anyone else try
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for(var/datum/mind/B in SSticker.mode.cult)
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@@ -232,7 +232,7 @@
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return FALSE
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if(cooldown > world.time)
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if(!CM.active)
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to_chat(owner, "<span class='cultlarge'><b>You need to wait [round((cooldown - world.time) * 0.1)] seconds before you can mark another target!</b></span>")
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to_chat(owner, "<span class='cultlarge'><b>You need to wait [DisplayTimeText(cooldown - world.time)] before you can mark another target!</b></span>")
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return FALSE
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return ..()
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@@ -324,7 +324,7 @@
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return FALSE
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if(cooldown > world.time)
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if(!PM.active)
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to_chat(owner, "<span class='cultlarge'><b>You need to wait [round((cooldown - world.time) * 0.1)] seconds before you can pulse again!</b></span>")
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to_chat(owner, "<span class='cultlarge'><b>You need to wait [DisplayTimeText(cooldown - world.time)] before you can pulse again!</b></span>")
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return FALSE
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return ..()
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@@ -10,7 +10,7 @@
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..()
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to_chat(user, "<span class='notice'>\The [src] is [anchored ? "":"not "]secured to the floor.</span>")
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if((iscultist(user) || isobserver(user)) && cooldowntime > world.time)
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to_chat(user, "<span class='cultitalic'>The magic in [src] is too weak, [p_they()] will be ready to use again in [getETA()].</span>")
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to_chat(user, "<span class='cultitalic'>The magic in [src] is too weak, [p_they()] will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
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/obj/structure/destructible/cult/examine_status(mob/user)
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if(iscultist(user) || isobserver(user))
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@@ -50,13 +50,6 @@
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animate(src, color = previouscolor, time = 8)
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addtimer(CALLBACK(src, /atom/proc/update_atom_colour), 8)
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/obj/structure/destructible/cult/proc/getETA()
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var/time = (cooldowntime - world.time)/600
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var/eta = "[round(time, 1)] minutes"
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if(time <= 1)
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time = (cooldowntime - world.time)*0.1
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eta = "[round(time, 1)] seconds"
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return eta
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/obj/structure/destructible/cult/talisman
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name = "altar"
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@@ -72,7 +65,7 @@
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to_chat(user, "<span class='cultitalic'>You need to anchor [src] to the floor with a tome first.</span>")
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return
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if(cooldowntime > world.time)
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to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [getETA()].</span>")
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to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
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return
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var/choice = alert(user,"You study the schematics etched into the forge...",,"Eldritch Whetstone","Zealot's Blindfold","Flask of Unholy Water")
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var/pickedtype
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@@ -105,7 +98,7 @@
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to_chat(user, "<span class='cultitalic'>You need to anchor [src] to the floor with a tome first.</span>")
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return
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if(cooldowntime > world.time)
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to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [getETA()].</span>")
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to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
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return
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var/choice = alert(user,"You study the schematics etched into the forge...",,"Shielded Robe","Flagellant's Robe","Nar-Sien Hardsuit")
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var/pickedtype
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@@ -212,7 +205,7 @@
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to_chat(user, "<span class='cultitalic'>You need to anchor [src] to the floor with a tome first.</span>")
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return
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if(cooldowntime > world.time)
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to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [getETA()].</span>")
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to_chat(user, "<span class='cultitalic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
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return
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var/choice = alert(user,"You flip through the black pages of the archives...",,"Supply Talisman","Shuttle Curse","Veil Walker Set")
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var/list/pickedtype = list()
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