Standardises all files from CRLF to LF

This commit is contained in:
AffectedArc07
2020-01-12 14:28:01 +00:00
parent ca848e547f
commit 16a37e2769
942 changed files with 189318 additions and 189318 deletions
@@ -1,143 +1,143 @@
GLOBAL_DATUM_INIT(keycard_events, /datum/events, new)
#define KEYCARD_RED_ALERT "Red Alert"
#define KEYCARD_EMERGENCY_MAINTENANCE_ACCESS "Emergency Maintenance Access"
#define KEYCARD_BSA_UNLOCK "Bluespace Artillery Unlock"
/obj/machinery/keycard_auth
name = "Keycard Authentication Device"
desc = "This device is used to trigger station functions, which require more than one ID card to authenticate."
icon = 'icons/obj/monitors.dmi'
icon_state = "auth_off"
use_power = IDLE_POWER_USE
idle_power_usage = 2
active_power_usage = 6
power_channel = ENVIRON
req_access = list(ACCESS_KEYCARD_AUTH)
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
var/datum/callback/ev
var/event = ""
var/obj/machinery/keycard_auth/event_source
var/mob/triggerer = null
var/waiting = 0
/obj/machinery/keycard_auth/Initialize()
. = ..()
ev = GLOB.keycard_events.addEvent("triggerEvent", CALLBACK(src, .proc/triggerEvent))
/obj/machinery/keycard_auth/Destroy()
GLOB.keycard_events.clearEvent("triggerEvent", ev)
QDEL_NULL(ev)
return ..()
/obj/machinery/keycard_auth/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "keycard_auth", name, 375, 125, master_ui, state)
ui.open()
/obj/machinery/keycard_auth/ui_data()
var/list/data = list()
data["waiting"] = waiting
data["auth_required"] = event_source ? event_source.event : 0
data["red_alert"] = (seclevel2num(get_security_level()) >= SEC_LEVEL_RED) ? 1 : 0
data["emergency_maint"] = GLOB.emergency_access
data["bsa_unlock"] = GLOB.bsa_unlock
return data
/obj/machinery/keycard_auth/ui_status(mob/user)
if(isanimal(user))
var/mob/living/simple_animal/A = user
if(!A.dextrous)
to_chat(user, "<span class='warning'>You are too primitive to use this device!</span>")
return UI_CLOSE
return ..()
/obj/machinery/keycard_auth/ui_act(action, params)
if(..() || waiting || !allowed(usr))
return
switch(action)
if("red_alert")
if(!event_source)
sendEvent(KEYCARD_RED_ALERT)
. = TRUE
if("emergency_maint")
if(!event_source)
sendEvent(KEYCARD_EMERGENCY_MAINTENANCE_ACCESS)
. = TRUE
if("auth_swipe")
if(event_source)
event_source.trigger_event(usr)
event_source = null
. = TRUE
if("bsa_unlock")
if(!event_source)
sendEvent(KEYCARD_BSA_UNLOCK)
. = TRUE
/obj/machinery/keycard_auth/proc/sendEvent(event_type)
triggerer = usr
event = event_type
waiting = 1
GLOB.keycard_events.fireEvent("triggerEvent", src)
addtimer(CALLBACK(src, .proc/eventSent), 20)
/obj/machinery/keycard_auth/proc/eventSent()
triggerer = null
event = ""
waiting = 0
/obj/machinery/keycard_auth/proc/triggerEvent(source)
icon_state = "auth_on"
event_source = source
addtimer(CALLBACK(src, .proc/eventTriggered), 20)
/obj/machinery/keycard_auth/proc/eventTriggered()
icon_state = "auth_off"
event_source = null
/obj/machinery/keycard_auth/proc/trigger_event(confirmer)
log_game("[key_name(triggerer)] triggered and [key_name(confirmer)] confirmed event [event]")
message_admins("[key_name(triggerer)] triggered and [key_name(confirmer)] confirmed event [event]")
var/area/A1 = get_area(triggerer)
deadchat_broadcast("<span class='deadsay'><span class='name'>[triggerer]</span> triggered [event] at <span class='name'>[A1.name]</span>.</span>", triggerer)
var/area/A2 = get_area(confirmer)
deadchat_broadcast("<span class='deadsay'><span class='name'>[confirmer]</span> confirmed [event] at <span class='name'>[A2.name]</span>.</span>", confirmer)
switch(event)
if(KEYCARD_RED_ALERT)
set_security_level(SEC_LEVEL_RED)
if(KEYCARD_EMERGENCY_MAINTENANCE_ACCESS)
make_maint_all_access()
if(KEYCARD_BSA_UNLOCK)
toggle_bluespace_artillery()
GLOBAL_VAR_INIT(emergency_access, FALSE)
/proc/make_maint_all_access()
for(var/area/maintenance/A in world)
for(var/obj/machinery/door/airlock/D in A)
D.emergency = TRUE
D.update_icon(0)
minor_announce("Access restrictions on maintenance and external airlocks have been lifted.", "Attention! Station-wide emergency declared!",1)
GLOB.emergency_access = TRUE
SSblackbox.record_feedback("nested tally", "keycard_auths", 1, list("emergency maintenance access", "enabled"))
/proc/revoke_maint_all_access()
for(var/area/maintenance/A in world)
for(var/obj/machinery/door/airlock/D in A)
D.emergency = FALSE
D.update_icon(0)
minor_announce("Access restrictions in maintenance areas have been restored.", "Attention! Station-wide emergency rescinded:")
GLOB.emergency_access = FALSE
SSblackbox.record_feedback("nested tally", "keycard_auths", 1, list("emergency maintenance access", "disabled"))
/proc/toggle_bluespace_artillery()
GLOB.bsa_unlock = !GLOB.bsa_unlock
minor_announce("Bluespace Artillery firing protocols have been [GLOB.bsa_unlock? "unlocked" : "locked"]", "Weapons Systems Update:")
SSblackbox.record_feedback("nested tally", "keycard_auths", 1, list("bluespace artillery", GLOB.bsa_unlock? "unlocked" : "locked"))
#undef KEYCARD_RED_ALERT
#undef KEYCARD_EMERGENCY_MAINTENANCE_ACCESS
#undef KEYCARD_BSA_UNLOCK
GLOBAL_DATUM_INIT(keycard_events, /datum/events, new)
#define KEYCARD_RED_ALERT "Red Alert"
#define KEYCARD_EMERGENCY_MAINTENANCE_ACCESS "Emergency Maintenance Access"
#define KEYCARD_BSA_UNLOCK "Bluespace Artillery Unlock"
/obj/machinery/keycard_auth
name = "Keycard Authentication Device"
desc = "This device is used to trigger station functions, which require more than one ID card to authenticate."
icon = 'icons/obj/monitors.dmi'
icon_state = "auth_off"
use_power = IDLE_POWER_USE
idle_power_usage = 2
active_power_usage = 6
power_channel = ENVIRON
req_access = list(ACCESS_KEYCARD_AUTH)
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
var/datum/callback/ev
var/event = ""
var/obj/machinery/keycard_auth/event_source
var/mob/triggerer = null
var/waiting = 0
/obj/machinery/keycard_auth/Initialize()
. = ..()
ev = GLOB.keycard_events.addEvent("triggerEvent", CALLBACK(src, .proc/triggerEvent))
/obj/machinery/keycard_auth/Destroy()
GLOB.keycard_events.clearEvent("triggerEvent", ev)
QDEL_NULL(ev)
return ..()
/obj/machinery/keycard_auth/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "keycard_auth", name, 375, 125, master_ui, state)
ui.open()
/obj/machinery/keycard_auth/ui_data()
var/list/data = list()
data["waiting"] = waiting
data["auth_required"] = event_source ? event_source.event : 0
data["red_alert"] = (seclevel2num(get_security_level()) >= SEC_LEVEL_RED) ? 1 : 0
data["emergency_maint"] = GLOB.emergency_access
data["bsa_unlock"] = GLOB.bsa_unlock
return data
/obj/machinery/keycard_auth/ui_status(mob/user)
if(isanimal(user))
var/mob/living/simple_animal/A = user
if(!A.dextrous)
to_chat(user, "<span class='warning'>You are too primitive to use this device!</span>")
return UI_CLOSE
return ..()
/obj/machinery/keycard_auth/ui_act(action, params)
if(..() || waiting || !allowed(usr))
return
switch(action)
if("red_alert")
if(!event_source)
sendEvent(KEYCARD_RED_ALERT)
. = TRUE
if("emergency_maint")
if(!event_source)
sendEvent(KEYCARD_EMERGENCY_MAINTENANCE_ACCESS)
. = TRUE
if("auth_swipe")
if(event_source)
event_source.trigger_event(usr)
event_source = null
. = TRUE
if("bsa_unlock")
if(!event_source)
sendEvent(KEYCARD_BSA_UNLOCK)
. = TRUE
/obj/machinery/keycard_auth/proc/sendEvent(event_type)
triggerer = usr
event = event_type
waiting = 1
GLOB.keycard_events.fireEvent("triggerEvent", src)
addtimer(CALLBACK(src, .proc/eventSent), 20)
/obj/machinery/keycard_auth/proc/eventSent()
triggerer = null
event = ""
waiting = 0
/obj/machinery/keycard_auth/proc/triggerEvent(source)
icon_state = "auth_on"
event_source = source
addtimer(CALLBACK(src, .proc/eventTriggered), 20)
/obj/machinery/keycard_auth/proc/eventTriggered()
icon_state = "auth_off"
event_source = null
/obj/machinery/keycard_auth/proc/trigger_event(confirmer)
log_game("[key_name(triggerer)] triggered and [key_name(confirmer)] confirmed event [event]")
message_admins("[key_name(triggerer)] triggered and [key_name(confirmer)] confirmed event [event]")
var/area/A1 = get_area(triggerer)
deadchat_broadcast("<span class='deadsay'><span class='name'>[triggerer]</span> triggered [event] at <span class='name'>[A1.name]</span>.</span>", triggerer)
var/area/A2 = get_area(confirmer)
deadchat_broadcast("<span class='deadsay'><span class='name'>[confirmer]</span> confirmed [event] at <span class='name'>[A2.name]</span>.</span>", confirmer)
switch(event)
if(KEYCARD_RED_ALERT)
set_security_level(SEC_LEVEL_RED)
if(KEYCARD_EMERGENCY_MAINTENANCE_ACCESS)
make_maint_all_access()
if(KEYCARD_BSA_UNLOCK)
toggle_bluespace_artillery()
GLOBAL_VAR_INIT(emergency_access, FALSE)
/proc/make_maint_all_access()
for(var/area/maintenance/A in world)
for(var/obj/machinery/door/airlock/D in A)
D.emergency = TRUE
D.update_icon(0)
minor_announce("Access restrictions on maintenance and external airlocks have been lifted.", "Attention! Station-wide emergency declared!",1)
GLOB.emergency_access = TRUE
SSblackbox.record_feedback("nested tally", "keycard_auths", 1, list("emergency maintenance access", "enabled"))
/proc/revoke_maint_all_access()
for(var/area/maintenance/A in world)
for(var/obj/machinery/door/airlock/D in A)
D.emergency = FALSE
D.update_icon(0)
minor_announce("Access restrictions in maintenance areas have been restored.", "Attention! Station-wide emergency rescinded:")
GLOB.emergency_access = FALSE
SSblackbox.record_feedback("nested tally", "keycard_auths", 1, list("emergency maintenance access", "disabled"))
/proc/toggle_bluespace_artillery()
GLOB.bsa_unlock = !GLOB.bsa_unlock
minor_announce("Bluespace Artillery firing protocols have been [GLOB.bsa_unlock? "unlocked" : "locked"]", "Weapons Systems Update:")
SSblackbox.record_feedback("nested tally", "keycard_auths", 1, list("bluespace artillery", GLOB.bsa_unlock? "unlocked" : "locked"))
#undef KEYCARD_RED_ALERT
#undef KEYCARD_EMERGENCY_MAINTENANCE_ACCESS
#undef KEYCARD_BSA_UNLOCK
+156 -156
View File
@@ -1,156 +1,156 @@
GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN)
//SEC_LEVEL_GREEN = code green
//SEC_LEVEL_BLUE = code blue
//SEC_LEVEL_AMBER = code amber
//SEC_LEVEL_RED = code red
//SEC_LEVEL_DELTA = code delta
//config.alert_desc_blue_downto
/proc/set_security_level(level)
switch(level)
if("green")
level = SEC_LEVEL_GREEN
if("blue")
level = SEC_LEVEL_BLUE
if("amber")
level = SEC_LEVEL_AMBER
if("red")
level = SEC_LEVEL_RED
if("delta")
level = SEC_LEVEL_DELTA
//Will not be announced if you try to set to the same level as it already is
if(level >= SEC_LEVEL_GREEN && level <= SEC_LEVEL_DELTA && level != GLOB.security_level)
switch(level)
if(SEC_LEVEL_GREEN)
minor_announce(CONFIG_GET(string/alert_green), "Attention! Security level lowered to green:")
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(GLOB.security_level >= SEC_LEVEL_RED)
SSshuttle.emergency.modTimer(4)
else if(GLOB.security_level == SEC_LEVEL_AMBER)
SSshuttle.emergency.modTimer(2.5)
else
SSshuttle.emergency.modTimer(1.66)
GLOB.security_level = SEC_LEVEL_GREEN
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
if(SEC_LEVEL_BLUE)
if(GLOB.security_level < SEC_LEVEL_BLUE)
minor_announce(CONFIG_GET(string/alert_blue_upto), "Attention! Security level elevated to blue:",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
SSshuttle.emergency.modTimer(0.6)
else
minor_announce(CONFIG_GET(string/alert_blue_downto), "Attention! Security level lowered to blue:")
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(GLOB.security_level >= SEC_LEVEL_RED)
SSshuttle.emergency.modTimer(2.4)
else
SSshuttle.emergency.modTimer(1.5)
GLOB.security_level = SEC_LEVEL_BLUE
sound_to_playing_players('sound/misc/voybluealert.ogg', volume = 50) // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
if(SEC_LEVEL_AMBER)
if(GLOB.security_level < SEC_LEVEL_AMBER)
minor_announce(CONFIG_GET(string/alert_amber_upto), "Attention! Security level elevated to amber:",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(GLOB.security_level == SEC_LEVEL_GREEN)
SSshuttle.emergency.modTimer(0.4)
else
SSshuttle.emergency.modTimer(0.66)
else
minor_announce(CONFIG_GET(string/alert_amber_downto), "Attention! Security level lowered to amber:")
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
SSshuttle.emergency.modTimer(1.6)
GLOB.security_level = SEC_LEVEL_AMBER
sound_to_playing_players('sound/effects/alert.ogg', volume = 50) // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
if(SEC_LEVEL_RED)
if(GLOB.security_level < SEC_LEVEL_RED)
minor_announce(CONFIG_GET(string/alert_red_upto), "Attention! Code red!",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(GLOB.security_level == SEC_LEVEL_GREEN)
SSshuttle.emergency.modTimer(0.25)
else if(GLOB.security_level == SEC_LEVEL_BLUE)
SSshuttle.emergency.modTimer(0.416)
else
SSshuttle.emergency.modTimer(0.625)
else
minor_announce(CONFIG_GET(string/alert_red_downto), "Attention! Code red!")
GLOB.security_level = SEC_LEVEL_RED
sound_to_playing_players('sound/misc/voyalert.ogg', volume = 50) // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
for(var/obj/machinery/computer/shuttle/pod/pod in GLOB.machines)
pod.admin_controlled = 0
if(SEC_LEVEL_DELTA)
minor_announce(CONFIG_GET(string/alert_delta), "Attention! Delta security level reached!",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(GLOB.security_level < SEC_LEVEL_BLUE)
SSshuttle.emergency.modTimer(0.25)
else if(GLOB.security_level == SEC_LEVEL_BLUE)
SSshuttle.emergency.modTimer(0.416)
else
SSshuttle.emergency.modTimer(0.625)
GLOB.security_level = SEC_LEVEL_DELTA
sound_to_playing_players('sound/misc/deltakalaxon.ogg') // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
for(var/obj/machinery/computer/shuttle/pod/pod in GLOB.machines)
pod.admin_controlled = 0
if(level >= SEC_LEVEL_RED)
for(var/obj/machinery/door/D in GLOB.machines)
if(D.red_alert_access)
D.visible_message("<span class='notice'>[D] whirrs as it automatically lifts access requirements!</span>")
playsound(D, 'sound/machines/boltsup.ogg', 50, TRUE)
SSblackbox.record_feedback("tally", "security_level_changes", 1, get_security_level())
SSnightshift.check_nightshift()
else
return
/proc/get_security_level()
switch(GLOB.security_level)
if(SEC_LEVEL_GREEN)
return "green"
if(SEC_LEVEL_BLUE)
return "blue"
if(SEC_LEVEL_AMBER)
return "amber"
if(SEC_LEVEL_RED)
return "red"
if(SEC_LEVEL_DELTA)
return "delta"
/proc/num2seclevel(num)
switch(num)
if(SEC_LEVEL_GREEN)
return "green"
if(SEC_LEVEL_BLUE)
return "blue"
if(SEC_LEVEL_AMBER)
return "amber"
if(SEC_LEVEL_RED)
return "red"
if(SEC_LEVEL_DELTA)
return "delta"
/proc/seclevel2num(seclevel)
switch( lowertext(seclevel) )
if("green")
return SEC_LEVEL_GREEN
if("blue")
return SEC_LEVEL_BLUE
if("amber")
return SEC_LEVEL_AMBER
if("red")
return SEC_LEVEL_RED
if("delta")
return SEC_LEVEL_DELTA
GLOBAL_VAR_INIT(security_level, SEC_LEVEL_GREEN)
//SEC_LEVEL_GREEN = code green
//SEC_LEVEL_BLUE = code blue
//SEC_LEVEL_AMBER = code amber
//SEC_LEVEL_RED = code red
//SEC_LEVEL_DELTA = code delta
//config.alert_desc_blue_downto
/proc/set_security_level(level)
switch(level)
if("green")
level = SEC_LEVEL_GREEN
if("blue")
level = SEC_LEVEL_BLUE
if("amber")
level = SEC_LEVEL_AMBER
if("red")
level = SEC_LEVEL_RED
if("delta")
level = SEC_LEVEL_DELTA
//Will not be announced if you try to set to the same level as it already is
if(level >= SEC_LEVEL_GREEN && level <= SEC_LEVEL_DELTA && level != GLOB.security_level)
switch(level)
if(SEC_LEVEL_GREEN)
minor_announce(CONFIG_GET(string/alert_green), "Attention! Security level lowered to green:")
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(GLOB.security_level >= SEC_LEVEL_RED)
SSshuttle.emergency.modTimer(4)
else if(GLOB.security_level == SEC_LEVEL_AMBER)
SSshuttle.emergency.modTimer(2.5)
else
SSshuttle.emergency.modTimer(1.66)
GLOB.security_level = SEC_LEVEL_GREEN
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
if(SEC_LEVEL_BLUE)
if(GLOB.security_level < SEC_LEVEL_BLUE)
minor_announce(CONFIG_GET(string/alert_blue_upto), "Attention! Security level elevated to blue:",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
SSshuttle.emergency.modTimer(0.6)
else
minor_announce(CONFIG_GET(string/alert_blue_downto), "Attention! Security level lowered to blue:")
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(GLOB.security_level >= SEC_LEVEL_RED)
SSshuttle.emergency.modTimer(2.4)
else
SSshuttle.emergency.modTimer(1.5)
GLOB.security_level = SEC_LEVEL_BLUE
sound_to_playing_players('sound/misc/voybluealert.ogg', volume = 50) // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
if(SEC_LEVEL_AMBER)
if(GLOB.security_level < SEC_LEVEL_AMBER)
minor_announce(CONFIG_GET(string/alert_amber_upto), "Attention! Security level elevated to amber:",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(GLOB.security_level == SEC_LEVEL_GREEN)
SSshuttle.emergency.modTimer(0.4)
else
SSshuttle.emergency.modTimer(0.66)
else
minor_announce(CONFIG_GET(string/alert_amber_downto), "Attention! Security level lowered to amber:")
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
SSshuttle.emergency.modTimer(1.6)
GLOB.security_level = SEC_LEVEL_AMBER
sound_to_playing_players('sound/effects/alert.ogg', volume = 50) // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
if(SEC_LEVEL_RED)
if(GLOB.security_level < SEC_LEVEL_RED)
minor_announce(CONFIG_GET(string/alert_red_upto), "Attention! Code red!",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(GLOB.security_level == SEC_LEVEL_GREEN)
SSshuttle.emergency.modTimer(0.25)
else if(GLOB.security_level == SEC_LEVEL_BLUE)
SSshuttle.emergency.modTimer(0.416)
else
SSshuttle.emergency.modTimer(0.625)
else
minor_announce(CONFIG_GET(string/alert_red_downto), "Attention! Code red!")
GLOB.security_level = SEC_LEVEL_RED
sound_to_playing_players('sound/misc/voyalert.ogg', volume = 50) // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
for(var/obj/machinery/computer/shuttle/pod/pod in GLOB.machines)
pod.admin_controlled = 0
if(SEC_LEVEL_DELTA)
minor_announce(CONFIG_GET(string/alert_delta), "Attention! Delta security level reached!",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(GLOB.security_level < SEC_LEVEL_BLUE)
SSshuttle.emergency.modTimer(0.25)
else if(GLOB.security_level == SEC_LEVEL_BLUE)
SSshuttle.emergency.modTimer(0.416)
else
SSshuttle.emergency.modTimer(0.625)
GLOB.security_level = SEC_LEVEL_DELTA
sound_to_playing_players('sound/misc/deltakalaxon.ogg') // Citadel change - Makes alerts play a sound
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(is_station_level(FA.z))
FA.update_icon()
for(var/obj/machinery/computer/shuttle/pod/pod in GLOB.machines)
pod.admin_controlled = 0
if(level >= SEC_LEVEL_RED)
for(var/obj/machinery/door/D in GLOB.machines)
if(D.red_alert_access)
D.visible_message("<span class='notice'>[D] whirrs as it automatically lifts access requirements!</span>")
playsound(D, 'sound/machines/boltsup.ogg', 50, TRUE)
SSblackbox.record_feedback("tally", "security_level_changes", 1, get_security_level())
SSnightshift.check_nightshift()
else
return
/proc/get_security_level()
switch(GLOB.security_level)
if(SEC_LEVEL_GREEN)
return "green"
if(SEC_LEVEL_BLUE)
return "blue"
if(SEC_LEVEL_AMBER)
return "amber"
if(SEC_LEVEL_RED)
return "red"
if(SEC_LEVEL_DELTA)
return "delta"
/proc/num2seclevel(num)
switch(num)
if(SEC_LEVEL_GREEN)
return "green"
if(SEC_LEVEL_BLUE)
return "blue"
if(SEC_LEVEL_AMBER)
return "amber"
if(SEC_LEVEL_RED)
return "red"
if(SEC_LEVEL_DELTA)
return "delta"
/proc/seclevel2num(seclevel)
switch( lowertext(seclevel) )
if("green")
return SEC_LEVEL_GREEN
if("blue")
return SEC_LEVEL_BLUE
if("amber")
return SEC_LEVEL_AMBER
if("red")
return SEC_LEVEL_RED
if("delta")
return SEC_LEVEL_DELTA