Merge branch 'master' into upstream-merge-30117
This commit is contained in:
@@ -0,0 +1,279 @@
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GLOBAL_LIST_EMPTY(exp_to_update)
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GLOBAL_PROTECT(exp_to_update)
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// Procs
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/datum/job/proc/required_playtime_remaining(client/C)
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if(!C)
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return 0
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if(!config.use_exp_tracking)
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return 0
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if(!exp_requirements || !exp_type)
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return 0
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if(!job_is_xp_locked(src.title))
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return 0
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if(config.use_exp_restrictions_admin_bypass && check_rights(R_ADMIN, FALSE, C.mob))
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return 0
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var/isexempt = C.prefs.db_flags & DB_FLAG_EXEMPT
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if(isexempt)
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return 0
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var/my_exp = C.calc_exp_type(get_exp_req_type())
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var/job_requirement = get_exp_req_amount()
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if(my_exp >= job_requirement)
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return 0
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else
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return (job_requirement - my_exp)
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/datum/job/proc/get_exp_req_amount()
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if(title in GLOB.command_positions)
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if(config.use_exp_restrictions_heads_hours)
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return config.use_exp_restrictions_heads_hours * 60
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return exp_requirements
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/datum/job/proc/get_exp_req_type()
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if(title in GLOB.command_positions)
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if(config.use_exp_restrictions_heads_department && exp_type_department)
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return exp_type_department
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return exp_type
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/proc/job_is_xp_locked(jobtitle)
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if(!config.use_exp_restrictions_heads && jobtitle in GLOB.command_positions)
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return FALSE
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if(!config.use_exp_restrictions_other && !(jobtitle in GLOB.command_positions))
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return FALSE
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return TRUE
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/client/proc/calc_exp_type(exptype)
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var/list/explist = prefs.exp.Copy()
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var/amount = 0
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var/list/typelist = GLOB.exp_jobsmap[exptype]
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if(!typelist)
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return -1
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for(var/job in typelist["titles"])
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if(job in explist)
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amount += explist[job]
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return amount
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/client/proc/get_exp_report()
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if(!config.use_exp_tracking)
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return "Tracking is disabled in the server configuration file."
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var/list/play_records = prefs.exp
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if(!play_records.len)
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set_exp_from_db()
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play_records = prefs.exp
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if(!play_records.len)
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return "[key] has no records."
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var/return_text = list()
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return_text += "<UL>"
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var/list/exp_data = list()
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for(var/category in SSjob.name_occupations)
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if(play_records[category])
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exp_data[category] = text2num(play_records[category])
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else
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exp_data[category] = 0
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for(var/category in GLOB.exp_specialmap)
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if(play_records[category])
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exp_data[category] = text2num(play_records[category])
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else
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exp_data[category] = 0
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if(prefs.db_flags & DB_FLAG_EXEMPT)
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return_text += "<LI>Exempt (all jobs auto-unlocked)</LI>"
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for(var/dep in exp_data)
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if(exp_data[dep] > 0)
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if(exp_data[EXP_TYPE_LIVING] > 0)
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var/percentage = num2text(round(exp_data[dep]/exp_data[EXP_TYPE_LIVING]*100))
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return_text += "<LI>[dep] [get_exp_format(exp_data[dep])] ([percentage]%)</LI>"
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else
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return_text += "<LI>[dep] [get_exp_format(exp_data[dep])] </LI>"
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if(config.use_exp_restrictions_admin_bypass && check_rights(R_ADMIN, 0, mob))
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return_text += "<LI>Admin (all jobs auto-unlocked)</LI>"
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return_text += "</UL>"
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var/list/jobs_locked = list()
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var/list/jobs_unlocked = list()
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for(var/datum/job/job in SSjob.occupations)
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if(job.exp_requirements && job.exp_type)
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if(!job_is_xp_locked(job.title))
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continue
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else if(!job.required_playtime_remaining(mob.client))
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jobs_unlocked += job.title
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else
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var/xp_req = job.get_exp_req_amount()
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jobs_locked += "[job.title] [get_exp_format(text2num(calc_exp_type(job.get_exp_req_type())))] / [get_exp_format(xp_req)] as [job.get_exp_req_type()])"
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if(jobs_unlocked.len)
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return_text += "<BR><BR>Jobs Unlocked:<UL><LI>"
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return_text += jobs_unlocked.Join("</LI><LI>")
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return_text += "</LI></UL>"
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if(jobs_locked.len)
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return_text += "<BR><BR>Jobs Not Unlocked:<UL><LI>"
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return_text += jobs_locked.Join("</LI><LI>")
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return_text += "</LI></UL>"
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return return_text
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/client/proc/get_exp_living()
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if(!prefs.exp)
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return "No data"
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var/exp_living = text2num(prefs.exp[EXP_TYPE_LIVING])
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return get_exp_format(exp_living)
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/proc/get_exp_format(expnum)
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if(expnum > 60)
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return num2text(round(expnum / 60)) + "h"
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else if(expnum > 0)
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return num2text(expnum) + "m"
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else
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return "0h"
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/datum/controller/subsystem/blackbox/proc/update_exp(mins, ann = FALSE)
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if(!SSdbcore.Connect())
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return -1
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for(var/client/L in GLOB.clients)
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if(L.is_afk())
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continue
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addtimer(CALLBACK(L,/client/proc/update_exp_list,mins,ann),10)
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/datum/controller/subsystem/blackbox/proc/update_exp_db()
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SSdbcore.MassInsert(format_table_name("role_time"),GLOB.exp_to_update,TRUE)
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LAZYCLEARLIST(GLOB.exp_to_update)
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//resets a client's exp to what was in the db.
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/client/proc/set_exp_from_db()
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if(!config.use_exp_tracking)
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return -1
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if(!SSdbcore.Connect())
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return -1
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var/datum/DBQuery/exp_read = SSdbcore.NewQuery("SELECT job, minutes FROM [format_table_name("role_time")] WHERE ckey = '[sanitizeSQL(ckey)]'")
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if(!exp_read.Execute())
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return -1
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var/list/play_records = list()
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while(exp_read.NextRow())
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play_records[exp_read.item[1]] = text2num(exp_read.item[2])
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for(var/rtype in SSjob.name_occupations)
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if(!play_records[rtype])
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play_records[rtype] = 0
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for(var/rtype in GLOB.exp_specialmap)
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if(!play_records[rtype])
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play_records[rtype] = 0
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prefs.exp = play_records
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//updates player db flags
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/client/proc/update_flag_db(newflag, state = FALSE)
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if(!SSdbcore.Connect())
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return -1
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if(!set_db_player_flags())
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return -1
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if((prefs.db_flags & newflag) && !state)
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prefs.db_flags &= ~newflag
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else
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prefs.db_flags |= newflag
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var/datum/DBQuery/flag_update = SSdbcore.NewQuery("UPDATE [format_table_name("player")] SET flags = '[prefs.db_flags]' WHERE ckey='[sanitizeSQL(ckey)]'")
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if(!flag_update.Execute())
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return -1
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/client/proc/update_exp_list(minutes, announce_changes = FALSE)
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if(!config.use_exp_tracking)
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return -1
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if(!SSdbcore.Connect())
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return -1
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var/datum/DBQuery/exp_read = SSdbcore.NewQuery("SELECT job, minutes FROM [format_table_name("role_time")] WHERE ckey = '[sanitizeSQL(ckey)]'")
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if(!exp_read.Execute())
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return -1
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var/list/play_records = list()
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while(exp_read.NextRow())
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play_records[exp_read.item[1]] = text2num(exp_read.item[2])
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for(var/rtype in SSjob.name_occupations)
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if(!play_records[rtype])
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play_records[rtype] = 0
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for(var/rtype in GLOB.exp_specialmap)
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if(!play_records[rtype])
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play_records[rtype] = 0
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var/list/old_records = play_records.Copy()
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if(isliving(mob))
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if(mob.stat != DEAD)
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var/rolefound = FALSE
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play_records[EXP_TYPE_LIVING] += minutes
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if(announce_changes)
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to_chat(src,"<span class='notice'>You got: [minutes] Living EXP!</span>")
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if(mob.mind.assigned_role)
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for(var/job in SSjob.name_occupations)
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if(mob.mind.assigned_role == job)
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rolefound = TRUE
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play_records[job] += minutes
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if(announce_changes)
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to_chat(src,"<span class='notice'>You got: [minutes] [job] EXP!</span>")
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if(!rolefound)
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for(var/role in GLOB.exp_specialmap[EXP_TYPE_SPECIAL])
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if(mob.mind.assigned_role == role)
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rolefound = TRUE
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play_records[role] += minutes
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if(announce_changes)
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to_chat(mob,"<span class='notice'>You got: [minutes] [role] EXP!</span>")
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if(mob.mind.special_role && !mob.mind.var_edited)
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var/trackedrole = mob.mind.special_role
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var/gangrole = lookforgangrole(mob.mind.special_role)
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if(gangrole)
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trackedrole = gangrole
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play_records[trackedrole] += minutes
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if(announce_changes)
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to_chat(src,"<span class='notice'>You got: [minutes] [trackedrole] EXP!</span>")
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if(!rolefound)
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play_records["Unknown"] += minutes
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else
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play_records[EXP_TYPE_GHOST] += minutes
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if(announce_changes)
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to_chat(src,"<span class='notice'>You got: [minutes] Ghost EXP!</span>")
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else if(isobserver(mob))
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play_records[EXP_TYPE_GHOST] += minutes
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if(announce_changes)
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to_chat(src,"<span class='notice'>You got: [minutes] Ghost EXP!</span>")
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else if(minutes) //Let "refresh" checks go through
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return
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prefs.exp = play_records
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for(var/jtype in play_records)
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if(play_records[jtype] != old_records[jtype])
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LAZYINITLIST(GLOB.exp_to_update)
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GLOB.exp_to_update.Add(list(list(
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"job" = "'[sanitizeSQL(jtype)]'",
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"ckey" = "'[sanitizeSQL(ckey)]'",
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"minutes" = play_records[jtype])))
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addtimer(CALLBACK(SSblackbox,/datum/controller/subsystem/blackbox/proc/update_exp_db),20,TIMER_OVERRIDE|TIMER_UNIQUE)
|
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|
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//ALWAYS call this at beginning to any proc touching player flags, or your database admin will probably be mad
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/client/proc/set_db_player_flags()
|
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if(!SSdbcore.Connect())
|
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return FALSE
|
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|
||||
var/datum/DBQuery/flags_read = SSdbcore.NewQuery("SELECT flags FROM [format_table_name("player")] WHERE ckey='[ckey]'")
|
||||
|
||||
if(!flags_read.Execute())
|
||||
return FALSE
|
||||
|
||||
if(flags_read.NextRow())
|
||||
prefs.db_flags = text2num(flags_read.item[1])
|
||||
else if(isnull(prefs.db_flags))
|
||||
prefs.db_flags = 0 //This PROBABLY won't happen, but better safe than sorry.
|
||||
return TRUE
|
||||
|
||||
//Since each gang is tracked as a different antag type, records need to be generalized or you get up to 57 different possible records
|
||||
/proc/lookforgangrole(rolecheck)
|
||||
if(findtext(rolecheck,"Gangster"))
|
||||
return "Gangster"
|
||||
else if(findtext(rolecheck,"Gang Boss"))
|
||||
return "Gang Boss"
|
||||
else if(findtext(rolecheck,"Gang Lieutenant"))
|
||||
return "Gang Lieutenant"
|
||||
else
|
||||
return FALSE
|
||||
@@ -0,0 +1,108 @@
|
||||
diff a/code/modules/jobs/job_exp.dm b/code/modules/jobs/job_exp.dm (rejected hunks)
|
||||
@@ -140,15 +140,12 @@ GLOBAL_PROTECT(exp_to_update)
|
||||
//resets a client's exp to what was in the db.
|
||||
/client/proc/set_exp_from_db()
|
||||
if(!config.use_exp_tracking)
|
||||
- return
|
||||
+ return -1
|
||||
if(!SSdbcore.Connect())
|
||||
return -1
|
||||
var/datum/DBQuery/exp_read = SSdbcore.NewQuery("SELECT job, minutes FROM [format_table_name("role_time")] WHERE ckey = '[sanitizeSQL(ckey)]'")
|
||||
if(!exp_read.Execute())
|
||||
- var/err = exp_read.ErrorMsg()
|
||||
- log_sql("SQL ERROR during exp_update_client read. Error : \[[err]\]\n")
|
||||
- message_admins("SQL ERROR during exp_update_client read. Error : \[[err]\]\n")
|
||||
- return
|
||||
+ return -1
|
||||
var/list/play_records = list()
|
||||
while(exp_read.NextRow())
|
||||
play_records[exp_read.item[1]] = text2num(exp_read.item[2])
|
||||
@@ -172,42 +169,24 @@ GLOBAL_PROTECT(exp_to_update)
|
||||
if(!set_db_player_flags())
|
||||
return -1
|
||||
|
||||
- var/datum/DBQuery/flag_read = SSdbcore.NewQuery("SELECT flags FROM [format_table_name("player")] WHERE ckey='[sanitizeSQL(ckey)]'")
|
||||
-
|
||||
- if(!flag_read.Execute())
|
||||
- var/err = flag_read.ErrorMsg()
|
||||
- log_sql("SQL ERROR during player flags read. Error : \[[err]\]\n")
|
||||
- message_admins("SQL ERROR during player flags read. Error : \[[err]\]\n")
|
||||
- return
|
||||
-
|
||||
- var/playerflags = null
|
||||
- if(flag_read.NextRow())
|
||||
- playerflags = text2num(flag_read.item[1])
|
||||
-
|
||||
- if((playerflags & newflag) && !state)
|
||||
+ if((prefs.db_flags & newflag) && !state)
|
||||
prefs.db_flags &= ~newflag
|
||||
else
|
||||
prefs.db_flags |= newflag
|
||||
|
||||
var/datum/DBQuery/flag_update = SSdbcore.NewQuery("UPDATE [format_table_name("player")] SET flags = '[prefs.db_flags]' WHERE ckey='[sanitizeSQL(ckey)]'")
|
||||
|
||||
-
|
||||
if(!flag_update.Execute())
|
||||
- var/err = flag_update.ErrorMsg()
|
||||
- log_sql("SQL ERROR during exp_exempt update. Error : \[[err]\]\n")
|
||||
- message_admins("SQL ERROR during exp_exempt update. Error : \[[err]\]\n")
|
||||
- return
|
||||
+ return -1
|
||||
+
|
||||
|
||||
/client/proc/update_exp_list(minutes, announce_changes = FALSE)
|
||||
if(!config.use_exp_tracking)
|
||||
- return
|
||||
+ return -1
|
||||
if(!SSdbcore.Connect())
|
||||
return -1
|
||||
var/datum/DBQuery/exp_read = SSdbcore.NewQuery("SELECT job, minutes FROM [format_table_name("role_time")] WHERE ckey = '[sanitizeSQL(ckey)]'")
|
||||
if(!exp_read.Execute())
|
||||
- var/err = exp_read.ErrorMsg()
|
||||
- log_sql("SQL ERROR during exp_update_client read. Error : \[[err]\]\n")
|
||||
- message_admins("SQL ERROR during exp_update_client read. Error : \[[err]\]\n")
|
||||
return -1
|
||||
var/list/play_records = list()
|
||||
while(exp_read.NextRow())
|
||||
@@ -241,9 +220,13 @@ GLOBAL_PROTECT(exp_to_update)
|
||||
if(announce_changes)
|
||||
to_chat(mob,"<span class='notice'>You got: [minutes] [role] EXP!</span>")
|
||||
if(mob.mind.special_role && !mob.mind.var_edited)
|
||||
- play_records[mob.mind.special_role] += minutes
|
||||
+ var/trackedrole = mob.mind.special_role
|
||||
+ var/gangrole = lookforgangrole(mob.mind.special_role)
|
||||
+ if(gangrole)
|
||||
+ trackedrole = gangrole
|
||||
+ play_records[trackedrole] += minutes
|
||||
if(announce_changes)
|
||||
- to_chat(src,"<span class='notice'>You got: [minutes] [mob.mind.special_role] EXP!</span>")
|
||||
+ to_chat(src,"<span class='notice'>You got: [minutes] [trackedrole] EXP!</span>")
|
||||
if(!rolefound)
|
||||
play_records["Unknown"] += minutes
|
||||
else
|
||||
@@ -276,11 +259,21 @@ GLOBAL_PROTECT(exp_to_update)
|
||||
var/datum/DBQuery/flags_read = SSdbcore.NewQuery("SELECT flags FROM [format_table_name("player")] WHERE ckey='[ckey]'")
|
||||
|
||||
if(!flags_read.Execute())
|
||||
- var/err = flags_read.ErrorMsg()
|
||||
- log_sql("SQL ERROR during player flags read. Error : \[[err]\]\n")
|
||||
- message_admins("SQL ERROR during player flags read. Error : \[[err]\]\n")
|
||||
return FALSE
|
||||
|
||||
if(flags_read.NextRow())
|
||||
prefs.db_flags = text2num(flags_read.item[1])
|
||||
+ else if(isnull(prefs.db_flags))
|
||||
+ prefs.db_flags = 0 //This PROBABLY won't happen, but better safe than sorry.
|
||||
return TRUE
|
||||
+
|
||||
+//Since each gang is tracked as a different antag type, records need to be generalized or you get up to 57 different possible records
|
||||
+/proc/lookforgangrole(rolecheck)
|
||||
+ if(findtext(rolecheck,"Gangster"))
|
||||
+ return "Gangster"
|
||||
+ else if(findtext(rolecheck,"Gang Boss"))
|
||||
+ return "Gang Boss"
|
||||
+ else if(findtext(rolecheck,"Gang Lieutenant"))
|
||||
+ return "Gang Lieutenant"
|
||||
+ else
|
||||
+ return FALSE
|
||||
\ No newline at end of file
|
||||
@@ -13,6 +13,8 @@ Captain
|
||||
selection_color = "#ccccff"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 14
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
outfit = /datum/outfit/job/captain
|
||||
|
||||
@@ -64,6 +66,9 @@ Head of Personnel
|
||||
selection_color = "#ddddff"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 10
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type_department = EXP_TYPE_SUPPLY
|
||||
|
||||
outfit = /datum/outfit/job/hop
|
||||
|
||||
|
||||
@@ -14,6 +14,9 @@ Chief Engineer
|
||||
selection_color = "#ffeeaa"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 7
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type_department = EXP_TYPE_ENGINEERING
|
||||
|
||||
outfit = /datum/outfit/job/ce
|
||||
|
||||
@@ -72,6 +75,8 @@ Station Engineer
|
||||
spawn_positions = 5
|
||||
supervisors = "the chief engineer"
|
||||
selection_color = "#fff5cc"
|
||||
exp_requirements = 60
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
outfit = /datum/outfit/job/engineer
|
||||
|
||||
@@ -127,6 +132,8 @@ Atmospheric Technician
|
||||
spawn_positions = 2
|
||||
supervisors = "the chief engineer"
|
||||
selection_color = "#fff5cc"
|
||||
exp_requirements = 60
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
outfit = /datum/outfit/job/atmos
|
||||
|
||||
|
||||
@@ -43,6 +43,11 @@
|
||||
|
||||
var/outfit = null
|
||||
|
||||
var/exp_requirements = 0
|
||||
|
||||
var/exp_type = ""
|
||||
var/exp_type_department = ""
|
||||
|
||||
//Only override this proc
|
||||
//H is usually a human unless an /equip override transformed it
|
||||
/datum/job/proc/after_spawn(mob/living/H, mob/M)
|
||||
|
||||
@@ -14,6 +14,9 @@ Chief Medical Officer
|
||||
selection_color = "#ffddf0"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 7
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type_department = EXP_TYPE_MEDICAL
|
||||
|
||||
outfit = /datum/outfit/job/cmo
|
||||
|
||||
@@ -91,6 +94,8 @@ Chemist
|
||||
spawn_positions = 2
|
||||
supervisors = "the chief medical officer"
|
||||
selection_color = "#ffeef0"
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_requirements = 60
|
||||
|
||||
outfit = /datum/outfit/job/chemist
|
||||
|
||||
@@ -125,6 +130,8 @@ Geneticist
|
||||
spawn_positions = 2
|
||||
supervisors = "the chief medical officer and research director"
|
||||
selection_color = "#ffeef0"
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_requirements = 60
|
||||
|
||||
outfit = /datum/outfit/job/geneticist
|
||||
|
||||
@@ -159,6 +166,8 @@ Virologist
|
||||
spawn_positions = 1
|
||||
supervisors = "the chief medical officer"
|
||||
selection_color = "#ffeef0"
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_requirements = 60
|
||||
|
||||
outfit = /datum/outfit/job/virologist
|
||||
|
||||
|
||||
@@ -14,6 +14,9 @@ Research Director
|
||||
selection_color = "#ffddff"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 7
|
||||
exp_type_department = EXP_TYPE_SCIENCE
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
outfit = /datum/outfit/job/rd
|
||||
|
||||
@@ -68,6 +71,8 @@ Scientist
|
||||
spawn_positions = 3
|
||||
supervisors = "the research director"
|
||||
selection_color = "#ffeeff"
|
||||
exp_requirements = 60
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
outfit = /datum/outfit/job/scientist
|
||||
|
||||
@@ -101,6 +106,8 @@ Roboticist
|
||||
spawn_positions = 2
|
||||
supervisors = "research director"
|
||||
selection_color = "#ffeeff"
|
||||
exp_requirements = 60
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
outfit = /datum/outfit/job/roboticist
|
||||
|
||||
|
||||
@@ -20,6 +20,9 @@ Head of Security
|
||||
selection_color = "#ffdddd"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 14
|
||||
exp_requirements = 300
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type_department = EXP_TYPE_SECURITY
|
||||
|
||||
outfit = /datum/outfit/job/hos
|
||||
|
||||
@@ -71,6 +74,8 @@ Warden
|
||||
supervisors = "the head of security"
|
||||
selection_color = "#ffeeee"
|
||||
minimal_player_age = 7
|
||||
exp_requirements = 300
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
outfit = /datum/outfit/job/warden
|
||||
|
||||
@@ -121,6 +126,8 @@ Detective
|
||||
supervisors = "the head of security"
|
||||
selection_color = "#ffeeee"
|
||||
minimal_player_age = 7
|
||||
exp_requirements = 300
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
outfit = /datum/outfit/job/detective
|
||||
|
||||
@@ -169,6 +176,8 @@ Security Officer
|
||||
supervisors = "the head of security, and the head of your assigned department (if applicable)"
|
||||
selection_color = "#ffeeee"
|
||||
minimal_player_age = 7
|
||||
exp_requirements = 300
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
outfit = /datum/outfit/job/security
|
||||
|
||||
|
||||
@@ -12,6 +12,8 @@ AI
|
||||
supervisors = "your laws"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 30
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
/datum/job/ai/equip(mob/living/carbon/human/H)
|
||||
return H.AIize(FALSE)
|
||||
@@ -44,6 +46,8 @@ Cyborg
|
||||
supervisors = "your laws and the AI" //Nodrak
|
||||
selection_color = "#ddffdd"
|
||||
minimal_player_age = 21
|
||||
exp_requirements = 120
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
/datum/job/cyborg/equip(mob/living/carbon/human/H)
|
||||
return H.Robotize(FALSE, FALSE)
|
||||
|
||||
@@ -59,6 +59,26 @@ GLOBAL_LIST_INIT(nonhuman_positions, list(
|
||||
"Cyborg",
|
||||
"pAI"))
|
||||
|
||||
GLOBAL_LIST_INIT(exp_jobsmap, list(
|
||||
EXP_TYPE_CREW = list("titles" = command_positions | engineering_positions | medical_positions | science_positions | supply_positions | security_positions | civilian_positions | list("AI","Cyborg")), // crew positions
|
||||
EXP_TYPE_COMMAND = list("titles" = command_positions),
|
||||
EXP_TYPE_ENGINEERING = list("titles" = engineering_positions),
|
||||
EXP_TYPE_MEDICAL = list("titles" = medical_positions),
|
||||
EXP_TYPE_SCIENCE = list("titles" = science_positions),
|
||||
EXP_TYPE_SUPPLY = list("titles" = supply_positions),
|
||||
EXP_TYPE_SECURITY = list("titles" = security_positions),
|
||||
EXP_TYPE_SILICON = list("titles" = list("AI","Cyborg")),
|
||||
EXP_TYPE_SERVICE = list("titles" = civilian_positions),
|
||||
))
|
||||
|
||||
GLOBAL_LIST_INIT(exp_specialmap, list(
|
||||
EXP_TYPE_LIVING = list(), // all living mobs
|
||||
EXP_TYPE_ANTAG = list(),
|
||||
EXP_TYPE_SPECIAL = list("Lifebringer","Ash Walker","Exile","Servant Golem","Free Golem","Hermit","Translocated Vet","Escaped Prisoner","Hotel Staff","SuperFriend","Space Syndicate","Ancient Crew","Space Doctor","Space Bartender","Beach Bum","Skeleton","Zombie","Space Bar Patron","Lavaland Syndicate","Ghost Role"), // Ghost roles
|
||||
EXP_TYPE_GHOST = list() // dead people, observers
|
||||
))
|
||||
GLOBAL_PROTECT(exp_jobsmap)
|
||||
GLOBAL_PROTECT(exp_specialmap)
|
||||
|
||||
/proc/guest_jobbans(job)
|
||||
return ((job in GLOB.command_positions) || (job in GLOB.nonhuman_positions) || (job in GLOB.security_positions))
|
||||
|
||||
Reference in New Issue
Block a user