diff --git a/code/game/gamemodes/bloodsucker/bloodsucker.dm b/code/game/gamemodes/bloodsucker/bloodsucker.dm index a45e989318..9515d6063c 100644 --- a/code/game/gamemodes/bloodsucker/bloodsucker.dm +++ b/code/game/gamemodes/bloodsucker/bloodsucker.dm @@ -19,7 +19,7 @@ antag_flag = ROLE_BLOODSUCKER false_report_weight = 1 restricted_jobs = list("AI","Cyborg") - protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + protected_jobs = list("Chaplain", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") required_players = 20 required_enemies = 2 recommended_enemies = 4 diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index 8b44abbe03..a7fc9b86ce 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -805,7 +805,7 @@ antag_flag = ROLE_BLOODSUCKER antag_datum = ANTAG_DATUM_BLOODSUCKER minimum_required_age = 0 - protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") + protected_roles = list("Chaplain", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") restricted_roles = list("Cyborg", "AI") required_candidates = 1 weight = 2