Updated Projectile code some more.
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@@ -106,6 +106,8 @@ GLOBAL_LIST_INIT(bitflags, list(
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#define PASSCLOSEDTURF (1<<5)
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/// Let thrown things past us. **ONLY MEANINGFUL ON pass_flags_self!**
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#define LETPASSTHROW (1<<6)
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#define PASSMACHINE (1<<7)
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#define PASSSTRUCTURE (1<<8)
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//Movement Types
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#define GROUND (1<<0)
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