Updated Projectile code some more.
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+2
-2
@@ -278,7 +278,7 @@
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return TRUE
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/atom/proc/CanPass(atom/movable/mover, turf/target)
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SHOULD_CALL_PARENT(TRUE)
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//SHOULD_CALL_PARENT(TRUE)
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if(mover.movement_type & PHASING)
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return TRUE
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. = CanAllowThrough(mover, target)
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@@ -288,7 +288,7 @@
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/// Returns true or false to allow the mover to move through src
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/atom/proc/CanAllowThrough(atom/movable/mover, turf/target)
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SHOULD_CALL_PARENT(TRUE)
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//SHOULD_CALL_PARENT(TRUE)
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if(mover.pass_flags & pass_flags_self)
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return TRUE
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if(mover.throwing && (pass_flags_self & LETPASSTHROW))
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