Updated Projectile code some more.

This commit is contained in:
Solaris-Shade
2022-03-11 22:23:01 -05:00
parent c5be81c589
commit 171bd18c8a
12 changed files with 83 additions and 63 deletions
@@ -4,7 +4,7 @@
icon = 'icons/mob/blob.dmi'
light_range = 2
desc = "A thick wall of writhing tendrils."
density = FALSE //this being false causes two bugs, being able to attack blob tiles behind other blobs and being unable to move on blob tiles in no gravity, but turning it to 1 causes the blob mobs to be unable to path through blobs, which is probably worse.
density = TRUE
opacity = 0
anchored = TRUE
layer = BELOW_MOB_LAYER