Added health exemption to a couple events that need it.
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@@ -14,7 +14,8 @@
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continue
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if(!H.getorgan(/obj/item/organ/brain)) // If only I had a brain
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continue
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if(HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS))
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continue
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traumatize(H)
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break
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