Merge branch 'master' into more_crates+bags

This commit is contained in:
Trilbyspaceclone
2020-03-06 06:31:54 -05:00
committed by GitHub
986 changed files with 384470 additions and 224048 deletions
@@ -18,8 +18,8 @@
var/egged = 0
var/use_mob_movespeed = FALSE //Citadel adds snowflake box handling
/obj/structure/closet/cardboard/relaymove(mob/user, direction)
if(opened || move_delay || user.stat || user.IsStun() || user.IsKnockdown() || user.IsUnconscious() || !isturf(loc) || !has_gravity(loc))
/obj/structure/closet/cardboard/relaymove(mob/living/user, direction)
if(opened || move_delay || !CHECK_MOBILITY(user, MOBILITY_MOVE) || !isturf(loc) || !has_gravity(loc))
return
move_delay = TRUE
var/oldloc = loc
@@ -216,7 +216,7 @@
for(var/i in 1 to 3)
new /obj/item/clothing/suit/toggle/labcoat(src)
for(var/i in 1 to 3)
new /obj/item/clothing/suit/toggle/labcoat/emt(src)
new /obj/item/clothing/suit/toggle/labcoat/paramedic(src)
for(var/i in 1 to 3)
new /obj/item/clothing/shoes/sneakers/white(src)
for(var/i in 1 to 3)
@@ -4,10 +4,10 @@
/obj/structure/closet/secure_closet/freezer/Destroy()
recursive_organ_check(src)
..()
return ..()
/obj/structure/closet/secure_closet/freezer/Initialize()
..()
. = ..()
recursive_organ_check(src)
/obj/structure/closet/secure_closet/freezer/open(mob/living/user)
@@ -17,14 +17,15 @@
return ..()
/obj/structure/closet/secure_closet/freezer/close(mob/living/user)
if(..()) //if we actually closed the locker
. = ..()
if(.) //if we actually closed the locker
recursive_organ_check(src)
/obj/structure/closet/secure_closet/freezer/ex_act()
if(!jones)
jones = TRUE
else
..()
return ..()
/obj/structure/closet/secure_closet/freezer/kitchen
name = "kitchen Cabinet"
@@ -265,12 +265,15 @@
new /obj/item/clothing/head/helmet/alt(src)
new /obj/item/clothing/mask/gas/sechailer(src)
new /obj/item/clothing/suit/armor/bulletproof(src)
/obj/structure/closet/secure_closet/lethalshots
name = "shotgun lethal rounds"
name = "lethal ammunition and riot staves"
req_access = list(ACCESS_ARMORY)
icon_state = "tac"
/obj/structure/closet/secure_closet/lethalshots/PopulateContents()
..()
new /obj/item/twohanded/electrostaff(src)
new /obj/item/twohanded/electrostaff(src)
for(var/i in 1 to 3)
new /obj/item/storage/box/lethalshot(src)