bark followup - audio balance pass, bark intercepts, yelling nerf, falloff fix, etc!

This commit is contained in:
deathride58
2022-06-11 19:39:48 -04:00
parent 3ec6a024c7
commit 17917ed564
7 changed files with 34 additions and 8 deletions
+1
View File
@@ -244,6 +244,7 @@
// #define HEARING_SPANS 6
#define HEARING_MESSAGE_MODE 7
// #define HEARING_SOURCE 8
#define COMSIG_MOVABLE_BARK "movable_bark" //from base of atom/movable/proc/Bark(): (list/hearers, distance, volume, pitch)
#define COMSIG_MOVABLE_DISPOSING "movable_disposing" //called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
#define COMSIG_MOVABLE_TELEPORTED "movable_teleported" //from base of do_teleport(): (channel, turf/origin, turf/destination)
#define COMSIG_MOVABLE_CHASM_DROP "movable_chasm_drop" //from base of /datum/component/chasm/drop() (/datum/component/chasm)