Merge pull request #31935 from ShizCalev/shade-qdel-fix
Fixes shades being sent back to the arrival shuttle when their stone is qdel'd
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CitadelStationBot
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17d2ff88c5
@@ -44,6 +44,11 @@
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if(spent)
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to_chat(user, "<span class='cult'>This shard is spent; it is now just a creepy rock.</span>")
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/obj/item/device/soulstone/Destroy() //Stops the shade from being qdel'd immediately and their ghost being sent back to the arrival shuttle.
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for(var/mob/living/simple_animal/shade/A in src)
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A.death()
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return ..()
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//////////////////////////////Capturing////////////////////////////////////////////////////////
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/obj/item/device/soulstone/attack(mob/living/carbon/human/M, mob/living/user)
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