diff --git a/code/game/gamemodes/dynamic/dynamic_storytellers.dm b/code/game/gamemodes/dynamic/dynamic_storytellers.dm index 5fd8bdb3f5..561b38fde1 100644 --- a/code/game/gamemodes/dynamic/dynamic_storytellers.dm +++ b/code/game/gamemodes/dynamic/dynamic_storytellers.dm @@ -115,7 +115,7 @@ Property weights are: return 100 var/threat_perc = mode.threat/mode.threat_level - return CLAMP(round(100*(1-(threat_perc*threat_perc))**2,1),0,100) + return clamp(round(100*(1-(threat_perc*threat_perc))**2,1),0,100) /datum/dynamic_storyteller/proc/roundstart_draft() var/list/drafted_rules = list() diff --git a/tgstation.dme b/tgstation.dme index 7bfbd2dde2..23c652f3ef 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -518,6 +518,7 @@ #include "code\datums\elements\mob_holder.dm" #include "code\datums\elements\polychromic.dm" #include "code\datums\elements\spellcasting.dm" +#include "code\datums\elements\squish.dm" #include "code\datums\elements\swimming.dm" #include "code\datums\elements\sword_point.dm" #include "code\datums\elements\update_icon_blocker.dm"