Allows mobs to get shocked when they smash things (#31677)

also fixes an unrelated runtime involving magillitis
This commit is contained in:
vuonojenmustaturska
2017-10-14 23:18:07 +03:00
committed by CitadelStationBot
parent 0c663a6a9c
commit 1831bc8ea9
3 changed files with 10 additions and 1 deletions
+4
View File
@@ -66,6 +66,10 @@
var/mob/M = AM
shock(M, 70)
/obj/structure/grille/attack_animal(mob/user)
. = ..()
if(!shock(user, 70))
take_damage(rand(5,10), BRUTE, "melee", 1)
/obj/structure/grille/attack_paw(mob/user)
attack_hand(user)