Initial Commit:Goodbye rifle! You won't be missed!

This commit is contained in:
The0bserver
2021-01-13 21:42:08 -05:00
parent 49155c9d13
commit 1836d0106a
5 changed files with 100 additions and 230 deletions
+6 -35
View File
@@ -8,45 +8,16 @@
custom_materials = list(/datum/material/wood = MINERAL_MATERIAL_AMOUNT * 6)
icon_state = "riflestock"
/obj/item/weaponcrafting/receiver
name = "modular receiver"
desc = "A prototype modular receiver and trigger assembly for a firearm."
icon = 'icons/obj/improvised.dmi'
icon_state = "receiver"
/obj/item/weaponcrafting/string
name = "wound thread"
desc = "A long piece of thread with some resemblance to cable coil."
icon_state = "durastring"
////////////////////////////////
// IMPROVISED WEAPON PARTS//
////////////////////////////////
/obj/item/weaponcrafting/improvised_parts
name = "Debug Improvised Gun Part"
desc = "A badly coded gun part. You should report coders if you see this."
icon = 'icons/obj/guns/gun_parts.dmi'
icon_state = "palette"
// RECEIVERS
/obj/item/weaponcrafting/improvised_parts/rifle_receiver
name = "rifle receiver"
desc = "A crudely constructed receiver to create an improvised bolt-action breechloaded rifle." // removed some text implying that the item had more uses than it does
icon_state = "receiver_rifle"
w_class = WEIGHT_CLASS_SMALL
/obj/item/weaponcrafting/improvised_parts/shotgun_receiver
name = "shotgun reciever"
desc = "An improvised receiver to create a break-action breechloaded shotgun." // removed some text implying that the item had more uses than it does
icon_state = "receiver_shotgun"
w_class = WEIGHT_CLASS_SMALL
// MISC
/obj/item/weaponcrafting/improvised_parts/trigger_assembly
name = "firearm trigger assembly"
desc = "A modular trigger assembly with a firing pin, this can be used to make a whole bunch of improvised firearss."
icon_state = "trigger_assembly"
w_class = WEIGHT_CLASS_SMALL
/obj/item/weaponcrafting/improvised_parts/wooden_body
name = "wooden firearm body"
desc = "A crudely fashioned wooden body to help keep higher calibre improvised weapons from blowing themselves apart."
icon_state = "wooden_body"