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@@ -260,7 +260,7 @@
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return clamp((1.5 + (w_class/5)) * ((force_override || force) / 1.5), 0, 10 SECONDS) * CONFIG_GET(number/melee_stagger_factor)
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/obj/item/proc/do_stagger_action(mob/living/target, mob/living/user, force_override)
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if(!CHECK_BITFIELD(target.status_flags, CANSTAGGER))
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if(!(target.status_flags & CANSTAGGER))
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return FALSE
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if(target.combat_flags & COMBAT_FLAG_SPRINT_ACTIVE)
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target.do_staggered_animation()
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