merge
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@@ -25,7 +25,7 @@
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"<span class='userdanger'>You were protected against \the [src]!</span>")
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..(target, blocked)
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DISABLE_BITFIELD(reagents.reagents_holder_flags, NO_REACT)
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reagents.reagents_holder_flags &= ~(NO_REACT)
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reagents.handle_reactions()
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return BULLET_ACT_HIT
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@@ -31,7 +31,7 @@
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/obj/item/projectile/curse_hand/prehit(atom/target)
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if(target == original)
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DISABLE_BITFIELD(movement_type, UNSTOPPABLE)
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movement_type &= ~(UNSTOPPABLE)
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else if(!isturf(target))
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return FALSE
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return ..()
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@@ -40,7 +40,7 @@
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if(arm)
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arm.End()
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arm = null
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if(CHECK_BITFIELD(movement_type, UNSTOPPABLE))
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if((movement_type & UNSTOPPABLE))
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playsound(src, 'sound/effects/curse3.ogg', 25, 1, -1)
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var/turf/T = get_step(src, dir)
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var/obj/effect/temp_visual/dir_setting/curse/hand/leftover = new(T, dir)
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