[READY] A few additions, tweaks, and fixes for integrated circuits (#36270)
* A few additions, tweaks, and fixes for integrated circuits, and some very minor tweaks to hydroponics and carbon/silicon examine() to support those changes. 🆑 SailorDave rscadd: A new manipulation circuit, the Seed Extractor. Extracts seeds from produce, and outputs a list of the extracted seeds. rscadd: A new list circuit, the List Filter. Searches through a list for anything matching the desired element and outputs two lists: one containing just the matches, and the other with matches filtered out. rscadd: A new list circuit, the Set circuit. Removes duplicate entries from a list. tweak: The Plant Manipulation circuit can now plant seeds, and outputs a list of harvested plants. tweak: Reagent circuits can now irrigate connected hydroponic trays and inject blood samples into Replica pods. tweak: The Examiner circuit outputs worn items and other examined details of carbon and silicon mobs into the description pin. tweak: List Advanced Locator circuit now accepts refs as well as strings. bugfix: Fixed the Power Transmitter circuit not properly displaying a message when activated. bugfix: Medical Analyzer circuit can now properly scan non-human mobs. /🆑 Additional details: - Plant Manipulation: obj/item/seeds harvest() proc and obj/machinery/hydroponics attack_hand() procs were adjusted slightly to allow this, returning a list when harvested. - Seed Extractor Module: obj/machinery/seed_extractor /proc/seedify() was adjusted to return a list of seeds. - Hydroponics replica pod was adjusted to be injectable|drawable, and use reagents and on_reagent_change() rather than a hardcoded attackby(), so other injection methods can use it to allow blood sampling/future reagent reactions regardless of type. - IC Examiner Module returns a list of examine() messages from mob/living/carbon, mob/living/carbon/human, mob/living/carbon/silicon, and mob/living/carbon/silicon/ai in the description data pin, rather than outputting null since they had an empty desc var. The relevant examine procs were adjusted to return their messages. - IC get_data() and set_pin_data() adjusted to return text/num properly and to WEAKREF/un-WEAKREF the contents of passed lists. * fixes errors from screwy merge conflicts and replaces illegal proc name * re-added a traits tag that accidentally got removed * review changes * plant analyzer outputs irrigation status and connected trays, search circuit uses 2 Cx down from 6 * examiner outputs the occupied turf of the examined object and can also scan turfs * string inputs on circuit pins now use multiline input; fixed edit/remove not working on list pins; fixed large screens not outputting visible messages when held * locomotion now has a cooldown of 0.1sec and their complexity + pathfinder complexity reduced * assemblies can open doors they have access to from a card reader through collision * Merge master branch; fixes pathfinder AStar runtime; fixes tile pointer; fixes material manager self-ref; various grammar touchups * review changes * fixes improper weakref type checking * fixes seed extractor merge confict, removes unnecessary weakref change * dang ol merge undoing my changes HECK * updated to robbym's tile pointer PR with clearer var names * added missing "not scanned" results to tile analyzer, removes duplicate circuit entries(???? how)
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CitadelStationBot
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@@ -185,7 +185,7 @@ D [1]/ ||
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var/new_data = null
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switch(type_to_use)
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if("string")
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new_data = stripped_input(user, "Now type in a string.","[src] string writing", istext(default) ? default : null, no_trim = TRUE)
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new_data = stripped_multiline_input(user, "Now type in a string.","[src] string writing", istext(default) ? default : null, no_trim = TRUE)
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if(istext(new_data) && holder.check_interactivity(user) )
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to_chat(user, "<span class='notice'>You input "+new_data+" into the pin.</span>")
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return new_data
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