here we go again (#2456)
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@@ -8,7 +8,7 @@
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density = TRUE
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opacity = 0
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var/case_type = ""
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var/gun_category = /obj/item/weapon/gun
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var/gun_category = /obj/item/gun
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var/open = TRUE
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var/capacity = 4
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@@ -101,11 +101,11 @@
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name = "shotgun locker"
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desc = "A locker that holds shotguns."
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case_type = "shotgun"
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gun_category = /obj/item/weapon/gun/ballistic/shotgun
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gun_category = /obj/item/gun/ballistic/shotgun
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/obj/structure/guncase/ecase
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name = "energy gun locker"
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desc = "A locker that holds energy guns."
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icon_state = "ecase"
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case_type = "egun"
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gun_category = /obj/item/weapon/gun/energy/e_gun
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gun_category = /obj/item/gun/energy/e_gun
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