here we go again (#2456)
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@@ -7,7 +7,7 @@ GLOBAL_VAR_INIT(highlander, FALSE)
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send_to_playing_players("<span class='boldannounce'><font size=6>THERE CAN BE ONLY ONE</font></span>")
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for(var/obj/item/weapon/disk/nuclear/N in GLOB.poi_list)
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for(var/obj/item/disk/nuclear/N in GLOB.poi_list)
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N.relocate() //Gets it out of bags and such
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for(var/mob/living/carbon/human/H in GLOB.player_list)
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@@ -50,10 +50,10 @@ GLOBAL_VAR_INIT(highlander, FALSE)
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equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain(src), slot_ears)
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equip_to_slot_or_del(new /obj/item/clothing/head/beret/highlander(src), slot_head)
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equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(src), slot_shoes)
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equip_to_slot_or_del(new /obj/item/weapon/pinpointer(src), slot_l_store)
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for(var/obj/item/weapon/pinpointer/P in src)
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equip_to_slot_or_del(new /obj/item/pinpointer(src), slot_l_store)
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for(var/obj/item/pinpointer/P in src)
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P.attack_self(src)
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var/obj/item/weapon/card/id/W = new(src)
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var/obj/item/card/id/W = new(src)
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W.icon_state = "centcom"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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@@ -63,13 +63,13 @@ GLOBAL_VAR_INIT(highlander, FALSE)
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W.update_label(real_name)
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equip_to_slot_or_del(W, slot_wear_id)
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var/obj/item/weapon/claymore/highlander/H1 = new(src)
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var/obj/item/claymore/highlander/H1 = new(src)
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if(!GLOB.highlander)
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H1.admin_spawned = TRUE //To prevent announcing
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put_in_hands(H1)
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H1.pickup(src) //For the stun shielding
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var/obj/item/weapon/bloodcrawl/antiwelder = new(src)
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var/obj/item/bloodcrawl/antiwelder = new(src)
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antiwelder.name = "compulsion of honor"
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antiwelder.desc = "You are unable to hold anything in this hand until you're the last one left!"
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antiwelder.icon_state = "bloodhand_right"
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@@ -108,10 +108,10 @@ GLOBAL_VAR_INIT(highlander, FALSE)
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var/obj/item/slot_item_hand = H.get_item_for_held_index(2)
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H.dropItemToGround(slot_item_hand)
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var /obj/item/weapon/multisword/multi = new(H)
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var /obj/item/multisword/multi = new(H)
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H.put_in_hands_or_del(multi)
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var/obj/item/weapon/card/id/W = new(H)
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var/obj/item/card/id/W = new(H)
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W.icon_state = "centcom"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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