here we go again (#2456)

This commit is contained in:
LetterJay
2017-08-24 21:24:25 -05:00
committed by kevinz000
parent c7ed043fd5
commit 188193eb61
1107 changed files with 25420 additions and 25417 deletions
+5 -5
View File
@@ -20,7 +20,7 @@
dir = direct //This camera eye is visible as a drone, and needs to keep the dir updated
..()
/obj/item/weapon/construction/rcd/internal //Base console's internal RCD. Roundstart consoles are filled, rebuilt cosoles start empty.
/obj/item/construction/rcd/internal //Base console's internal RCD. Roundstart consoles are filled, rebuilt cosoles start empty.
name = "internal RCD"
max_matter = 600 //Bigger container and faster speeds due to being specialized and stationary.
no_ammo_message = "<span class='warning'>Internal matter exhausted. Please add additional materials.</span>"
@@ -30,8 +30,8 @@
name = "base construction console"
desc = "An industrial computer integrated with a camera-assisted rapid construction drone."
networks = list("SS13")
var/obj/item/weapon/construction/rcd/internal/RCD //Internal RCD. The computer passes user commands to this in order to avoid massive copypaste.
circuit = /obj/item/weapon/circuitboard/computer/base_construction
var/obj/item/construction/rcd/internal/RCD //Internal RCD. The computer passes user commands to this in order to avoid massive copypaste.
circuit = /obj/item/circuitboard/computer/base_construction
off_action = new/datum/action/innate/camera_off/base_construction
jump_action = null
var/datum/action/innate/aux_base/switch_mode/switch_mode_action = new //Action for switching the RCD's build modes
@@ -79,7 +79,7 @@
/obj/machinery/computer/camera_advanced/base_construction/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/weapon/rcd_ammo) || istype(W, /obj/item/stack/sheet))
if(istype(W, /obj/item/rcd_ammo) || istype(W, /obj/item/stack/sheet))
RCD.attackby(W, user, params) //If trying to feed the console more materials, pass it along to the RCD.
else
return ..()
@@ -140,7 +140,7 @@
remote_eye = C.remote_control
B = target
if(!B.RCD) //The console must always have an RCD.
B.RCD = new /obj/item/weapon/construction/rcd/internal(src) //If the RCD is lost somehow, make a new (empty) one!
B.RCD = new /obj/item/construction/rcd/internal(src) //If the RCD is lost somehow, make a new (empty) one!
/datum/action/innate/aux_base/proc/check_spot()
//Check a loction to see if it is inside the aux base at the station. Camera visbility checks omitted so as to not hinder construction.