here we go again (#2456)

This commit is contained in:
LetterJay
2017-08-24 21:24:25 -05:00
committed by kevinz000
parent c7ed043fd5
commit 188193eb61
1107 changed files with 25420 additions and 25417 deletions
@@ -1,7 +1,7 @@
/obj/machinery/computer/shuttle/labor
name = "labor shuttle console"
desc = "Used to call and send the labor camp shuttle."
circuit = /obj/item/weapon/circuitboard/computer/labor_shuttle
circuit = /obj/item/circuitboard/computer/labor_shuttle
shuttleId = "laborcamp"
possible_destinations = "laborcamp_home;laborcamp_away"
req_access = list(ACCESS_BRIG)
@@ -11,7 +11,7 @@
name = "prisoner shuttle console"
desc = "A one-way shuttle console, used to summon the shuttle to the labor camp."
possible_destinations = "laborcamp_away"
circuit = /obj/item/weapon/circuitboard/computer/labor_shuttle/one_way
circuit = /obj/item/circuitboard/computer/labor_shuttle/one_way
req_access = list( )
/obj/machinery/computer/shuttle/labor/one_way/Topic(href, href_list)
@@ -9,7 +9,7 @@
anchored = TRUE
var/obj/machinery/mineral/stacking_machine/laborstacker/stacking_machine = null
var/machinedir = SOUTH
var/obj/item/weapon/card/id/prisoner/inserted_id
var/obj/item/card/id/prisoner/inserted_id
var/obj/machinery/door/airlock/release_door
var/door_tag = "prisonshuttle"
var/obj/item/device/radio/Radio //needed to send messages to sec radio
@@ -22,7 +22,7 @@
locate_stacking_machine()
/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/card/id/prisoner))
if(istype(I, /obj/item/card/id/prisoner))
if(!inserted_id)
if(!user.drop_item())
return
@@ -82,7 +82,7 @@
inserted_id = null
else
var/obj/item/I = usr.get_active_held_item()
if(istype(I, /obj/item/weapon/card/id/prisoner))
if(istype(I, /obj/item/card/id/prisoner))
if(!usr.drop_item())
return
I.forceMove(src)
@@ -155,9 +155,9 @@
user.examinate(src)
/obj/machinery/mineral/labor_points_checker/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/card/id))
if(istype(I, /obj/item/weapon/card/id/prisoner))
var/obj/item/weapon/card/id/prisoner/prisoner_id = I
if(istype(I, /obj/item/card/id))
if(istype(I, /obj/item/card/id/prisoner))
var/obj/item/card/id/prisoner/prisoner_id = I
to_chat(user, "<span class='notice'><B>ID: [prisoner_id.registered_name]</B></span>")
to_chat(user, "<span class='notice'>Points Collected:[prisoner_id.points]</span>")
to_chat(user, "<span class='notice'>Point Quota: [prisoner_id.goal]</span>")