here we go again (#2456)

This commit is contained in:
LetterJay
2017-08-24 21:24:25 -05:00
committed by kevinz000
parent c7ed043fd5
commit 188193eb61
1107 changed files with 25420 additions and 25417 deletions
+15 -15
View File
@@ -8,7 +8,7 @@
var/harvested_name = "shortened mushrooms"
var/harvested_desc = "Some quickly regrowing mushrooms, formerly known to be quite large."
var/needs_sharp_harvest = TRUE
var/harvest = /obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/shavings
var/harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings
var/harvest_amount_low = 1
var/harvest_amount_high = 3
var/harvest_time = 60
@@ -55,7 +55,7 @@
desc = initial(desc)
harvested = FALSE
/obj/structure/flora/ash/attackby(obj/item/weapon/W, mob/user, params)
/obj/structure/flora/ash/attackby(obj/item/W, mob/user, params)
if(!harvested && needs_sharp_harvest && W.sharpness)
user.visible_message("<span class='notice'>[user] starts to harvest from [src] with [W].</span>","<span class='notice'>You begin to harvest from [src] with [W].</span>")
if(do_after(user, harvest_time, target = src))
@@ -80,7 +80,7 @@
desc = "A number of mushrooms, each of which surrounds a greenish sporangium with a number of leaf-like structures."
harvested_name = "leafless mushrooms"
harvested_desc = "A bunch of formerly-leafed mushrooms, with their sporangiums exposed. Scandalous?"
harvest = /obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_leaf
harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_leaf
needs_sharp_harvest = FALSE
harvest_amount_high = 4
harvest_time = 20
@@ -96,7 +96,7 @@
desc = "Several mushrooms, the larger of which have a ring of conks at the midpoint of their stems."
harvested_name = "small mushrooms"
harvested_desc = "Several small mushrooms near the stumps of what likely were larger mushrooms."
harvest = /obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_cap
harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_cap
harvest_amount_high = 4
harvest_time = 50
harvest_message_low = "You slice the cap off a mushroom."
@@ -112,7 +112,7 @@
luminosity = 1
harvested_name = "tiny mushrooms"
harvested_desc = "A few tiny mushrooms around larger stumps. You can already see them growing back."
harvest = /obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_stem
harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_stem
harvest_amount_high = 4
harvest_time = 40
harvest_message_low = "You pick and slice the cap off a mushroom, leaving the stem."
@@ -127,7 +127,7 @@
desc = "Several prickly cacti, brimming with ripe fruit and covered in a thin layer of ash."
harvested_name = "cacti"
harvested_desc = "A bunch of prickly cacti. You can see fruits slowly growing beneath the covering of ash."
harvest = /obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit
harvest = /obj/item/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit
needs_sharp_harvest = FALSE
harvest_amount_high = 2
harvest_time = 10
@@ -150,7 +150,7 @@
H.visible_message("<span class='danger'>[H] steps on a cactus!</span>", \
"<span class='userdanger'>You step on a cactus!</span>")
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora
/obj/item/reagent_containers/food/snacks/grown/ash_flora
name = "mushroom shavings"
desc = "Some shavings from a tall mushroom. With enough, might serve as a bowl."
icon = 'icons/obj/lavaland/ash_flora.dmi'
@@ -161,15 +161,15 @@
max_integrity = 100
seed = /obj/item/seeds/lavaland/polypore
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/New()
/obj/item/reagent_containers/food/snacks/grown/ash_flora/New()
..()
pixel_x = rand(-4, 4)
pixel_y = rand(-4, 4)
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/shavings //for actual crafting
/obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings //for actual crafting
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_leaf
/obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_leaf
name = "mushroom leaf"
desc = "A leaf, from a mushroom."
list_reagents = list("nutriment" = 3, "vitfro" = 2, "nicotine" = 2)
@@ -177,7 +177,7 @@
seed = /obj/item/seeds/lavaland/porcini
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_cap
/obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_cap
name = "mushroom cap"
desc = "The cap of a large mushroom."
list_reagents = list("mindbreaker" = 2, "entpoly" = 4, "mushroomhallucinogen" = 2)
@@ -185,7 +185,7 @@
seed = /obj/item/seeds/lavaland/inocybe
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/mushroom_stem
/obj/item/reagent_containers/food/snacks/grown/ash_flora/mushroom_stem
name = "mushroom stem"
desc = "A long mushroom stem. It's slightly glowing."
list_reagents = list("tinlux" = 2, "vitamin" = 1, "space_drugs" = 1)
@@ -193,7 +193,7 @@
luminosity = 1
seed = /obj/item/seeds/lavaland/ember
/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit
/obj/item/reagent_containers/food/snacks/grown/ash_flora/cactus_fruit
name = "cactus fruit"
list_reagents = list("vitamin" = 2, "nutriment" = 2, "vitfro" = 4)
desc = "A cactus fruit covered in a thick, reddish skin. And some ash."
@@ -213,7 +213,7 @@
//what you can craft with these things
/datum/crafting_recipe/mushroom_bowl
name = "Mushroom Bowl"
result = /obj/item/weapon/reagent_containers/food/drinks/mushroom_bowl
reqs = list(/obj/item/weapon/reagent_containers/food/snacks/grown/ash_flora/shavings = 5)
result = /obj/item/reagent_containers/food/drinks/mushroom_bowl
reqs = list(/obj/item/reagent_containers/food/snacks/grown/ash_flora/shavings = 5)
time = 30
category = CAT_PRIMAL
@@ -20,15 +20,15 @@
if(3)
new /obj/item/device/soulstone/anybody(src)
if(4)
new /obj/item/weapon/katana/cursed(src)
new /obj/item/katana/cursed(src)
if(5)
new /obj/item/clothing/glasses/godeye(src)
if(6)
new /obj/item/weapon/reagent_containers/glass/bottle/potion/flight(src)
new /obj/item/reagent_containers/glass/bottle/potion/flight(src)
if(7)
new /obj/item/weapon/pickaxe/diamond(src)
new /obj/item/pickaxe/diamond(src)
if(8)
new /obj/item/weapon/disk/design_disk/modkit_disc/resonator_blast(src)
new /obj/item/disk/design_disk/modkit_disc/resonator_blast(src)
if(9)
new /obj/item/organ/brain/alien(src)
if(10)
@@ -38,15 +38,15 @@
if(12)
new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/beserker(src)
if(13)
new /obj/item/weapon/disk/design_disk/modkit_disc/rapid_repeater(src)
new /obj/item/disk/design_disk/modkit_disc/rapid_repeater(src)
if(14)
new /obj/item/weapon/nullrod/scythe/talking(src)
new /obj/item/nullrod/scythe/talking(src)
if(15)
new /obj/item/weapon/nullrod/armblade(src)
new /obj/item/nullrod/armblade(src)
if(16)
new /obj/item/weapon/guardiancreator(src)
new /obj/item/guardiancreator(src)
if(17)
new /obj/item/weapon/disk/design_disk/modkit_disc/mob_and_turf_aoe(src)
new /obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe(src)
if(18)
new /obj/item/device/warp_cube/red(src)
if(19)
@@ -54,48 +54,48 @@
if(20)
new /obj/item/device/immortality_talisman(src)
if(21)
new /obj/item/weapon/gun/magic/hook(src)
new /obj/item/gun/magic/hook(src)
if(22)
new /obj/item/voodoo(src)
if(23)
new /obj/item/weapon/grenade/clusterbuster/inferno(src)
new /obj/item/grenade/clusterbuster/inferno(src)
if(24)
new /obj/item/weapon/reagent_containers/food/drinks/bottle/holywater/hell(src)
new /obj/item/reagent_containers/food/drinks/bottle/holywater/hell(src)
new /obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor(src)
if(25)
new /obj/item/weapon/spellbook/oneuse/summonitem(src)
new /obj/item/spellbook/oneuse/summonitem(src)
if(26)
new /obj/item/book_of_babel(src)
if(27)
new /obj/item/borg/upgrade/modkit/lifesteal(src)
new /obj/item/weapon/bedsheet/cult(src)
new /obj/item/bedsheet/cult(src)
if(28)
new /obj/item/weapon/disk/design_disk/modkit_disc/bounty(src)
new /obj/item/disk/design_disk/modkit_disc/bounty(src)
//KA modkit design discs
/obj/item/weapon/disk/design_disk/modkit_disc
/obj/item/disk/design_disk/modkit_disc
name = "KA Mod Disk"
desc = "A design disc containing the design for a unique kinetic accelerator modkit."
icon_state = "datadisk1"
var/modkit_design = /datum/design/unique_modkit
/obj/item/weapon/disk/design_disk/modkit_disc/Initialize()
/obj/item/disk/design_disk/modkit_disc/Initialize()
. = ..()
blueprints[1] = new modkit_design
/obj/item/weapon/disk/design_disk/modkit_disc/mob_and_turf_aoe
/obj/item/disk/design_disk/modkit_disc/mob_and_turf_aoe
name = "Offensive Mining Explosion Mod Disk"
modkit_design = /datum/design/unique_modkit/offensive_turf_aoe
/obj/item/weapon/disk/design_disk/modkit_disc/rapid_repeater
/obj/item/disk/design_disk/modkit_disc/rapid_repeater
name = "Rapid Repeater Mod Disk"
modkit_design = /datum/design/unique_modkit/rapid_repeater
/obj/item/weapon/disk/design_disk/modkit_disc/resonator_blast
/obj/item/disk/design_disk/modkit_disc/resonator_blast
name = "Resonator Blast Mod Disk"
modkit_design = /datum/design/unique_modkit/resonator_blast
/obj/item/weapon/disk/design_disk/modkit_disc/bounty
/obj/item/disk/design_disk/modkit_disc/bounty
name = "Death Syphon Mod Disk"
modkit_design = /datum/design/unique_modkit/bounty
@@ -255,7 +255,7 @@
return
//Meat Hook
/obj/item/weapon/gun/magic/hook
/obj/item/gun/magic/hook
name = "meat hook"
desc = "Mid or feed."
ammo_type = /obj/item/ammo_casing/magic/hook
@@ -374,7 +374,7 @@
//Internal
/obj/item/weapon/storage/backpack/shared
/obj/item/storage/backpack/shared
name = "paradox bag"
desc = "Somehow, it's in two places at once."
max_combined_w_class = 60
@@ -389,7 +389,7 @@
icon = 'icons/obj/storage.dmi'
icon_state = "cultpack"
slot_flags = SLOT_BACK
var/obj/item/weapon/storage/backpack/shared/bag
var/obj/item/storage/backpack/shared/bag
/obj/item/device/shared_storage/red
@@ -399,7 +399,7 @@
/obj/item/device/shared_storage/red/Initialize()
..()
if(!bag)
var/obj/item/weapon/storage/backpack/shared/S = new(src)
var/obj/item/storage/backpack/shared/S = new(src)
var/obj/item/device/shared_storage/blue = new(src.loc)
src.bag = S
@@ -475,7 +475,7 @@
. = ..()
riding_datum = new/datum/riding/boat
/obj/item/weapon/oar
/obj/item/oar
name = "oar"
icon = 'icons/obj/vehicles.dmi'
icon_state = "oar"
@@ -487,7 +487,7 @@
/datum/crafting_recipe/oar
name = "goliath bone oar"
result = /obj/item/weapon/oar
result = /obj/item/oar
reqs = list(/obj/item/stack/sheet/bone = 2)
time = 15
category = CAT_PRIMAL
@@ -524,16 +524,16 @@
riding_datum = new/datum/riding/boat/dragon
//Potion of Flight
/obj/item/weapon/reagent_containers/glass/bottle/potion
/obj/item/reagent_containers/glass/bottle/potion
icon = 'icons/obj/lavaland/artefacts.dmi'
icon_state = "potionflask"
/obj/item/weapon/reagent_containers/glass/bottle/potion/flight
/obj/item/reagent_containers/glass/bottle/potion/flight
name = "strange elixir"
desc = "A flask with an almost-holy aura emitting from it. The label on the bottle says: 'erqo'hyy tvi'rf lbh jv'atf'."
list_reagents = list("flightpotion" = 5)
/obj/item/weapon/reagent_containers/glass/bottle/potion/update_icon()
/obj/item/reagent_containers/glass/bottle/potion/update_icon()
if(reagents.total_volume)
icon_state = "potionflask"
else
@@ -567,7 +567,7 @@
//Miniboss Miner
/obj/item/weapon/melee/transforming/cleaving_saw
/obj/item/melee/transforming/cleaving_saw
name = "cleaving saw"
desc = "This saw, effective at drawing the blood of beasts, transforms into a long cleaver that makes use of centrifugal force."
force = 12
@@ -593,19 +593,19 @@
var/transform_cooldown
var/swiping = FALSE
/obj/item/weapon/melee/transforming/cleaving_saw/examine(mob/user)
/obj/item/melee/transforming/cleaving_saw/examine(mob/user)
..()
to_chat(user, "<span class='notice'>It is [active ? "open, and will cleave enemies in a wide arc":"closed, and can be used for rapid consecutive attacks that cause beastly enemies to bleed"].<br>\
Both modes will build up existing bleed effects, doing a burst of high damage if the bleed is built up high enough.<br>\
Transforming it immediately after an attack causes the next attack to come out faster.</span>")
/obj/item/weapon/melee/transforming/cleaving_saw/suicide_act(mob/user)
/obj/item/melee/transforming/cleaving_saw/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is [active ? "closing [src] on [user.p_their()] neck" : "opening [src] into [user.p_their()] chest"]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
transform_cooldown = 0
transform_weapon(user, TRUE)
return BRUTELOSS
/obj/item/weapon/melee/transforming/cleaving_saw/transform_weapon(mob/living/user, supress_message_text)
/obj/item/melee/transforming/cleaving_saw/transform_weapon(mob/living/user, supress_message_text)
if(transform_cooldown > world.time)
return FALSE
. = ..()
@@ -613,7 +613,7 @@
transform_cooldown = world.time + (CLICK_CD_MELEE * 0.5)
user.changeNext_move(CLICK_CD_MELEE * 0.25)
/obj/item/weapon/melee/transforming/cleaving_saw/transform_messages(mob/living/user, supress_message_text)
/obj/item/melee/transforming/cleaving_saw/transform_messages(mob/living/user, supress_message_text)
if(!supress_message_text)
if(active)
to_chat(user, "<span class='notice'>You open [src]. It will now cleave enemies in a wide arc.</span>")
@@ -621,17 +621,17 @@
to_chat(user, "<span class='notice'>You close [src]. It will now attack rapidly and cause beastly enemies to bleed.</span>")
playsound(user, 'sound/magic/clockwork/fellowship_armory.ogg', 35, TRUE, frequency = 90000 - (active * 30000))
/obj/item/weapon/melee/transforming/cleaving_saw/clumsy_transform_effect(mob/living/user)
/obj/item/melee/transforming/cleaving_saw/clumsy_transform_effect(mob/living/user)
if(user.disabilities & CLUMSY && prob(50))
to_chat(user, "<span class='warning'>You accidentally cut yourself with [src], like a doofus!</span>")
user.take_bodypart_damage(10)
/obj/item/weapon/melee/transforming/cleaving_saw/melee_attack_chain(mob/user, atom/target, params)
/obj/item/melee/transforming/cleaving_saw/melee_attack_chain(mob/user, atom/target, params)
..()
if(!active)
user.changeNext_move(CLICK_CD_MELEE * 0.5) //when closed, it attacks very rapidly
/obj/item/weapon/melee/transforming/cleaving_saw/nemesis_effects(mob/living/user, mob/living/target)
/obj/item/melee/transforming/cleaving_saw/nemesis_effects(mob/living/user, mob/living/target)
var/datum/status_effect/saw_bleed/B = target.has_status_effect(STATUS_EFFECT_SAWBLEED)
if(!B)
if(!active) //This isn't in the above if-check so that the else doesn't care about active
@@ -639,7 +639,7 @@
else
B.add_bleed(B.bleed_buildup)
/obj/item/weapon/melee/transforming/cleaving_saw/attack(mob/living/target, mob/living/carbon/human/user)
/obj/item/melee/transforming/cleaving_saw/attack(mob/living/target, mob/living/carbon/human/user)
if(!active || swiping || !target.density || get_turf(target) == get_turf(user))
if(!active)
faction_bonus_force = 0
@@ -667,14 +667,14 @@
var/loot = rand(1,4)
switch(loot)
if(1)
new /obj/item/weapon/melee/ghost_sword(src)
new /obj/item/melee/ghost_sword(src)
if(2)
new /obj/item/weapon/lava_staff(src)
new /obj/item/lava_staff(src)
if(3)
new /obj/item/weapon/spellbook/oneuse/sacredflame(src)
new /obj/item/weapon/gun/magic/wand/fireball(src)
new /obj/item/spellbook/oneuse/sacredflame(src)
new /obj/item/gun/magic/wand/fireball(src)
if(4)
new /obj/item/weapon/dragons_blood(src)
new /obj/item/dragons_blood(src)
/obj/structure/closet/crate/necropolis/dragon/crusher
name = "firey dragon chest"
@@ -683,7 +683,7 @@
..()
new /obj/item/crusher_trophy/tail_spike(src)
/obj/item/weapon/melee/ghost_sword
/obj/item/melee/ghost_sword
name = "\improper spectral blade"
desc = "A rusted and dulled blade. It doesn't look like it'd do much damage. It glows weakly."
icon_state = "spectral"
@@ -700,13 +700,13 @@
var/summon_cooldown = 0
var/list/mob/dead/observer/spirits
/obj/item/weapon/melee/ghost_sword/Initialize()
/obj/item/melee/ghost_sword/Initialize()
..()
spirits = list()
START_PROCESSING(SSobj, src)
GLOB.poi_list |= src
/obj/item/weapon/melee/ghost_sword/Destroy()
/obj/item/melee/ghost_sword/Destroy()
for(var/mob/dead/observer/G in spirits)
G.invisibility = GLOB.observer_default_invisibility
spirits.Cut()
@@ -714,7 +714,7 @@
GLOB.poi_list -= src
. = ..()
/obj/item/weapon/melee/ghost_sword/attack_self(mob/user)
/obj/item/melee/ghost_sword/attack_self(mob/user)
if(summon_cooldown > world.time)
to_chat(user, "You just recently called out for aid. You don't want to annoy the spirits.")
return
@@ -726,16 +726,16 @@
summon_cooldown = world.time + 600
/obj/item/weapon/melee/ghost_sword/Topic(href, href_list)
/obj/item/melee/ghost_sword/Topic(href, href_list)
if(href_list["orbit"])
var/mob/dead/observer/ghost = usr
if(istype(ghost))
ghost.ManualFollow(src)
/obj/item/weapon/melee/ghost_sword/process()
/obj/item/melee/ghost_sword/process()
ghost_check()
/obj/item/weapon/melee/ghost_sword/proc/ghost_check()
/obj/item/melee/ghost_sword/proc/ghost_check()
var/ghost_counter = 0
var/turf/T = get_turf(src)
var/list/contents = T.GetAllContents()
@@ -761,7 +761,7 @@
return ghost_counter
/obj/item/weapon/melee/ghost_sword/attack(mob/living/target, mob/living/carbon/human/user)
/obj/item/melee/ghost_sword/attack(mob/living/target, mob/living/carbon/human/user)
force = 0
var/ghost_counter = ghost_check()
@@ -769,7 +769,7 @@
user.visible_message("<span class='danger'>[user] strikes with the force of [ghost_counter] vengeful spirits!</span>")
..()
/obj/item/weapon/melee/ghost_sword/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
/obj/item/melee/ghost_sword/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
var/ghost_counter = ghost_check()
final_block_chance += Clamp((ghost_counter * 5), 0, 75)
owner.visible_message("<span class='danger'>[owner] is protected by a ring of [ghost_counter] ghosts!</span>")
@@ -777,13 +777,13 @@
//Blood
/obj/item/weapon/dragons_blood
/obj/item/dragons_blood
name = "bottle of dragons blood"
desc = "You're not actually going to drink this, are you?"
icon = 'icons/obj/wizard.dmi'
icon_state = "vial"
/obj/item/weapon/dragons_blood/attack_self(mob/living/carbon/human/user)
/obj/item/dragons_blood/attack_self(mob/living/carbon/human/user)
if(!istype(user))
return
@@ -830,7 +830,7 @@
//Lava Staff
/obj/item/weapon/lava_staff
/obj/item/lava_staff
name = "staff of lava"
desc = "The ability to fill the emergency shuttle with lava. What more could you want out of life?"
icon_state = "staffofstorms"
@@ -852,11 +852,11 @@
var/timer = 0
var/banned_turfs
/obj/item/weapon/lava_staff/Initialize()
/obj/item/lava_staff/Initialize()
. = ..()
banned_turfs = typecacheof(list(/turf/open/space/transit, /turf/closed))
/obj/item/weapon/lava_staff/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
/obj/item/lava_staff/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
..()
if(timer > world.time)
return
@@ -909,7 +909,7 @@
if(2)
new /obj/item/blood_contract(src)
if(3)
new /obj/item/weapon/gun/magic/staff/spellblade(src)
new /obj/item/gun/magic/staff/spellblade(src)
/obj/structure/closet/crate/necropolis/bubblegum/crusher
name = "bloody bubblegum chest"
@@ -973,7 +973,7 @@
if(H == L)
continue
to_chat(H, "<span class='userdanger'>You have an overwhelming desire to kill [L]. [L.p_they(TRUE)] [L.p_have()] been marked red! Go kill [L.p_them()]!</span>")
H.put_in_hands_or_del(new /obj/item/weapon/kitchen/knife/butcher(H))
H.put_in_hands_or_del(new /obj/item/kitchen/knife/butcher(H))
qdel(src)
@@ -995,7 +995,7 @@
new /obj/item/crusher_trophy/blaster_tubes(src)
//Hierophant
/obj/item/weapon/hierophant_club
/obj/item/hierophant_club
name = "hierophant club"
desc = "The strange technology of this large club allows various nigh-magical feats. It used to beat you, but now you can set the beat."
icon_state = "hierophant_club_ready_beacon"
@@ -1020,11 +1020,11 @@
var/teleporting = FALSE //if we ARE teleporting
var/friendly_fire_check = FALSE //if the blasts we make will consider our faction against the faction of hit targets
/obj/item/weapon/hierophant_club/examine(mob/user)
/obj/item/hierophant_club/examine(mob/user)
..()
to_chat(user, "<span class='hierophant_warning'>The[beacon ? " beacon is not currently":"re is a beacon"] attached.</span>")
/obj/item/weapon/hierophant_club/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
/obj/item/hierophant_club/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
..()
var/turf/T = get_turf(target)
if(!T || timer > world.time)
@@ -1054,7 +1054,7 @@
timer = world.time
INVOKE_ASYNC(src, .proc/prepare_icon_update)
/obj/item/weapon/hierophant_club/proc/calculate_anger_mod(mob/user) //we get stronger as the user loses health
/obj/item/hierophant_club/proc/calculate_anger_mod(mob/user) //we get stronger as the user loses health
chaser_cooldown = initial(chaser_cooldown)
cooldown_time = initial(cooldown_time)
chaser_speed = initial(chaser_speed)
@@ -1067,7 +1067,7 @@
chaser_speed = max(chaser_speed + health_percent, 0.5) //one tenth of a second faster for each missing 10% of health
blast_range -= round(health_percent * 10) //one additional range for each missing 10% of health
/obj/item/weapon/hierophant_club/update_icon()
/obj/item/hierophant_club/update_icon()
icon_state = "hierophant_club[timer <= world.time ? "_ready":""][(beacon && !QDELETED(beacon)) ? "":"_beacon"]"
item_state = icon_state
if(ismob(loc))
@@ -1075,12 +1075,12 @@
M.update_inv_hands()
M.update_inv_back()
/obj/item/weapon/hierophant_club/proc/prepare_icon_update()
/obj/item/hierophant_club/proc/prepare_icon_update()
update_icon()
sleep(timer - world.time)
update_icon()
/obj/item/weapon/hierophant_club/ui_action_click(mob/user, action)
/obj/item/hierophant_club/ui_action_click(mob/user, action)
if(istype(action, /datum/action/item_action/toggle_unfriendly_fire)) //toggle friendly fire...
friendly_fire_check = !friendly_fire_check
to_chat(user, "<span class='warning'>You toggle friendly fire [friendly_fire_check ? "off":"on"]!</span>")
@@ -1185,7 +1185,7 @@
if(user)
user.update_action_buttons_icon()
/obj/item/weapon/hierophant_club/proc/teleport_mob(turf/source, mob/M, turf/target, mob/user)
/obj/item/hierophant_club/proc/teleport_mob(turf/source, mob/M, turf/target, mob/user)
var/turf/turf_to_teleport_to = get_step(target, get_dir(source, M)) //get position relative to caster
if(!turf_to_teleport_to || is_blocked_turf(turf_to_teleport_to, TRUE))
return
@@ -1209,7 +1209,7 @@
if(user != M)
add_logs(user, M, "teleported", null, "from ([source.x],[source.y],[source.z])")
/obj/item/weapon/hierophant_club/proc/cardinal_blasts(turf/T, mob/living/user) //fire cardinal cross blasts with a delay
/obj/item/hierophant_club/proc/cardinal_blasts(turf/T, mob/living/user) //fire cardinal cross blasts with a delay
if(!T)
return
new /obj/effect/temp_visual/hierophant/telegraph/cardinal(T, user)
@@ -1219,7 +1219,7 @@
for(var/d in GLOB.cardinals)
INVOKE_ASYNC(src, .proc/blast_wall, T, d, user)
/obj/item/weapon/hierophant_club/proc/blast_wall(turf/T, dir, mob/living/user) //make a wall of blasts blast_range tiles long
/obj/item/hierophant_club/proc/blast_wall(turf/T, dir, mob/living/user) //make a wall of blasts blast_range tiles long
if(!T)
return
var/range = blast_range
@@ -1234,7 +1234,7 @@
previousturf = J
J = get_step(previousturf, dir)
/obj/item/weapon/hierophant_club/proc/aoe_burst(turf/T, mob/living/user) //make a 3x3 blast around a target
/obj/item/hierophant_club/proc/aoe_burst(turf/T, mob/living/user) //make a 3x3 blast around a target
if(!T)
return
new /obj/effect/temp_visual/hierophant/telegraph(T, user)