here we go again (#2456)
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@@ -36,9 +36,9 @@
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projectiletype = /obj/item/projectile/kinetic
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projectilesound = 'sound/weapons/gunshot4.ogg'
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speak_emote = list("states")
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wanted_objects = list(/obj/item/weapon/ore/diamond, /obj/item/weapon/ore/gold, /obj/item/weapon/ore/silver,
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/obj/item/weapon/ore/plasma, /obj/item/weapon/ore/uranium, /obj/item/weapon/ore/iron,
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/obj/item/weapon/ore/bananium, /obj/item/weapon/ore/titanium)
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wanted_objects = list(/obj/item/ore/diamond, /obj/item/ore/gold, /obj/item/ore/silver,
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/obj/item/ore/plasma, /obj/item/ore/uranium, /obj/item/ore/iron,
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/obj/item/ore/bananium, /obj/item/ore/titanium)
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healable = 0
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var/mode = MINEDRONE_COLLECT
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var/light_on = 0
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@@ -63,8 +63,8 @@
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check_friendly_fire = 0
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/mob/living/simple_animal/hostile/mining_drone/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/weapon/weldingtool))
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var/obj/item/weapon/weldingtool/W = I
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if(istype(I, /obj/item/weldingtool))
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var/obj/item/weldingtool/W = I
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if(W.welding && !stat)
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if(AIStatus != AI_OFF && AIStatus != AI_IDLE)
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to_chat(user, "<span class='info'>[src] is moving around too much to repair!</span>")
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@@ -124,13 +124,13 @@
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to_chat(src, "<span class='info'>You are set to attack mode. You can now attack from range.</span>")
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/mob/living/simple_animal/hostile/mining_drone/AttackingTarget()
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if(istype(target, /obj/item/weapon/ore) && mode == MINEDRONE_COLLECT)
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if(istype(target, /obj/item/ore) && mode == MINEDRONE_COLLECT)
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CollectOre()
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return
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return ..()
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/mob/living/simple_animal/hostile/mining_drone/proc/CollectOre()
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var/obj/item/weapon/ore/O
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var/obj/item/ore/O
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for(O in src.loc)
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O.loc = src
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for(var/dir in GLOB.alldirs)
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@@ -146,7 +146,7 @@
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return
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if(message)
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to_chat(src, "<span class='notice'>You dump your stored ore.</span>")
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for(var/obj/item/weapon/ore/O in contents)
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for(var/obj/item/ore/O in contents)
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contents -= O
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O.loc = src.loc
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return
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