here we go again (#2456)
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@@ -100,8 +100,8 @@
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var/turf/T = get_step(src,output_dir)
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if(T)
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var/obj/item/O = new P(src)
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var/obj/item/weapon/storage/bag/money/M = locate(/obj/item/weapon/storage/bag/money, T)
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var/obj/item/storage/bag/money/M = locate(/obj/item/storage/bag/money, T)
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if(!M)
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M = new /obj/item/weapon/storage/bag/money(src)
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M = new /obj/item/storage/bag/money(src)
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unload_mineral(M)
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O.loc = M
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