here we go again (#2456)

This commit is contained in:
LetterJay
2017-08-24 21:24:25 -05:00
committed by kevinz000
parent c7ed043fd5
commit 188193eb61
1107 changed files with 25420 additions and 25417 deletions
@@ -3,16 +3,16 @@
if(check_power_override())
return TRUE
var/obj/item/weapon/computer_hardware/recharger/recharger = all_components[MC_CHARGE]
var/obj/item/computer_hardware/recharger/recharger = all_components[MC_CHARGE]
if(recharger && recharger.check_functionality())
if(recharger.use_power(amount))
return TRUE
var/obj/item/weapon/computer_hardware/battery/battery_module = all_components[MC_CELL]
var/obj/item/computer_hardware/battery/battery_module = all_components[MC_CELL]
if(battery_module && battery_module.battery && battery_module.battery.charge)
var/obj/item/weapon/stock_parts/cell/cell = battery_module.battery
var/obj/item/stock_parts/cell/cell = battery_module.battery
if(cell.use(amount * GLOB.CELLRATE))
return TRUE
else // Discharge the cell anyway.
@@ -21,13 +21,13 @@
return FALSE
/obj/item/device/modular_computer/proc/give_power(amount)
var/obj/item/weapon/computer_hardware/battery/battery_module = all_components[MC_CELL]
var/obj/item/computer_hardware/battery/battery_module = all_components[MC_CELL]
if(battery_module && battery_module.battery)
return battery_module.battery.give(amount)
return 0
/obj/item/device/modular_computer/get_cell()
var/obj/item/weapon/computer_hardware/battery/battery_module = all_components[MC_CELL]
var/obj/item/computer_hardware/battery/battery_module = all_components[MC_CELL]
if(battery_module && battery_module.battery)
return battery_module.battery
@@ -43,13 +43,13 @@
// Handles power-related things, such as battery interaction, recharging, shutdown when it's discharged
/obj/item/device/modular_computer/proc/handle_power()
var/obj/item/weapon/computer_hardware/recharger/recharger = all_components[MC_CHARGE]
var/obj/item/computer_hardware/recharger/recharger = all_components[MC_CHARGE]
if(recharger)
recharger.process()
var/power_usage = screen_on ? base_active_power_usage : base_idle_power_usage
for(var/obj/item/weapon/computer_hardware/H in all_components)
for(var/obj/item/computer_hardware/H in all_components)
if(H.enabled)
power_usage += H.power_usage