here we go again (#2456)

This commit is contained in:
LetterJay
2017-08-24 21:24:25 -05:00
committed by kevinz000
parent c7ed043fd5
commit 188193eb61
1107 changed files with 25420 additions and 25417 deletions
@@ -1,7 +1,7 @@
// CPU that allows the computer to run programs.
// Better CPUs are obtainable via research and can run more programs on background.
/obj/item/weapon/computer_hardware/processor_unit
/obj/item/computer_hardware/processor_unit
name = "processor board"
desc = "A standard CPU board used in most computers. It can run up to three programs simultaneously."
icon_state = "cpuboard"
@@ -13,10 +13,10 @@
var/max_idle_programs = 2 // 2 idle, + 1 active = 3 as said in description.
device_type = MC_CPU
/obj/item/weapon/computer_hardware/processor_unit/on_remove(obj/item/device/modular_computer/MC, mob/user)
/obj/item/computer_hardware/processor_unit/on_remove(obj/item/device/modular_computer/MC, mob/user)
MC.shutdown_computer()
/obj/item/weapon/computer_hardware/processor_unit/small
/obj/item/computer_hardware/processor_unit/small
name = "microprocessor"
desc = "A miniaturised CPU used in portable devices. It can run up to two programs simultaneously."
icon_state = "cpu"
@@ -25,7 +25,7 @@
max_idle_programs = 1
origin_tech = "programming=2;engineering=2"
/obj/item/weapon/computer_hardware/processor_unit/photonic
/obj/item/computer_hardware/processor_unit/photonic
name = "photonic processor board"
desc = "An advanced experimental CPU board that uses photonic core instead of regular circuitry. It can run up to five programs simultaneously, but uses a lot of power."
icon_state = "cpuboard_super"
@@ -34,7 +34,7 @@
max_idle_programs = 4
origin_tech = "programming=5;engineering=4"
/obj/item/weapon/computer_hardware/processor_unit/photonic/small
/obj/item/computer_hardware/processor_unit/photonic/small
name = "photonic microprocessor"
desc = "An advanced miniaturised CPU for use in portable devices. It uses photonic core instead of regular circuitry. It can run up to three programs simultaneously."
icon_state = "cpu_super"
@@ -1,4 +1,4 @@
/obj/item/weapon/computer_hardware
/obj/item/computer_hardware
name = "hardware"
desc = "Unknown Hardware."
icon = 'icons/obj/module.dmi'
@@ -20,18 +20,18 @@
var/malfunction_probability = 10// Chance of malfunction when the component is damaged
var/device_type
/obj/item/weapon/computer_hardware/New(var/obj/L)
/obj/item/computer_hardware/New(var/obj/L)
..()
pixel_x = rand(-8, 8)
pixel_y = rand(-8, 8)
/obj/item/weapon/computer_hardware/Destroy()
/obj/item/computer_hardware/Destroy()
if(holder)
holder.uninstall_component(src)
return ..()
/obj/item/weapon/computer_hardware/attackby(obj/item/I, mob/living/user)
/obj/item/computer_hardware/attackby(obj/item/I, mob/living/user)
// Multitool. Runs diagnostics
if(istype(I, /obj/item/device/multitool))
to_chat(user, "***** DIAGNOSTICS REPORT *****")
@@ -56,11 +56,11 @@
return ..()
// Called on multitool click, prints diagnostic information to the user.
/obj/item/weapon/computer_hardware/proc/diagnostics(var/mob/user)
/obj/item/computer_hardware/proc/diagnostics(var/mob/user)
to_chat(user, "Hardware Integrity Test... (Corruption: [damage]/[max_damage]) [damage > damage_failure ? "FAIL" : damage > damage_malfunction ? "WARN" : "PASS"]")
// Handles damage checks
/obj/item/weapon/computer_hardware/proc/check_functionality()
/obj/item/computer_hardware/proc/check_functionality()
if(!enabled) // Disabled.
return FALSE
@@ -73,7 +73,7 @@
return TRUE // Good to go.
/obj/item/weapon/computer_hardware/examine(var/mob/user)
/obj/item/computer_hardware/examine(var/mob/user)
. = ..()
if(damage > damage_failure)
to_chat(user, "<span class='danger'>It seems to be severely damaged!</span>")
@@ -83,21 +83,21 @@
to_chat(user, "<span class='notice'>It seems to be slightly damaged.</span>")
// Component-side compatibility check.
/obj/item/weapon/computer_hardware/proc/can_install(obj/item/device/modular_computer/M, mob/living/user = null)
/obj/item/computer_hardware/proc/can_install(obj/item/device/modular_computer/M, mob/living/user = null)
return can_install
// Called when component is installed into PC.
/obj/item/weapon/computer_hardware/proc/on_install(obj/item/device/modular_computer/M, mob/living/user = null)
/obj/item/computer_hardware/proc/on_install(obj/item/device/modular_computer/M, mob/living/user = null)
return
// Called when component is removed from PC.
/obj/item/weapon/computer_hardware/proc/on_remove(obj/item/device/modular_computer/M, mob/living/user = null)
/obj/item/computer_hardware/proc/on_remove(obj/item/device/modular_computer/M, mob/living/user = null)
try_eject(forced = 1)
// Called when someone tries to insert something in it - paper in printer, card in card reader, etc.
/obj/item/weapon/computer_hardware/proc/try_insert(obj/item/I, mob/living/user = null)
/obj/item/computer_hardware/proc/try_insert(obj/item/I, mob/living/user = null)
return FALSE
// Called when someone tries to eject something from it - card from card reader, etc.
/obj/item/weapon/computer_hardware/proc/try_eject(slot=0, mob/living/user = null, forced = 0)
/obj/item/computer_hardware/proc/try_eject(slot=0, mob/living/user = null, forced = 0)
return FALSE
@@ -1,4 +1,4 @@
/obj/item/weapon/computer_hardware/ai_slot
/obj/item/computer_hardware/ai_slot
name = "intelliCard interface slot"
desc = "A module allowing this computer to interface with most common intelliCard modules. Necessary for some programs to run properly."
power_usage = 100 //W
@@ -11,18 +11,18 @@
var/locked = FALSE
/obj/item/weapon/computer_hardware/ai_slot/examine(mob/user)
/obj/item/computer_hardware/ai_slot/examine(mob/user)
..()
if(stored_card)
to_chat(user, "There appears to be an intelliCard loaded. There appears to be a pinhole protecting a manual eject button. A screwdriver could probably press it")
/obj/item/weapon/computer_hardware/ai_slot/on_install(obj/item/device/modular_computer/M, mob/living/user = null)
/obj/item/computer_hardware/ai_slot/on_install(obj/item/device/modular_computer/M, mob/living/user = null)
M.add_verb(device_type)
/obj/item/weapon/computer_hardware/ai_slot/on_remove(obj/item/device/modular_computer/M, mob/living/user = null)
/obj/item/computer_hardware/ai_slot/on_remove(obj/item/device/modular_computer/M, mob/living/user = null)
M.remove_verb(device_type)
/obj/item/weapon/computer_hardware/ai_slot/try_insert(obj/item/I, mob/living/user = null)
/obj/item/computer_hardware/ai_slot/try_insert(obj/item/I, mob/living/user = null)
if(!holder)
return FALSE
@@ -41,7 +41,7 @@
return TRUE
/obj/item/weapon/computer_hardware/ai_slot/try_eject(slot=0,mob/living/user = null,forced = 0)
/obj/item/computer_hardware/ai_slot/try_eject(slot=0,mob/living/user = null,forced = 0)
if(!stored_card)
to_chat(user, "<span class='warning'>There is no card in \the [src].</span>")
return FALSE
@@ -60,10 +60,10 @@
return TRUE
return FALSE
/obj/item/weapon/computer_hardware/ai_slot/attackby(obj/item/I, mob/living/user)
/obj/item/computer_hardware/ai_slot/attackby(obj/item/I, mob/living/user)
if(..())
return
if(istype(I, /obj/item/weapon/screwdriver))
if(istype(I, /obj/item/screwdriver))
to_chat(user, "<span class='notice'>You press down on the manual eject button with \the [I].</span>")
try_eject(,user,1)
return
@@ -1,23 +1,23 @@
/obj/item/weapon/computer_hardware/battery
/obj/item/computer_hardware/battery
name = "power cell controller"
desc = "A charge controller for standard power cells, used in all kinds of modular computers."
icon_state = "cell_con"
critical = 1
malfunction_probability = 1
origin_tech = "powerstorage=1;engineering=1"
var/obj/item/weapon/stock_parts/cell/battery = null
var/obj/item/stock_parts/cell/battery = null
device_type = MC_CELL
/obj/item/weapon/computer_hardware/battery/New(loc, battery_type = null)
/obj/item/computer_hardware/battery/New(loc, battery_type = null)
if(battery_type)
battery = new battery_type(src)
..()
/obj/item/weapon/computer_hardware/battery/try_insert(obj/item/I, mob/living/user = null)
/obj/item/computer_hardware/battery/try_insert(obj/item/I, mob/living/user = null)
if(!holder)
return FALSE
if(!istype(I, /obj/item/weapon/stock_parts/cell))
if(!istype(I, /obj/item/stock_parts/cell))
return FALSE
if(battery)
@@ -37,7 +37,7 @@
return TRUE
/obj/item/weapon/computer_hardware/battery/try_eject(slot=0, mob/living/user = null, forced = 0)
/obj/item/computer_hardware/battery/try_eject(slot=0, mob/living/user = null, forced = 0)
if(!battery)
to_chat(user, "<span class='warning'>There is no power cell connected to \the [src].</span>")
return FALSE
@@ -59,7 +59,7 @@
/obj/item/weapon/stock_parts/cell/computer
/obj/item/stock_parts/cell/computer
name = "standard battery"
desc = "A standard power cell, commonly seen in high-end portable microcomputers or low-end laptops."
icon = 'icons/obj/module.dmi'
@@ -69,7 +69,7 @@
maxcharge = 750
/obj/item/weapon/stock_parts/cell/computer/advanced
/obj/item/stock_parts/cell/computer/advanced
name = "advanced battery"
desc = "An advanced power cell, often used in most laptops. It is too large to be fitted into smaller devices."
icon_state = "cell"
@@ -77,7 +77,7 @@
w_class = WEIGHT_CLASS_SMALL
maxcharge = 1500
/obj/item/weapon/stock_parts/cell/computer/super
/obj/item/stock_parts/cell/computer/super
name = "super battery"
desc = "An advanced power cell, often used in high-end laptops."
icon_state = "cell"
@@ -85,13 +85,13 @@
w_class = WEIGHT_CLASS_SMALL
maxcharge = 2000
/obj/item/weapon/stock_parts/cell/computer/micro
/obj/item/stock_parts/cell/computer/micro
name = "micro battery"
desc = "A small power cell, commonly seen in most portable microcomputers."
icon_state = "cell_micro"
maxcharge = 500
/obj/item/weapon/stock_parts/cell/computer/nano
/obj/item/stock_parts/cell/computer/nano
name = "nano battery"
desc = "A tiny power cell, commonly seen in low-end portable microcomputers."
icon_state = "cell_micro"
@@ -1,4 +1,4 @@
/obj/item/weapon/computer_hardware/card_slot
/obj/item/computer_hardware/card_slot
name = "identification card authentication module" // \improper breaks the find_hardware_by_name proc
desc = "A module allowing this computer to read or write data on ID cards. Necessary for some programs to run properly."
power_usage = 10 //W
@@ -7,14 +7,14 @@
origin_tech = "programming=2"
device_type = MC_CARD
var/obj/item/weapon/card/id/stored_card = null
var/obj/item/weapon/card/id/stored_card2 = null
var/obj/item/card/id/stored_card = null
var/obj/item/card/id/stored_card2 = null
/obj/item/weapon/computer_hardware/card_slot/Destroy()
/obj/item/computer_hardware/card_slot/Destroy()
try_eject()
return ..()
/obj/item/weapon/computer_hardware/card_slot/GetAccess()
/obj/item/computer_hardware/card_slot/GetAccess()
if(stored_card && stored_card2) // Best of both worlds
return (stored_card.GetAccess() | stored_card2.GetAccess())
else if(stored_card)
@@ -23,24 +23,24 @@
return stored_card2.GetAccess()
return ..()
/obj/item/weapon/computer_hardware/card_slot/GetID()
/obj/item/computer_hardware/card_slot/GetID()
if(stored_card)
return stored_card
else if(stored_card2)
return stored_card2
return ..()
/obj/item/weapon/computer_hardware/card_slot/on_install(obj/item/device/modular_computer/M, mob/living/user = null)
/obj/item/computer_hardware/card_slot/on_install(obj/item/device/modular_computer/M, mob/living/user = null)
M.add_verb(device_type)
/obj/item/weapon/computer_hardware/card_slot/on_remove(obj/item/device/modular_computer/M, mob/living/user = null)
/obj/item/computer_hardware/card_slot/on_remove(obj/item/device/modular_computer/M, mob/living/user = null)
M.remove_verb(device_type)
/obj/item/weapon/computer_hardware/card_slot/try_insert(obj/item/I, mob/living/user = null)
/obj/item/computer_hardware/card_slot/try_insert(obj/item/I, mob/living/user = null)
if(!holder)
return FALSE
if(!istype(I, /obj/item/weapon/card/id))
if(!istype(I, /obj/item/card/id))
return FALSE
if(stored_card && stored_card2)
@@ -61,7 +61,7 @@
return TRUE
/obj/item/weapon/computer_hardware/card_slot/try_eject(slot=0, mob/living/user = null, forced = 0)
/obj/item/computer_hardware/card_slot/try_eject(slot=0, mob/living/user = null, forced = 0)
if(!stored_card && !stored_card2)
to_chat(user, "<span class='warning'>There are no cards in \the [src].</span>")
return FALSE
@@ -96,15 +96,15 @@
return TRUE
return FALSE
/obj/item/weapon/computer_hardware/card_slot/attackby(obj/item/I, mob/living/user)
/obj/item/computer_hardware/card_slot/attackby(obj/item/I, mob/living/user)
if(..())
return
if(istype(I, /obj/item/weapon/screwdriver))
if(istype(I, /obj/item/screwdriver))
to_chat(user, "<span class='notice'>You press down on the manual eject button with \the [I].</span>")
try_eject(0,user)
return
/obj/item/weapon/computer_hardware/card_slot/examine(mob/user)
/obj/item/computer_hardware/card_slot/examine(mob/user)
..()
if(stored_card || stored_card2)
to_chat(user, "There appears to be something loaded in the card slots.")
@@ -1,4 +1,4 @@
/obj/item/weapon/computer_hardware/hard_drive
/obj/item/computer_hardware/hard_drive
name = "hard disk drive"
desc = "A small HDD, for use in basic computers where power efficiency is desired."
power_usage = 25
@@ -11,26 +11,26 @@
var/used_capacity = 0
var/list/stored_files = list() // List of stored files on this drive. DO NOT MODIFY DIRECTLY!
/obj/item/weapon/computer_hardware/hard_drive/on_remove(obj/item/device/modular_computer/MC, mob/user)
/obj/item/computer_hardware/hard_drive/on_remove(obj/item/device/modular_computer/MC, mob/user)
MC.shutdown_computer()
/obj/item/weapon/computer_hardware/hard_drive/proc/install_default_programs()
/obj/item/computer_hardware/hard_drive/proc/install_default_programs()
store_file(new/datum/computer_file/program/computerconfig(src)) // Computer configuration utility, allows hardware control and displays more info than status bar
store_file(new/datum/computer_file/program/ntnetdownload(src)) // NTNet Downloader Utility, allows users to download more software from NTNet repository
store_file(new/datum/computer_file/program/filemanager(src)) // File manager, allows text editor functions and basic file manipulation.
/obj/item/weapon/computer_hardware/hard_drive/examine(user)
/obj/item/computer_hardware/hard_drive/examine(user)
..()
to_chat(user, "<span class='notice'>It has [max_capacity] GQ of storage capacity.</span>")
/obj/item/weapon/computer_hardware/hard_drive/diagnostics(var/mob/user)
/obj/item/computer_hardware/hard_drive/diagnostics(var/mob/user)
..()
// 999 is a byond limit that is in place. It's unlikely someone will reach that many files anyway, since you would sooner run out of space.
to_chat(user, "NT-NFS File Table Status: [stored_files.len]/999")
to_chat(user, "Storage capacity: [used_capacity]/[max_capacity]GQ")
// Use this proc to add file to the drive. Returns 1 on success and 0 on failure. Contains necessary sanity checks.
/obj/item/weapon/computer_hardware/hard_drive/proc/store_file(var/datum/computer_file/F)
/obj/item/computer_hardware/hard_drive/proc/store_file(var/datum/computer_file/F)
if(!F || !istype(F))
return 0
@@ -53,7 +53,7 @@
return 1
// Use this proc to remove file from the drive. Returns 1 on success and 0 on failure. Contains necessary sanity checks.
/obj/item/weapon/computer_hardware/hard_drive/proc/remove_file(var/datum/computer_file/F)
/obj/item/computer_hardware/hard_drive/proc/remove_file(var/datum/computer_file/F)
if(!F || !istype(F))
return 0
@@ -71,7 +71,7 @@
return 0
// Loops through all stored files and recalculates used_capacity of this drive
/obj/item/weapon/computer_hardware/hard_drive/proc/recalculate_size()
/obj/item/computer_hardware/hard_drive/proc/recalculate_size()
var/total_size = 0
for(var/datum/computer_file/F in stored_files)
total_size += F.size
@@ -79,7 +79,7 @@
used_capacity = total_size
// Checks whether file can be stored on the hard drive. We can only store unique files, so this checks whether we wouldn't get a duplicity by adding a file.
/obj/item/weapon/computer_hardware/hard_drive/proc/can_store_file(var/datum/computer_file/F)
/obj/item/computer_hardware/hard_drive/proc/can_store_file(var/datum/computer_file/F)
if(!F || !istype(F))
return 0
@@ -102,7 +102,7 @@
// Tries to find the file by filename. Returns null on failure
/obj/item/weapon/computer_hardware/hard_drive/proc/find_file_by_name(var/filename)
/obj/item/computer_hardware/hard_drive/proc/find_file_by_name(var/filename)
if(!check_functionality())
return null
@@ -117,16 +117,16 @@
return F
return null
/obj/item/weapon/computer_hardware/hard_drive/Destroy()
/obj/item/computer_hardware/hard_drive/Destroy()
stored_files = null
return ..()
/obj/item/weapon/computer_hardware/hard_drive/New()
/obj/item/computer_hardware/hard_drive/New()
install_default_programs()
..()
/obj/item/weapon/computer_hardware/hard_drive/advanced
/obj/item/computer_hardware/hard_drive/advanced
name = "advanced hard disk drive"
desc = "A hybrid HDD, for use in higher grade computers where balance between power efficiency and capacity is desired."
max_capacity = 256
@@ -135,7 +135,7 @@
icon_state = "harddisk_mini"
w_class = WEIGHT_CLASS_SMALL
/obj/item/weapon/computer_hardware/hard_drive/super
/obj/item/computer_hardware/hard_drive/super
name = "super hard disk drive"
desc = "A high capacity HDD, for use in cluster storage solutions where capacity is more important than power efficiency."
max_capacity = 512
@@ -144,7 +144,7 @@
icon_state = "harddisk_mini"
w_class = WEIGHT_CLASS_SMALL
/obj/item/weapon/computer_hardware/hard_drive/cluster
/obj/item/computer_hardware/hard_drive/cluster
name = "cluster hard disk drive"
desc = "A large storage cluster consisting of multiple HDDs for usage in dedicated storage systems."
power_usage = 500
@@ -154,7 +154,7 @@
w_class = WEIGHT_CLASS_NORMAL
// For tablets, etc. - highly power efficient.
/obj/item/weapon/computer_hardware/hard_drive/small
/obj/item/computer_hardware/hard_drive/small
name = "solid state drive"
desc = "An efficient SSD for portable devices."
power_usage = 10
@@ -163,7 +163,7 @@
icon_state = "ssd_mini"
w_class = WEIGHT_CLASS_TINY
/obj/item/weapon/computer_hardware/hard_drive/micro
/obj/item/computer_hardware/hard_drive/micro
name = "micro solid state drive"
desc = "A highly efficient SSD chip for portable devices."
power_usage = 2
@@ -1,4 +1,4 @@
/obj/item/weapon/computer_hardware/network_card
/obj/item/computer_hardware/network_card
name = "network card"
desc = "A basic wireless network card for usage with standard NTNet frequencies."
power_usage = 50
@@ -12,7 +12,7 @@
device_type = MC_NET
var/global/ntnet_card_uid = 1
/obj/item/weapon/computer_hardware/network_card/diagnostics(var/mob/user)
/obj/item/computer_hardware/network_card/diagnostics(var/mob/user)
..()
to_chat(user, "NIX Unique ID: [identification_id]")
to_chat(user, "NIX User Tag: [identification_string]")
@@ -23,16 +23,16 @@
if(ethernet)
to_chat(user, "OpenEth (Physical Connection) - Physical network connection port")
/obj/item/weapon/computer_hardware/network_card/New(var/l)
/obj/item/computer_hardware/network_card/New(var/l)
..()
identification_id = ntnet_card_uid++
// Returns a string identifier of this network card
/obj/item/weapon/computer_hardware/network_card/proc/get_network_tag()
/obj/item/computer_hardware/network_card/proc/get_network_tag()
return "[identification_string] (NID [identification_id])"
// 0 - No signal, 1 - Low signal, 2 - High signal. 3 - Wired Connection
/obj/item/weapon/computer_hardware/network_card/proc/get_signal(var/specific_action = 0)
/obj/item/computer_hardware/network_card/proc/get_signal(var/specific_action = 0)
if(!holder) // Hardware is not installed in anything. No signal. How did this even get called?
return 0
@@ -61,7 +61,7 @@
return 0 // Computer is not on station and does not have upgraded network card. No signal.
/obj/item/weapon/computer_hardware/network_card/advanced
/obj/item/computer_hardware/network_card/advanced
name = "advanced network card"
desc = "An advanced network card for usage with standard NTNet frequencies. Its transmitter is strong enough to connect even off-station."
long_range = 1
@@ -72,7 +72,7 @@
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
w_class = WEIGHT_CLASS_TINY
/obj/item/weapon/computer_hardware/network_card/wired
/obj/item/computer_hardware/network_card/wired
name = "wired network card"
desc = "An advanced network card for usage with standard NTNet frequencies. This one also supports wired connection."
ethernet = 1
@@ -1,4 +1,4 @@
/obj/item/weapon/computer_hardware/hard_drive/portable
/obj/item/computer_hardware/hard_drive/portable
name = "data disk"
desc = "Removable disk used to store data."
power_usage = 10
@@ -9,24 +9,24 @@
origin_tech = "programming=1"
device_type = MC_SDD
/obj/item/weapon/computer_hardware/hard_drive/portable/on_install(obj/item/device/modular_computer/M, mob/living/user = null)
/obj/item/computer_hardware/hard_drive/portable/on_install(obj/item/device/modular_computer/M, mob/living/user = null)
M.add_verb(device_type)
/obj/item/weapon/computer_hardware/hard_drive/portable/on_remove(obj/item/device/modular_computer/M, mob/living/user = null)
/obj/item/computer_hardware/hard_drive/portable/on_remove(obj/item/device/modular_computer/M, mob/living/user = null)
..()
M.remove_verb(device_type)
/obj/item/weapon/computer_hardware/hard_drive/portable/install_default_programs()
/obj/item/computer_hardware/hard_drive/portable/install_default_programs()
return // Empty by default
/obj/item/weapon/computer_hardware/hard_drive/portable/advanced
/obj/item/computer_hardware/hard_drive/portable/advanced
name = "advanced data disk"
power_usage = 20
icon_state = "datadisk5"
max_capacity = 64
origin_tech = "programming=2"
/obj/item/weapon/computer_hardware/hard_drive/portable/super
/obj/item/computer_hardware/hard_drive/portable/super
name = "super data disk"
desc = "Removable disk used to store large amounts of data."
power_usage = 40
@@ -1,4 +1,4 @@
/obj/item/weapon/computer_hardware/printer
/obj/item/computer_hardware/printer
name = "printer"
desc = "Computer-integrated printer with paper recycling module."
power_usage = 100
@@ -9,22 +9,22 @@
var/stored_paper = 20
var/max_paper = 30
/obj/item/weapon/computer_hardware/printer/diagnostics(mob/living/user)
/obj/item/computer_hardware/printer/diagnostics(mob/living/user)
..()
to_chat(user, "Paper level: [stored_paper]/[max_paper]")
/obj/item/weapon/computer_hardware/printer/examine(mob/user)
/obj/item/computer_hardware/printer/examine(mob/user)
..()
to_chat(user, "<span class='notice'>Paper level: [stored_paper]/[max_paper]</span>")
/obj/item/weapon/computer_hardware/printer/proc/print_text(var/text_to_print, var/paper_title = "")
/obj/item/computer_hardware/printer/proc/print_text(var/text_to_print, var/paper_title = "")
if(!stored_paper)
return FALSE
if(!check_functionality())
return FALSE
var/obj/item/weapon/paper/P = new/obj/item/weapon/paper(get_turf(holder))
var/obj/item/paper/P = new/obj/item/paper(get_turf(holder))
// Damaged printer causes the resulting paper to be somewhat harder to read.
if(damage > damage_malfunction)
@@ -39,8 +39,8 @@
P = null
return TRUE
/obj/item/weapon/computer_hardware/printer/try_insert(obj/item/I, mob/living/user = null)
if(istype(I, /obj/item/weapon/paper))
/obj/item/computer_hardware/printer/try_insert(obj/item/I, mob/living/user = null)
if(istype(I, /obj/item/paper))
if(stored_paper >= max_paper)
to_chat(user, "<span class='warning'>You try to add \the [I] into [src], but its paper bin is full!</span>")
return FALSE
@@ -53,7 +53,7 @@
return TRUE
return FALSE
/obj/item/weapon/computer_hardware/printer/mini
/obj/item/computer_hardware/printer/mini
name = "miniprinter"
desc = "A small printer with paper recycling module."
power_usage = 50
@@ -1,21 +1,21 @@
/obj/item/weapon/computer_hardware/recharger
/obj/item/computer_hardware/recharger
critical = 1
enabled = 1
var/charge_rate = 100
device_type = MC_CHARGE
/obj/item/weapon/computer_hardware/recharger/proc/use_power(amount, charging=0)
/obj/item/computer_hardware/recharger/proc/use_power(amount, charging=0)
if(charging)
return 1
return 0
/obj/item/weapon/computer_hardware/recharger/process()
/obj/item/computer_hardware/recharger/process()
..()
var/obj/item/weapon/computer_hardware/battery/battery_module = holder.all_components[MC_CELL]
var/obj/item/computer_hardware/battery/battery_module = holder.all_components[MC_CELL]
if(!holder || !battery_module || !battery_module.battery)
return
var/obj/item/weapon/stock_parts/cell/cell = battery_module.battery
var/obj/item/stock_parts/cell/cell = battery_module.battery
if(cell.charge >= cell.maxcharge)
return
@@ -23,14 +23,14 @@
holder.give_power(charge_rate * GLOB.CELLRATE)
/obj/item/weapon/computer_hardware/recharger/APC
/obj/item/computer_hardware/recharger/APC
name = "area power connector"
desc = "A device that wirelessly recharges connected device from nearby APC."
icon_state = "charger_APC"
w_class = WEIGHT_CLASS_SMALL // Can't be installed into tablets/PDAs
origin_tech = "programming=2;engineering=2;powerstorage=3"
/obj/item/weapon/computer_hardware/recharger/APC/use_power(amount, charging=0)
/obj/item/computer_hardware/recharger/APC/use_power(amount, charging=0)
if(istype(holder.physical, /obj/machinery))
var/obj/machinery/M = holder.physical
if(M.powered())
@@ -47,20 +47,20 @@
return 1
return 0
/obj/item/weapon/computer_hardware/recharger/wired
/obj/item/computer_hardware/recharger/wired
name = "wired power connector"
desc = "A power connector that recharges connected device from nearby power wire. Incompatible with portable computers."
icon_state = "charger_wire"
w_class = WEIGHT_CLASS_NORMAL
origin_tech = "engineering=2;powerstorage=1"
/obj/item/weapon/computer_hardware/recharger/wired/can_install(obj/item/device/modular_computer/M, mob/living/user = null)
/obj/item/computer_hardware/recharger/wired/can_install(obj/item/device/modular_computer/M, mob/living/user = null)
if(istype(M.physical, /obj/machinery) && M.physical.anchored)
return ..()
to_chat(user, "<span class='warning'>\The [src] is incompatible with portable computers!</span>")
return 0
/obj/item/weapon/computer_hardware/recharger/wired/use_power(amount, charging=0)
/obj/item/computer_hardware/recharger/wired/use_power(amount, charging=0)
if(istype(holder.physical, /obj/machinery) && holder.physical.anchored)
var/obj/machinery/M = holder.physical
var/turf/T = M.loc
@@ -82,12 +82,12 @@
// This is not intended to be obtainable in-game. Intended for adminbus and debugging purposes.
/obj/item/weapon/computer_hardware/recharger/lambda
/obj/item/computer_hardware/recharger/lambda
name = "lambda coil"
desc = "A very complex device that draws power from its own bluespace dimension."
icon_state = "charger_lambda"
w_class = WEIGHT_CLASS_TINY
charge_rate = 100000
/obj/item/weapon/computer_hardware/recharger/lambda/use_power(amount, charging=0)
/obj/item/computer_hardware/recharger/lambda/use_power(amount, charging=0)
return 1