here we go again (#2456)

This commit is contained in:
LetterJay
2017-08-24 21:24:25 -05:00
committed by kevinz000
parent c7ed043fd5
commit 188193eb61
1107 changed files with 25420 additions and 25417 deletions
+29 -29
View File
@@ -1,4 +1,4 @@
/obj/item/weapon/paper_bin
/obj/item/paper_bin
name = "paper bin"
desc = "Contains all the paper you'll never need."
icon = 'icons/obj/bureaucracy.dmi'
@@ -11,44 +11,44 @@
throw_speed = 3
throw_range = 7
pressure_resistance = 8
var/papertype = /obj/item/weapon/paper
var/papertype = /obj/item/paper
var/total_paper = 30
var/list/papers = list()
var/obj/item/weapon/pen/bin_pen
var/obj/item/pen/bin_pen
/obj/item/weapon/paper_bin/Initialize(mapload)
/obj/item/paper_bin/Initialize(mapload)
. = ..()
if(!mapload)
return
var/obj/item/weapon/pen/P = locate(/obj/item/weapon/pen) in src.loc
var/obj/item/pen/P = locate(/obj/item/pen) in src.loc
if(P && !bin_pen)
P.loc = src
bin_pen = P
update_icon()
var/static/warned = FALSE
if(P.type == /obj/item/weapon/pen && !warned)
if(P.type == /obj/item/pen && !warned)
warning("one or more paperbins ate a pen duing initialize()")
warned = TRUE
/obj/item/weapon/paper_bin/fire_act(exposed_temperature, exposed_volume)
/obj/item/paper_bin/fire_act(exposed_temperature, exposed_volume)
if(!total_paper)
return
..()
/obj/item/weapon/paper_bin/Destroy()
/obj/item/paper_bin/Destroy()
if(papers)
for(var/i in papers)
qdel(i)
papers = null
. = ..()
/obj/item/weapon/paper_bin/fire_act(exposed_temperature, exposed_volume)
/obj/item/paper_bin/fire_act(exposed_temperature, exposed_volume)
if(total_paper)
total_paper = 0
update_icon()
..()
/obj/item/weapon/paper_bin/MouseDrop(atom/over_object)
/obj/item/paper_bin/MouseDrop(atom/over_object)
var/mob/living/M = usr
if(!istype(M) || M.incapacitated() || !Adjacent(M))
return
@@ -63,16 +63,16 @@
add_fingerprint(M)
/obj/item/weapon/paper_bin/attack_paw(mob/user)
/obj/item/paper_bin/attack_paw(mob/user)
return attack_hand(user)
/obj/item/weapon/paper_bin/attack_hand(mob/user)
/obj/item/paper_bin/attack_hand(mob/user)
if(user.lying)
return
user.changeNext_move(CLICK_CD_MELEE)
if(bin_pen)
var/obj/item/weapon/pen/P = bin_pen
var/obj/item/pen/P = bin_pen
P.loc = user.loc
user.put_in_hands(P)
to_chat(user, "<span class='notice'>You take [P] out of \the [src].</span>")
@@ -82,7 +82,7 @@
total_paper--
update_icon()
// If there's any custom paper on the stack, use that instead of creating a new paper.
var/obj/item/weapon/paper/P
var/obj/item/paper/P
if(papers.len > 0)
P = papers[papers.len]
papers.Remove(P)
@@ -103,17 +103,17 @@
add_fingerprint(user)
/obj/item/weapon/paper_bin/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/paper))
var/obj/item/weapon/paper/P = I
/obj/item/paper_bin/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/paper))
var/obj/item/paper/P = I
if(!user.transferItemToLoc(P, src))
return
to_chat(user, "<span class='notice'>You put [P] in [src].</span>")
papers.Add(P)
total_paper++
update_icon()
else if(istype(I, /obj/item/weapon/pen) && !bin_pen)
var/obj/item/weapon/pen/P = I
else if(istype(I, /obj/item/pen) && !bin_pen)
var/obj/item/pen/P = I
if(!user.transferItemToLoc(P, src))
return
to_chat(user, "<span class='notice'>You put [P] in [src].</span>")
@@ -122,7 +122,7 @@
else
return ..()
/obj/item/weapon/paper_bin/examine(mob/user)
/obj/item/paper_bin/examine(mob/user)
..()
if(total_paper)
to_chat(user, "It contains " + (total_paper > 1 ? "[total_paper] papers" : " one paper")+".")
@@ -130,7 +130,7 @@
to_chat(user, "It doesn't contain anything.")
/obj/item/weapon/paper_bin/update_icon()
/obj/item/paper_bin/update_icon()
if(total_paper < 1)
icon_state = "paper_bin0"
else
@@ -139,31 +139,31 @@
if(bin_pen)
add_overlay(mutable_appearance(bin_pen.icon, bin_pen.icon_state))
/obj/item/weapon/paper_bin/construction
/obj/item/paper_bin/construction
name = "construction paper bin"
desc = "Contains all the paper you'll never need, IN COLOR!"
icon_state = "paper_binc"
papertype = /obj/item/weapon/paper/construction
papertype = /obj/item/paper/construction
/obj/item/weapon/paper_bin/bundlenatural
/obj/item/paper_bin/bundlenatural
name = "natural paper bundle"
desc = "A bundle of paper created using traditional methods."
icon_state = "paper_bundle"
papertype = /obj/item/weapon/paper/natural
papertype = /obj/item/paper/natural
resistance_flags = FLAMMABLE
/obj/item/weapon/paper_bin/bundlenatural/attack_hand(mob/user)
/obj/item/paper_bin/bundlenatural/attack_hand(mob/user)
..()
if(total_paper < 1)
qdel(src)
/obj/item/weapon/paper_bin/bundlenatural/fire_act(exposed_temperature, exposed_volume)
/obj/item/paper_bin/bundlenatural/fire_act(exposed_temperature, exposed_volume)
qdel(src)
/obj/item/weapon/paper_bin/bundlenatural/attackby(obj/item/weapon/W, mob/user)
/obj/item/paper_bin/bundlenatural/attackby(obj/item/W, mob/user)
if(W.is_sharp())
to_chat(user, "<span class='notice'>You snip \the [src], spilling paper everywhere.</span>")
var/turf/T = get_turf(src.loc)
while(total_paper > 0)
total_paper--
var/obj/item/weapon/paper/P
var/obj/item/paper/P
if(papers.len > 0)
P = papers[papers.len]
papers -= P