here we go again (#2456)

This commit is contained in:
LetterJay
2017-08-24 21:24:25 -05:00
committed by kevinz000
parent c7ed043fd5
commit 188193eb61
1107 changed files with 25420 additions and 25417 deletions
@@ -97,7 +97,7 @@
switch(construction_state)
if(PA_CONSTRUCTION_UNSECURED)
if(istype(W, /obj/item/weapon/wrench) && !isinspace())
if(istype(W, /obj/item/wrench) && !isinspace())
playsound(loc, W.usesound, 75, 1)
anchored = TRUE
user.visible_message("[user.name] secures the [name] to the floor.", \
@@ -105,7 +105,7 @@
construction_state = PA_CONSTRUCTION_UNWIRED
did_something = TRUE
if(PA_CONSTRUCTION_UNWIRED)
if(istype(W, /obj/item/weapon/wrench))
if(istype(W, /obj/item/wrench))
playsound(loc, W.usesound, 75, 1)
anchored = FALSE
user.visible_message("[user.name] detaches the [name] from the floor.", \
@@ -120,18 +120,18 @@
construction_state = PA_CONSTRUCTION_PANEL_OPEN
did_something = TRUE
if(PA_CONSTRUCTION_PANEL_OPEN)
if(istype(W, /obj/item/weapon/wirecutters))//TODO:Shock user if its on?
if(istype(W, /obj/item/wirecutters))//TODO:Shock user if its on?
user.visible_message("[user.name] removes some wires from the [name].", \
"You remove some wires.")
construction_state = PA_CONSTRUCTION_UNWIRED
did_something = TRUE
else if(istype(W, /obj/item/weapon/screwdriver))
else if(istype(W, /obj/item/screwdriver))
user.visible_message("[user.name] closes the [name]'s access panel.", \
"You close the access panel.")
construction_state = PA_CONSTRUCTION_COMPLETE
did_something = TRUE
if(PA_CONSTRUCTION_COMPLETE)
if(istype(W, /obj/item/weapon/screwdriver))
if(istype(W, /obj/item/screwdriver))
user.visible_message("[user.name] opens the [name]'s access panel.", \
"You open the access panel.")
construction_state = PA_CONSTRUCTION_PANEL_OPEN
@@ -269,7 +269,7 @@
switch(construction_state)
if(PA_CONSTRUCTION_UNSECURED)
if(istype(W, /obj/item/weapon/wrench) && !isinspace())
if(istype(W, /obj/item/wrench) && !isinspace())
playsound(loc, W.usesound, 75, 1)
anchored = TRUE
user.visible_message("[user.name] secures the [name] to the floor.", \
@@ -277,7 +277,7 @@
construction_state = PA_CONSTRUCTION_UNWIRED
did_something = TRUE
if(PA_CONSTRUCTION_UNWIRED)
if(istype(W, /obj/item/weapon/wrench))
if(istype(W, /obj/item/wrench))
playsound(loc, W.usesound, 75, 1)
anchored = FALSE
user.visible_message("[user.name] detaches the [name] from the floor.", \
@@ -292,18 +292,18 @@
construction_state = PA_CONSTRUCTION_PANEL_OPEN
did_something = TRUE
if(PA_CONSTRUCTION_PANEL_OPEN)
if(istype(W, /obj/item/weapon/wirecutters))//TODO:Shock user if its on?
if(istype(W, /obj/item/wirecutters))//TODO:Shock user if its on?
user.visible_message("[user.name] removes some wires from the [name].", \
"You remove some wires.")
construction_state = PA_CONSTRUCTION_UNWIRED
did_something = TRUE
else if(istype(W, /obj/item/weapon/screwdriver))
else if(istype(W, /obj/item/screwdriver))
user.visible_message("[user.name] closes the [name]'s access panel.", \
"You close the access panel.")
construction_state = PA_CONSTRUCTION_COMPLETE
did_something = TRUE
if(PA_CONSTRUCTION_COMPLETE)
if(istype(W, /obj/item/weapon/screwdriver))
if(istype(W, /obj/item/screwdriver))
user.visible_message("[user.name] opens the [name]'s access panel.", \
"You open the access panel.")
construction_state = PA_CONSTRUCTION_PANEL_OPEN