here we go again (#2456)

This commit is contained in:
LetterJay
2017-08-24 19:24:25 -07:00
committed by kevinz000
parent c7ed043fd5
commit 188193eb61
1107 changed files with 25420 additions and 25417 deletions
+7 -7
View File
@@ -35,12 +35,12 @@
desc = "Generates cannon pulse. Needs to be linked with a fusor. "
icon_state = "power_box"
/obj/machinery/bsa/back/attackby(obj/item/weapon/W, mob/user, params)
/obj/machinery/bsa/back/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/device/multitool))
var/obj/item/device/multitool/M = W
M.buffer = src
to_chat(user, "<span class='notice'>You store linkage information in [W]'s buffer.</span>")
else if(istype(W, /obj/item/weapon/wrench))
else if(istype(W, /obj/item/wrench))
default_unfasten_wrench(user, W, 10)
return TRUE
else
@@ -51,12 +51,12 @@
desc = "Do not stand in front of cannon during operation. Needs to be linked with a fusor."
icon_state = "emitter_center"
/obj/machinery/bsa/front/attackby(obj/item/weapon/W, mob/user, params)
/obj/machinery/bsa/front/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/device/multitool))
var/obj/item/device/multitool/M = W
M.buffer = src
to_chat(user, "<span class='notice'>You store linkage information in [W]'s buffer.</span>")
else if(istype(W, /obj/item/weapon/wrench))
else if(istype(W, /obj/item/wrench))
default_unfasten_wrench(user, W, 10)
return TRUE
else
@@ -69,7 +69,7 @@
var/obj/machinery/bsa/back/back
var/obj/machinery/bsa/front/front
/obj/machinery/bsa/middle/attackby(obj/item/weapon/W, mob/user, params)
/obj/machinery/bsa/middle/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/device/multitool))
var/obj/item/device/multitool/M = W
if(M.buffer)
@@ -81,7 +81,7 @@
front = M.buffer
M.buffer = null
to_chat(user, "<span class='notice'>You link [src] with [front].</span>")
else if(istype(W, /obj/item/weapon/wrench))
else if(istype(W, /obj/item/wrench))
default_unfasten_wrench(user, W, 10)
return TRUE
else
@@ -212,7 +212,7 @@
var/notice
var/target
use_power = NO_POWER_USE
circuit = /obj/item/weapon/circuitboard/computer/bsa_control
circuit = /obj/item/circuitboard/computer/bsa_control
icon = 'icons/obj/machines/particle_accelerator.dmi'
icon_state = "control_boxp"
var/area_aim = FALSE //should also show areas for targeting
+1 -1
View File
@@ -39,7 +39,7 @@
/obj/machinery/computer/sat_control
name = "satellite control"
desc = "Used to control the satellite network."
circuit = /obj/item/weapon/circuitboard/computer/sat_control
circuit = /obj/item/circuitboard/computer/sat_control
var/notice
/obj/machinery/computer/sat_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)