here we go again (#2456)
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@@ -35,12 +35,12 @@
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desc = "Generates cannon pulse. Needs to be linked with a fusor. "
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icon_state = "power_box"
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/obj/machinery/bsa/back/attackby(obj/item/weapon/W, mob/user, params)
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/obj/machinery/bsa/back/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/device/multitool))
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var/obj/item/device/multitool/M = W
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M.buffer = src
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to_chat(user, "<span class='notice'>You store linkage information in [W]'s buffer.</span>")
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else if(istype(W, /obj/item/weapon/wrench))
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else if(istype(W, /obj/item/wrench))
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default_unfasten_wrench(user, W, 10)
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return TRUE
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else
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@@ -51,12 +51,12 @@
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desc = "Do not stand in front of cannon during operation. Needs to be linked with a fusor."
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icon_state = "emitter_center"
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/obj/machinery/bsa/front/attackby(obj/item/weapon/W, mob/user, params)
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/obj/machinery/bsa/front/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/device/multitool))
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var/obj/item/device/multitool/M = W
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M.buffer = src
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to_chat(user, "<span class='notice'>You store linkage information in [W]'s buffer.</span>")
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else if(istype(W, /obj/item/weapon/wrench))
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else if(istype(W, /obj/item/wrench))
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default_unfasten_wrench(user, W, 10)
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return TRUE
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else
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@@ -69,7 +69,7 @@
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var/obj/machinery/bsa/back/back
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var/obj/machinery/bsa/front/front
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/obj/machinery/bsa/middle/attackby(obj/item/weapon/W, mob/user, params)
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/obj/machinery/bsa/middle/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/device/multitool))
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var/obj/item/device/multitool/M = W
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if(M.buffer)
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@@ -81,7 +81,7 @@
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front = M.buffer
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M.buffer = null
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to_chat(user, "<span class='notice'>You link [src] with [front].</span>")
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else if(istype(W, /obj/item/weapon/wrench))
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else if(istype(W, /obj/item/wrench))
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default_unfasten_wrench(user, W, 10)
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return TRUE
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else
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@@ -212,7 +212,7 @@
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var/notice
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var/target
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use_power = NO_POWER_USE
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circuit = /obj/item/weapon/circuitboard/computer/bsa_control
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circuit = /obj/item/circuitboard/computer/bsa_control
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icon = 'icons/obj/machines/particle_accelerator.dmi'
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icon_state = "control_boxp"
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var/area_aim = FALSE //should also show areas for targeting
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@@ -39,7 +39,7 @@
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/obj/machinery/computer/sat_control
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name = "satellite control"
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desc = "Used to control the satellite network."
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circuit = /obj/item/weapon/circuitboard/computer/sat_control
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circuit = /obj/item/circuitboard/computer/sat_control
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var/notice
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/obj/machinery/computer/sat_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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