diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm index 0d2e88042d..0efd5a1f79 100644 --- a/code/__DEFINES/components.dm +++ b/code/__DEFINES/components.dm @@ -106,6 +106,9 @@ #define COMSIG_CLICK "atom_click" //from base of atom/Click(): (location, control, params, mob/user) #define COMSIG_CLICK_SHIFT "shift_click" //from base of atom/ShiftClick(): (/mob) + #define COMPONENT_ALLOW_EXAMINATE 1 + #define COMPONENT_DENY_EXAMINATE 2 //Higher priority compared to the above one + #define COMSIG_CLICK_CTRL "ctrl_click" //from base of atom/CtrlClickOn(): (/mob) #define COMSIG_CLICK_ALT "alt_click" //from base of atom/AltClick(): (/mob) #define COMSIG_CLICK_CTRL_SHIFT "ctrl_shift_click" //from base of atom/CtrlShiftClick(/mob) @@ -159,7 +162,6 @@ // /mob signals #define COMSIG_MOB_EXAMINATE "mob_examinate" //from base of /mob/verb/examinate(): (atom/A) - #define COMPONENT_ALLOW_EXAMINE 1 #define COMSIG_MOB_DEATH "mob_death" //from base of mob/death(): (gibbed) #define COMPONENT_BLOCK_DEATH_BROADCAST 1 //stops the death from being broadcasted in deadchat. #define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize(): (can_reenter_corpse, special, penalize) diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index 9bf59d5e76..e8a57bb257 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -319,9 +319,11 @@ /mob/proc/ShiftClickOn(atom/A) A.ShiftClick(src) return + /atom/proc/ShiftClick(mob/user) - SEND_SIGNAL(src, COMSIG_CLICK_SHIFT, user) - user.examinate(src) + var/flags = SEND_SIGNAL(src, COMSIG_CLICK_SHIFT, user) + if(!(flags & COMPONENT_DENY_EXAMINATE) && user.client && (user.client.eye == user || user.client.eye == user.loc || flags & COMPONENT_ALLOW_EXAMINATE)) + user.examinate(src) return /* diff --git a/code/datums/elements/mob_holder.dm b/code/datums/elements/mob_holder.dm new file mode 100644 index 0000000000..5b471a0dc7 --- /dev/null +++ b/code/datums/elements/mob_holder.dm @@ -0,0 +1,184 @@ +/datum/element/mob_holder + element_flags = ELEMENT_BESPOKE + id_arg_index = 2 + var/worn_state + var/alt_worn + var/right_hand + var/left_hand + var/inv_slots + var/proctype //if present, will be invoked on headwear generation. + +/datum/element/mob_holder/Attach(datum/target, _worn_state, _alt_worn, _right_hand, _left_hand, _inv_slots = NONE, _proctype) + . = ..() + + if(!isliving(target)) + return ELEMENT_INCOMPATIBLE + + worn_state = _worn_state + alt_worn = _alt_worn + right_hand = _right_hand + left_hand = _left_hand + inv_slots = _inv_slots + proctype = _proctype + + RegisterSignal(target, COMSIG_CLICK_ALT, .proc/mob_try_pickup) + RegisterSignal(target, COMSIG_PARENT_EXAMINE, .proc/on_examine) + +/datum/element/mob_holder/Detach(datum/source, force) + . = ..() + UnregisterSignal(source, COMSIG_CLICK_ALT) + UnregisterSignal(source, COMSIG_PARENT_EXAMINE) + +/datum/element/mob_holder/proc/on_examine(mob/living/source, mob/user, list/examine_list) + if(ishuman(user) && !istype(source.loc, /obj/item/clothing/head/mob_holder)) + examine_list += "Looks like [source.p_they(TRUE)] can be picked up with Alt+Click!" + +/datum/element/mob_holder/proc/mob_try_pickup(mob/living/source, mob/user) + if(!ishuman(user) || !user.Adjacent(source) || user.incapacitated()) + return FALSE + if(user.get_active_held_item()) + to_chat(user, "Your hands are full!") + return FALSE + if(source.buckled) + to_chat(user, "[src] is buckled to something!") + return FALSE + if(source == user) + to_chat(user, "You can't pick yourself up.") + return FALSE + source.visible_message("[user] starts picking up [source].", \ + "[user] starts picking you up!") + if(!do_after(user, 20, target = src) || source.buckled) + return FALSE + + source.visible_message("[user] picks up [source]!", \ + "[user] picks you up!") + to_chat(user, "You pick [src] up.") + source.drop_all_held_items() + var/obj/item/clothing/head/mob_holder/holder = new(get_turf(source), source, worn_state, alt_worn, right_hand, left_hand, inv_slots) + if(proctype) + INVOKE_ASYNC(src, proctype, source, holder, user) + user.put_in_hands(holder) + return TRUE + +/datum/element/mob_holder/proc/drone_worn_icon(mob/living/simple_animal/drone/D, obj/item/clothing/head/mob_holder/holder, mob/user) + var/new_state = "[D.visualAppearence]_hat" + holder.item_state = new_state + holder.icon_state = new_state + + +//The item itself, +/obj/item/clothing/head/mob_holder + name = "bugged mob" + desc = "Yell at coderbrush." + icon = null + alternate_worn_icon = 'icons/mob/animals_held.dmi' + righthand_file = 'icons/mob/animals_held_rh.dmi' + lefthand_file = 'icons/mob/animals_held_lh.dmi' + icon_state = "" + w_class = WEIGHT_CLASS_BULKY + var/mob/living/held_mob + +/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/target, worn_state, alt_worn, right_hand, left_hand, slots = NONE) + . = ..() + + if(target) + assimilate(target) + + if(alt_worn) + alternate_worn_icon = alt_worn + if(worn_state) + item_state = worn_state + icon_state = worn_state + if(left_hand) + lefthand_file = left_hand + if(right_hand) + righthand_file = right_hand + slot_flags = slots + +/obj/item/clothing/head/mob_holder/proc/assimilate(mob/living/target) + target.setDir(SOUTH) + held_mob = target + target.forceMove(src) + var/image/I = new //work around to retain the same appearance to the mob idependently from inhands/worn states. + I.appearance = target.appearance + I.override = TRUE + add_overlay(I) + name = target.name + desc = target.desc + switch(target.mob_size) + if(MOB_SIZE_TINY) + w_class = WEIGHT_CLASS_TINY + if(MOB_SIZE_SMALL) + w_class = WEIGHT_CLASS_NORMAL + if(MOB_SIZE_LARGE) + w_class = WEIGHT_CLASS_HUGE + RegisterSignal(src, COMSIG_CLICK_SHIFT, .proc/examine_held_mob) + +/obj/item/clothing/head/mob_holder/Destroy() + if(held_mob) + release() + return ..() + +/obj/item/clothing/head/mob_holder/proc/examine_held_mob(datum/source, mob/user) + held_mob.ShiftClick(user) + return COMPONENT_DENY_EXAMINATE + +/obj/item/clothing/head/mob_holder/Exited(atom/movable/AM, atom/newloc) + . = ..() + if(AM == held_mob) + held_mob.reset_perspective() + held_mob = null + qdel(src) + +/obj/item/clothing/head/mob_holder/Entered(atom/movable/AM, atom/newloc) + . = ..() + if(AM != held_mob) + var/destination = loc + if(isliving(loc)) //the mob is held or worn, drop things on the floor + destination = get_turf(loc) + AM.forceMove(destination) + +/obj/item/clothing/head/mob_holder/dropped() + . = ..() + if(held_mob && isturf(loc))//don't release on soft-drops + release() + +/obj/item/clothing/head/mob_holder/proc/release() + if(held_mob) + var/mob/living/L = held_mob + held_mob = null + L.forceMove(get_turf(L)) + L.reset_perspective() + L.setDir(SOUTH) + qdel(src) + +/obj/item/clothing/head/mob_holder/relaymove(mob/user) + return + +/obj/item/clothing/head/mob_holder/container_resist() + if(isliving(loc)) + var/mob/living/L = loc + L.visible_message("[src] escapes from [L]!", "[src] escapes your grip!") + release() + +/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env) + var/atom/location = loc + if(!loc) + return //null + var/turf/T = get_turf(loc) + while(location != T) + location = location.loc + if(ismob(location)) + return location.loc.assume_air(env) + return loc.assume_air(env) + +/obj/item/clothing/head/mob_holder/remove_air(amount) + var/atom/location = loc + if(!loc) + return //null + var/turf/T = get_turf(loc) + while(location != T) + location = location.loc + if(ismob(location)) + return location.loc.remove_air(amount) + return loc.remove_air(amount) diff --git a/code/datums/elements/wuv.dm b/code/datums/elements/wuv.dm index bac7d1ff21..55bc9bafad 100644 --- a/code/datums/elements/wuv.dm +++ b/code/datums/elements/wuv.dm @@ -30,6 +30,10 @@ RegisterSignal(target, COMSIG_MOB_ATTACK_HAND, .proc/on_attack_hand) +/datum/element/wuv/Detach(datum/source, force) + . = ..() + UnregisterSignal(source, COMSIG_MOB_ATTACK_HAND) + /datum/element/wuv/proc/on_attack_hand(datum/source, mob/user) var/mob/living/L = source diff --git a/code/modules/mob/living/carbon/examine.dm b/code/modules/mob/living/carbon/examine.dm index 34c268578c..3f2a259df7 100644 --- a/code/modules/mob/living/carbon/examine.dm +++ b/code/modules/mob/living/carbon/examine.dm @@ -16,10 +16,6 @@ . += "[t_He] [t_is] wearing [wear_mask.get_examine_string(user)] on [t_his] face." if (wear_neck) . += "[t_He] [t_is] wearing [wear_neck.get_examine_string(user)] around [t_his] neck.\n" - if(can_be_held) - . += "[t_He] looks small enough to be picked up with Alt+Click!\n" - - for(var/obj/item/I in held_items) if(!(I.item_flags & ABSTRACT)) @@ -116,4 +112,5 @@ . += "[t_He] look[p_s()] very happy." if(MOOD_LEVEL_HAPPY4 to INFINITY) . += "[t_He] look[p_s()] ecstatic." + SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .) . += "*---------*" diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index ef8a745b89..b560699a58 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -396,6 +396,7 @@ var/temp_flavor = print_flavor_text_2() if(temp_flavor) . += temp_flavor + SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .) . += "*---------*" /mob/living/proc/status_effect_examines(pronoun_replacement) //You can include this in any mob's examine() to show the examine texts of status effects! diff --git a/code/modules/mob/living/carbon/human/species_types/dullahan.dm b/code/modules/mob/living/carbon/human/species_types/dullahan.dm index 96d52dcb27..220e639e34 100644 --- a/code/modules/mob/living/carbon/human/species_types/dullahan.dm +++ b/code/modules/mob/living/carbon/human/species_types/dullahan.dm @@ -132,14 +132,14 @@ return INITIALIZE_HINT_QDEL owner = new_owner START_PROCESSING(SSobj, src) - RegisterSignal(owner, COMSIG_MOB_EXAMINATE, .proc/examinate_check) + RegisterSignal(owner, COMSIG_CLICK_SHIFT, .proc/examinate_check) RegisterSignal(src, COMSIG_ATOM_HEARER_IN_VIEW, .proc/include_owner) RegisterSignal(owner, COMSIG_LIVING_REGENERATE_LIMBS, .proc/unlist_head) RegisterSignal(owner, COMSIG_LIVING_FULLY_HEAL, .proc/retrieve_head) -/obj/item/dullahan_relay/proc/examinate_check(mob/source, atom/A) - if(source.client.eye == src && ((A in view(source.client.view, src)) || (isturf(A) && source.sight & SEE_TURFS) || (ismob(A) && source.sight & SEE_MOBS) || (isobj(A) && source.sight & SEE_OBJS))) - return COMPONENT_ALLOW_EXAMINE +/obj/item/dullahan_relay/proc/examinate_check(atom/source, mob/user) + if(user.client.eye == src) + return COMPONENT_ALLOW_EXAMINATE /obj/item/dullahan_relay/proc/include_owner(datum/source, list/processing_list, list/hearers) if(!QDELETED(owner)) diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm index ea5203778b..cd51a4234b 100644 --- a/code/modules/mob/living/carbon/monkey/monkey.dm +++ b/code/modules/mob/living/carbon/monkey/monkey.dm @@ -15,7 +15,6 @@ bodyparts = list(/obj/item/bodypart/chest/monkey, /obj/item/bodypart/head/monkey, /obj/item/bodypart/l_arm/monkey, /obj/item/bodypart/r_arm/monkey, /obj/item/bodypart/r_leg/monkey, /obj/item/bodypart/l_leg/monkey) hud_type = /datum/hud/monkey - can_be_held = "monkey" /mob/living/carbon/monkey/Initialize(mapload, cubespawned=FALSE, mob/spawner) verbs += /mob/living/proc/mob_sleep @@ -42,14 +41,15 @@ create_dna(src) dna.initialize_dna(random_blood_type()) +/mob/living/carbon/monkey/ComponentInitialize() + . = ..() + AddElement(/datum/element/mob_holder, "monkey", null, null, null, SLOT_HEAD) + + /mob/living/carbon/monkey/Destroy() SSmobs.cubemonkeys -= src return ..() -/mob/living/carbon/monkey/generate_mob_holder() - var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "monkey", 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi', TRUE) - return holder - /mob/living/carbon/monkey/create_internal_organs() internal_organs += new /obj/item/organ/appendix internal_organs += new /obj/item/organ/lungs diff --git a/code/modules/mob/living/inhand_holder.dm b/code/modules/mob/living/inhand_holder.dm deleted file mode 100644 index 695258f944..0000000000 --- a/code/modules/mob/living/inhand_holder.dm +++ /dev/null @@ -1,130 +0,0 @@ -//Generic system for picking up mobs. -//Currently works for head and hands. -/obj/item/clothing/head/mob_holder - name = "bugged mob" - desc = "Yell at coderbrush." - icon = null - icon_state = "" - var/mob/living/held_mob - var/can_head = FALSE - w_class = WEIGHT_CLASS_BULKY - -/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/M, _worn_state, alt_worn, lh_icon, rh_icon, _can_head_override = FALSE) - . = ..() - - if(M) - M.setDir(SOUTH) - held_mob = M - M.forceMove(src) - appearance = M.appearance - name = M.name - desc = M.desc - - if(_can_head_override) - can_head = _can_head_override - if(alt_worn) - alternate_worn_icon = alt_worn - if(_worn_state) - item_state = _worn_state - icon_state = _worn_state - if(lh_icon) - lefthand_file = lh_icon - if(rh_icon) - righthand_file = rh_icon - if(!can_head) - slot_flags = NONE - -/obj/item/clothing/head/mob_holder/Destroy() - if(held_mob) - release() - return ..() - -/obj/item/clothing/head/mob_holder/dropped() - ..() - if(isturf(loc))//don't release on soft-drops - release() - -/obj/item/clothing/head/mob_holder/proc/release() - if(isliving(loc)) - var/mob/living/L = loc - L.dropItemToGround(src) - if(held_mob) - var/mob/living/m = held_mob - m.forceMove(get_turf(m)) - m.reset_perspective() - m.setDir(SOUTH) - held_mob = null - qdel(src) - -/obj/item/clothing/head/mob_holder/relaymove(mob/user) - return - -/obj/item/clothing/head/mob_holder/container_resist() - if(isliving(loc)) - var/mob/living/L = loc - visible_message("[src] escapes [L]!") - release() - -/mob/living/proc/mob_pickup(mob/living/L) - var/obj/item/clothing/head/mob_holder/holder = generate_mob_holder() - if(!holder) - return - drop_all_held_items() - L.put_in_hands(holder) - return - -/mob/living/proc/mob_try_pickup(mob/living/user) - if(!ishuman(user) || !src.Adjacent(user) || user.incapacitated() || !can_be_held) - return FALSE - if(user.get_active_held_item()) - to_chat(user, "Your hands are full!") - return FALSE - if(buckled) - to_chat(user, "[src] is buckled to something!") - return FALSE - if(src == user) - to_chat(user, "You can't pick yourself up.") - return FALSE - visible_message("[user] starts picking up [src].", \ - "[user] starts picking you up!") - if(!do_after(user, 20, target = src)) - return FALSE - - if(user.get_active_held_item()||buckled) - return FALSE - - visible_message("[user] picks up [src]!", \ - "[user] picks you up!") - to_chat(user, "You pick [src] up.") - mob_pickup(user) - return TRUE - -/mob/living/AltClick(mob/user) - . = ..() - if(mob_try_pickup(user)) - return TRUE - - -// I didn't define these for mobs, because you shouldn't be able to breathe out of mobs and using their loc isn't always the logical thing to do. - -/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env) - var/atom/location = loc - if(!loc) - return //null - var/turf/T = get_turf(loc) - while(location != T) - location = location.loc - if(ismob(location)) - return location.loc.assume_air(env) - return loc.assume_air(env) - -/obj/item/clothing/head/mob_holder/remove_air(amount) - var/atom/location = loc - if(!loc) - return //null - var/turf/T = get_turf(loc) - while(location != T) - location = location.loc - if(ismob(location)) - return location.loc.remove_air(amount) - return loc.remove_air(amount) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index 90ada3d718..b3dc82a40f 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -40,11 +40,6 @@ QDEL_LIST(diseases) return ..() - -/mob/living/proc/generate_mob_holder() - var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi') - return holder - /mob/living/onZImpact(turf/T, levels) if(!isgroundlessturf(T)) ZImpactDamage(T, levels) @@ -1172,8 +1167,6 @@ return if(!over.Adjacent(src) || (user != src) || !canUseTopic(over)) return - if(can_be_held) - mob_try_pickup(over) /mob/living/proc/get_static_viruses() //used when creating blood and other infective objects if(!LAZYLEN(diseases)) diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm index e668828392..84f0004805 100644 --- a/code/modules/mob/living/living_defines.dm +++ b/code/modules/mob/living/living_defines.dm @@ -101,8 +101,6 @@ var/list/obj/effect/proc_holder/abilities = list() - var/can_be_held = FALSE //whether this can be picked up and held. - var/radiation = 0 //If the mob is irradiated. var/ventcrawl_layer = PIPING_LAYER_DEFAULT var/losebreath = 0 diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 9e2dea0442..409665f792 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -11,7 +11,7 @@ health = 500 maxHealth = 500 layer = BELOW_MOB_LAYER - can_be_held = TRUE + var/datum/element/mob_holder/current_mob_holder //because only a few of their chassis can be actually held. var/network = "ss13" var/obj/machinery/camera/current = null @@ -64,9 +64,6 @@ var/list/possible_chassis //initialized in initialize. var/list/dynamic_chassis_icons //ditto. var/list/chassis_pixel_offsets_x //stupid dogborgs - var/static/item_head_icon = 'icons/mob/pai_item_head.dmi' - var/static/item_lh_icon = 'icons/mob/pai_item_lh.dmi' - var/static/item_rh_icon = 'icons/mob/pai_item_rh.dmi' var/emitterhealth = 20 var/emittermaxhealth = 20 diff --git a/code/modules/mob/living/silicon/pai/pai_shell.dm b/code/modules/mob/living/silicon/pai/pai_shell.dm index bb02bf172d..8ae44c042f 100644 --- a/code/modules/mob/living/silicon/pai/pai_shell.dm +++ b/code/modules/mob/living/silicon/pai/pai_shell.dm @@ -96,6 +96,12 @@ dynamic_chassis = choice resist_a_rest(FALSE, TRUE) update_icon() + if(possible_chassis[chassis]) + current_mob_holder = AddElement(/datum/element/mob_holder, chassis, 'icons/mob/pai_item_head.dmi', 'icons/mob/pai_item_rh.dmi', 'icons/mob/pai_item_lh.dmi', SLOT_HEAD) + else + current_mob_holder?.Detach(src) + current_mob_holder = null + return to_chat(src, "You switch your holochassis projection composite to [chassis]") /mob/living/silicon/pai/lay_down() @@ -117,19 +123,6 @@ set_light(0) to_chat(src, "You disable your integrated light.") -/mob/living/silicon/pai/mob_pickup(mob/living/L) - var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, chassis, item_head_icon, item_lh_icon, item_rh_icon) - if(!L.put_in_hands(holder)) - qdel(holder) - else - L.visible_message("[L] scoops up [src]!") - -/mob/living/silicon/pai/mob_try_pickup(mob/living/user) - if(!possible_chassis[chassis]) - to_chat(user, "[src]'s current form isn't able to be carried!") - return FALSE - return ..() - /mob/living/silicon/pai/verb/toggle_chassis_sit() set name = "Toggle Chassis Sit" set category = "IC" diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index 016bee2d44..f12f3649cf 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -31,7 +31,7 @@ var/mob/living/simple_animal/mouse/movement_target gold_core_spawnable = FRIENDLY_SPAWN collar_type = "cat" - can_be_held = "cat2" + var/held_icon = "cat2" do_footstep = TRUE /mob/living/simple_animal/pet/cat/Initialize() @@ -41,6 +41,7 @@ /mob/living/simple_animal/pet/cat/ComponentInitialize() . = ..() AddElement(/datum/element/wuv, "purrs!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "hisses!", EMOTE_AUDIBLE) + AddElement(/datum/element/mob_holder, held_icon) /mob/living/simple_animal/pet/cat/update_canmove() ..() @@ -60,6 +61,7 @@ icon_state = "spacecat" icon_living = "spacecat" icon_dead = "spacecat_dead" + held_icon = "spacecat" unsuitable_atmos_damage = 0 minbodytemp = TCMB maxbodytemp = T0C + 40 @@ -71,6 +73,7 @@ icon_state = "original" icon_living = "original" icon_dead = "original_dead" + held_icon = "original" collar_type = null unique_pet = TRUE @@ -84,7 +87,7 @@ pass_flags = PASSMOB mob_size = MOB_SIZE_SMALL collar_type = "kitten" - can_be_held = "cat" + held_icon = "cat" //RUNTIME IS ALIVE! SQUEEEEEEEE~ /mob/living/simple_animal/pet/cat/Runtime @@ -249,7 +252,7 @@ attacked_sound = 'sound/items/eatfood.ogg' deathmessage = "loses its false life and collapses!" death_sound = "bodyfall" - can_be_held = "cak" + held_icon = "cak" /mob/living/simple_animal/pet/cat/cak/CheckParts(list/parts) ..() diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm index 554d03991a..f02d21c2af 100644 --- a/code/modules/mob/living/simple_animal/friendly/dog.dm +++ b/code/modules/mob/living/simple_animal/friendly/dog.dm @@ -13,13 +13,14 @@ see_in_dark = 5 speak_chance = 1 turns_per_move = 10 + var/held_icon = "corgi" do_footstep = TRUE - can_be_held = TRUE /mob/living/simple_animal/pet/dog/ComponentInitialize() . = ..() AddElement(/datum/element/wuv, "yaps_happily!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "growls!", EMOTE_AUDIBLE) + AddElement(/datum/element/mob_holder, held_icon) //Corgis and pugs are now under one dog subtype @@ -34,13 +35,11 @@ childtype = list(/mob/living/simple_animal/pet/dog/corgi/puppy = 95, /mob/living/simple_animal/pet/dog/corgi/puppy/void = 5) animal_species = /mob/living/simple_animal/pet/dog gold_core_spawnable = FRIENDLY_SPAWN - can_be_held = TRUE collar_type = "corgi" var/obj/item/inventory_head var/obj/item/inventory_back var/shaved = FALSE var/nofur = FALSE //Corgis that have risen past the material plane of existence. - can_be_held = "corgi" /mob/living/simple_animal/pet/dog/corgi/Destroy() QDEL_NULL(inventory_head) @@ -69,7 +68,7 @@ butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/pug = 3) gold_core_spawnable = FRIENDLY_SPAWN collar_type = "pug" - can_be_held = "pug" + held_icon = "pug" /mob/living/simple_animal/pet/dog/corgi/exoticcorgi name = "Exotic Corgi" @@ -156,13 +155,6 @@ ..() update_corgi_fluff() -/mob/living/simple_animal/pet/dog/corgi/mob_pickup(mob/living/L) - var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "corgi", null, 'icons/mob/pets_held_lh.dmi', 'icons/mob/pets_held_rh.dmi', FALSE) - if(!L.put_in_hands(holder)) - qdel(holder) - else - L.visible_message("[L] scoops up [src]!") - /mob/living/simple_animal/pet/dog/corgi/Topic(href, href_list) if(!(iscarbon(usr) || iscyborg(usr)) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK)) usr << browse(null, "window=mob[REF(src)]") @@ -371,7 +363,10 @@ icon_dead = "old_corgi_dead" desc = "At a ripe old age of [record_age] Ian's not as spry as he used to be, but he'll always be the HoP's beloved corgi." //RIP turns_per_move = 20 - can_be_held = "old_corgi" + var/datum/element/mob_holder/ele = SSdcs.GetElement(/datum/element/mob_holder, held_icon) + if(ele) + ele.Detach(src) + AddElement(/datum/element/mob_holder, "old_corgi") /mob/living/simple_animal/pet/dog/corgi/Ian/Life() if(!stat && SSticker.current_state == GAME_STATE_FINISHED && !memory_saved) @@ -594,7 +589,7 @@ unsuitable_atmos_damage = 0 minbodytemp = TCMB maxbodytemp = T0C + 40 - can_be_held = "void_puppy" + held_icon = "void_puppy" /mob/living/simple_animal/pet/dog/corgi/puppy/void/Process_Spacemove(movement_dir = 0) return 1 //Void puppies can navigate space. @@ -616,7 +611,7 @@ response_harm = "kicks" var/turns_since_scan = 0 var/puppies = 0 - can_be_held = "lisa" + held_icon = "lisa" //Lisa already has a cute bow! /mob/living/simple_animal/pet/dog/corgi/Lisa/Topic(href, href_list) diff --git a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm index 28fb1f5a42..158719414a 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm @@ -51,7 +51,7 @@ lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE see_in_dark = 7 blood_volume = 0 - can_be_held = TRUE + var/can_be_held = TRUE //mob holder element. held_items = list(null, null) var/staticChoice = "static" var/list/staticChoices = list("static", "blank", "letter", "animal") @@ -101,6 +101,11 @@ for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds) diag_hud.add_to_hud(src) +/mob/living/simple_animal/drone/ComponentInitialize() + . = ..() + if(can_be_held) + //icon/item state is defined in mob_holder/drone_worn_icon() + AddElement(/datum/element/mob_holder, null, 'icons/mob/head.dmi', 'icons/mob/inhands/clothing_righthand.dmi', 'icons/mob/inhands/clothing_lefthand.dmi', TRUE, /datum/element/mob_holder.proc/drone_worn_icon) /mob/living/simple_animal/drone/med_hud_set_health() var/image/holder = hud_list[DIAG_HUD] @@ -283,7 +288,3 @@ var/obj/item/clothing/H = head if(H.clothing_flags & SCAN_REAGENTS) return TRUE - -/mob/living/simple_animal/drone/generate_mob_holder() - var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "[visualAppearence]_hat", null, null, null, TRUE) - return holder diff --git a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm index c9207fcf89..0f97a4c496 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm @@ -29,12 +29,6 @@ if("Nothing") return -//picky up the drone c: -/mob/living/simple_animal/drone/attack_hand(mob/user) - if(user.a_intent != INTENT_HELP) - return ..() // TODO: convert picking up mobs into an element or component. - mob_try_pickup(user) - /mob/living/simple_animal/drone/proc/try_reactivate(mob/living/user) var/mob/dead/observer/G = get_ghost() if(!client && (!G || !G.client)) diff --git a/code/modules/mob/living/simple_animal/friendly/fox.dm b/code/modules/mob/living/simple_animal/friendly/fox.dm index 3f58ca593e..95b082b733 100644 --- a/code/modules/mob/living/simple_animal/friendly/fox.dm +++ b/code/modules/mob/living/simple_animal/friendly/fox.dm @@ -18,9 +18,12 @@ response_disarm = "gently pushes aside" response_harm = "kicks" gold_core_spawnable = FRIENDLY_SPAWN - can_be_held = "fox" do_footstep = TRUE +/mob/living/simple_animal/pet/fox/ComponentInitialize() + . = ..() + AddElement(/datum/element/mob_holder, "fox") + //Captain fox /mob/living/simple_animal/pet/fox/Renault name = "Renault" diff --git a/code/modules/mob/living/simple_animal/friendly/lizard.dm b/code/modules/mob/living/simple_animal/friendly/lizard.dm index cafa0d9009..6275256f5a 100644 --- a/code/modules/mob/living/simple_animal/friendly/lizard.dm +++ b/code/modules/mob/living/simple_animal/friendly/lizard.dm @@ -23,7 +23,10 @@ obj_damage = 0 environment_smash = ENVIRONMENT_SMASH_NONE var/static/list/edibles = typecacheof(list(/mob/living/simple_animal/butterfly, /mob/living/simple_animal/cockroach)) //list of atoms, however turfs won't affect AI, but will affect consumption. - can_be_held = "lizard" //you can hold lizards now. + +/mob/living/simple_animal/hostile/lizard/ComponentInitialize() + . = ..() + AddElement(/datum/element/mob_holder, "lizard", null, null, null, SLOT_HEAD) //you can hold lizards now. /mob/living/simple_animal/hostile/lizard/CanAttack(atom/the_target)//Can we actually attack a possible target? if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it @@ -40,7 +43,3 @@ return TRUE else return ..() - -/mob/living/simple_animal/hostile/lizard/generate_mob_holder() - var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "lizard", 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi', TRUE) - return holder diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index 69d9a0eef3..d326573957 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -26,17 +26,16 @@ var/body_color //brown, gray and white, leave blank for random gold_core_spawnable = FRIENDLY_SPAWN var/chew_probability = 1 - can_be_held = TRUE /mob/living/simple_animal/mouse/Initialize() . = ..() AddComponent(/datum/component/squeak, list('sound/effects/mousesqueek.ogg'=1), 100) if(!body_color) - body_color = pick( list("brown","gray","white") ) + body_color = pick(list("brown","gray","white")) + AddElement(/datum/element/mob_holder, "mouse_[body_color]") icon_state = "mouse_[body_color]" icon_living = "mouse_[body_color]" icon_dead = "mouse_[body_color]_dead" - can_be_held = "mouse_[body_color]" /mob/living/simple_animal/mouse/proc/splat() src.health = 0 @@ -89,17 +88,14 @@ /mob/living/simple_animal/mouse/white body_color = "white" icon_state = "mouse_white" - can_be_held = "mouse_white" /mob/living/simple_animal/mouse/gray body_color = "gray" icon_state = "mouse_gray" - can_be_held = "mouse_gray" /mob/living/simple_animal/mouse/brown body_color = "brown" icon_state = "mouse_brown" - can_be_held = "mouse_brown" //TOM IS ALIVE! SQUEEEEEEEE~K :) /mob/living/simple_animal/mouse/brown/Tom @@ -124,7 +120,3 @@ /obj/item/reagent_containers/food/snacks/deadmouse/on_grind() reagents.clear_reagents() -/mob/living/simple_animal/mouse/generate_mob_holder() - var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi') - holder.w_class = WEIGHT_CLASS_TINY - return holder diff --git a/code/modules/mob/living/simple_animal/friendly/sloth.dm b/code/modules/mob/living/simple_animal/friendly/sloth.dm index 175cb8e838..21df73fa61 100644 --- a/code/modules/mob/living/simple_animal/friendly/sloth.dm +++ b/code/modules/mob/living/simple_animal/friendly/sloth.dm @@ -22,9 +22,11 @@ maxHealth = 50 speed = 10 glide_size = 2 - can_be_held = "sloth" //finally oranges can be held do_footstep = TRUE +/mob/living/simple_animal/pet/fox/ComponentInitialize() + . = ..() + AddElement(/datum/element/mob_holder, "sloth") //finally oranges can be held //Cargo Sloth /mob/living/simple_animal/sloth/paperwork diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 52e2673dd6..35c7510ad9 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -321,20 +321,18 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA set name = "Examine" set category = "IC" - if(!client) - return - - if(!(SEND_SIGNAL(src, COMSIG_MOB_EXAMINATE, A) & COMPONENT_ALLOW_EXAMINE) && ((client.eye != src && client.eye != loc) || (isturf(A) && !(sight & SEE_TURFS) && !(A in view(client ? client.view : world.view, src))))) - //cameras & co don't allow users to examine far away things, also shift-click catcher may issue examinate() calls for out-of-sight turfs + if(isturf(A) && !(sight & SEE_TURFS) && !(A in view(client ? client.view : world.view, src))) + // shift-click catcher may issue examinate() calls for out-of-sight turfs return if(is_blind(src)) - to_chat(src, "Something is there but you can't see it.") + to_chat(src, "Something is there but you can't see it!") return face_atom(A) var/list/result = A.examine(src) to_chat(src, result.Join("\n")) + SEND_SIGNAL(src, COMSIG_MOB_EXAMINATE, A) //same as above //note: ghosts can point, this is intended diff --git a/tgstation.dme b/tgstation.dme index 7407ee2e91..d67af98920 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -487,6 +487,7 @@ #include "code\datums\elements\dusts_on_leaving_area.dm" #include "code\datums\elements\earhealing.dm" #include "code\datums\elements\ghost_role_eligibility.dm" +#include "code\datums\elements\mob_holder.dm" #include "code\datums\elements\wuv.dm" #include "code\datums\helper_datums\events.dm" #include "code\datums\helper_datums\getrev.dm" @@ -2124,7 +2125,6 @@ #include "code\modules\mob\living\damage_procs.dm" #include "code\modules\mob\living\death.dm" #include "code\modules\mob\living\emote.dm" -#include "code\modules\mob\living\inhand_holder.dm" #include "code\modules\mob\living\life.dm" #include "code\modules\mob\living\living.dm" #include "code\modules\mob\living\living_defense.dm"