diff --git a/code/datums/elements/bed_tucking.dm b/code/datums/elements/bed_tucking.dm
new file mode 100644
index 0000000000..602c93fab3
--- /dev/null
+++ b/code/datums/elements/bed_tucking.dm
@@ -0,0 +1,60 @@
+/// Tucking element, for things that can be tucked into bed.
+/datum/element/bed_tuckable
+ element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH
+ id_arg_index = 2
+ /// our pixel_x offset - how much the item moves x when in bed (+x is closer to the pillow)
+ var/x_offset = 0
+ /// our pixel_y offset - how much the item move y when in bed (-y is closer to the middle)
+ var/y_offset = 0
+ /// our rotation degree - how much the item turns when in bed (+degrees turns it more parallel)
+ var/rotation_degree = 0
+
+/datum/element/bed_tuckable/Attach(obj/target, x = 0, y = 0, rotation = 0)
+ . = ..()
+ if(!isitem(target))
+ return ELEMENT_INCOMPATIBLE
+
+ x_offset = x
+ y_offset = y
+ rotation_degree = rotation
+ RegisterSignal(target, COMSIG_ITEM_ATTACK_OBJ, .proc/tuck_into_bed)
+
+/datum/element/bed_tuckable/Detach(obj/target)
+ . = ..()
+ UnregisterSignal(target, list(COMSIG_ITEM_ATTACK_OBJ, COMSIG_ITEM_PICKUP))
+
+/**
+ * Tuck our object into bed.
+ *
+ * tucked - the object being tucked
+ * target_bed - the bed we're tucking them into
+ * tucker - the guy doing the tucking
+ */
+/datum/element/bed_tuckable/proc/tuck_into_bed(obj/item/tucked, obj/structure/bed/target_bed, mob/living/tucker)
+
+
+ if(!istype(target_bed))
+ return
+
+ if(!tucker.transferItemToLoc(tucked, target_bed.drop_location()))
+ return
+
+ to_chat(tucker, "You lay [tucked] out on [target_bed].")
+ tucked.pixel_x = x_offset
+ tucked.pixel_y = y_offset
+ if(rotation_degree)
+ tucked.transform = turn(tucked.transform, rotation_degree)
+ RegisterSignal(tucked, COMSIG_ITEM_PICKUP, .proc/untuck)
+
+ return COMPONENT_NO_AFTERATTACK
+
+/**
+ * If we rotate our object, then we need to un-rotate it when it's picked up
+ *
+ * tucked - the object that is tucked
+ */
+/datum/element/bed_tuckable/proc/untuck(obj/item/tucked)
+
+
+ tucked.transform = turn(tucked.transform, -rotation_degree)
+ UnregisterSignal(tucked, COMSIG_ITEM_PICKUP)
\ No newline at end of file
diff --git a/code/game/objects/items/devices/paicard.dm b/code/game/objects/items/devices/paicard.dm
index 7450cb937c..9a722feb6a 100644
--- a/code/game/objects/items/devices/paicard.dm
+++ b/code/game/objects/items/devices/paicard.dm
@@ -18,6 +18,7 @@
/obj/item/paicard/Initialize()
SSpai.pai_card_list += src
add_overlay("pai-off")
+ AddElement(/datum/element/bed_tuckable, 6, -5, 90)
return ..()
/obj/item/paicard/Destroy()
diff --git a/code/game/objects/items/plushes.dm b/code/game/objects/items/plushes.dm
index 3588b7be63..d1174cded7 100644
--- a/code/game/objects/items/plushes.dm
+++ b/code/game/objects/items/plushes.dm
@@ -48,6 +48,7 @@
/obj/item/toy/plush/Initialize(mapload, set_snowflake_id)
. = ..()
AddComponent(/datum/component/squeak, squeak_override)
+ AddElement(/datum/element/bed_tuckable, 6, -5, 90)
//have we decided if Pinocchio goes in the blue or pink aisle yet?
if(gender == NEUTER)
diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm
index e718bce620..279f581b4d 100644
--- a/code/game/objects/structures/bedsheet_bin.dm
+++ b/code/game/objects/structures/bedsheet_bin.dm
@@ -22,6 +22,10 @@ LINEN BINS
dog_fashion = /datum/dog_fashion/head/ghost
var/list/dream_messages = list("white")
+/obj/item/bedsheet/Initialize(mapload)
+ . = ..()
+ AddElement(/datum/element/bed_tuckable, 0, 0, 0)
+
/obj/item/bedsheet/attack(mob/living/M, mob/user)
if(!attempt_initiate_surgery(src, M, user))
..()
diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm
index 3991a0a01c..bc4727ab9f 100644
--- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm
+++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm
@@ -620,6 +620,8 @@ This is here to make the tiles around the station mininuke change when it's arme
/obj/item/disk/nuclear/Initialize()
. = ..()
+ AddElement(/datum/element/bed_tuckable, 6, -6, 0)
+
if(!fake)
GLOB.poi_list |= src
last_disk_move = world.time
@@ -646,7 +648,7 @@ This is here to make the tiles around the station mininuke change when it's arme
disk_comfort_level++
if(disk_comfort_level >= 2) //Sleep tight, disky.
- return
+ visible_message("[src] sleeps soundly. Sleep tight, disky.")
if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.0001))
var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
if(istype(loneop) && loneop.occurrences < loneop.max_occurrences)
diff --git a/tgstation.dme b/tgstation.dme
index 71abfdea8e..f816784c21 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -586,6 +586,7 @@
#include "code\datums\elements\_element.dm"
#include "code\datums\elements\art.dm"
#include "code\datums\elements\beauty.dm"
+#include "code\datums\elements\bed_tucking.dm"
#include "code\datums\elements\bsa_blocker.dm"
#include "code\datums\elements\cleaning.dm"
#include "code\datums\elements\decal.dm"