Merge remote-tracking branch 'origin/master' into what-should-i-name-this-branch
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@@ -443,7 +443,7 @@ BLIND // can't see anything
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..()
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//Species-restricted clothing check. - Thanks Oraclestation, BS13, /vg/station etc.
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/obj/item/clothing/mob_can_equip(mob/M, slot, disable_warning = TRUE)
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/obj/item/clothing/mob_can_equip(M, equipper, slot, disable_warning = TRUE, bypass_equip_delay_self)
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//if we can't equip the item anyway, don't bother with species_restricted (also cuts down on spam)
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if(!..())
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@@ -267,9 +267,15 @@
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desc = "A specialized pair of combat boots with a built-in propulsion system for rapid foward movement."
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icon_state = "jetboots"
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resistance_flags = FIRE_PROOF
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cold_protection = FEET|LEGS
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min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT
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heat_protection = FEET|LEGS
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max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT
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pocket_storage_component_path = /datum/component/storage/concrete/pockets/shoes
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actions_types = list(/datum/action/item_action/bhop)
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permeability_coefficient = 0.05
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unique_reskin = list("Explorer" = "miningjet",
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"Jackboot" = "jetboots")
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var/jumpdistance = 5 //-1 from to see the actual distance, e.g 4 goes over 3 tiles
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var/jumpspeed = 3
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var/recharging_rate = 60 //default 6 seconds between each dash
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@@ -637,7 +637,7 @@
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/clown
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mutantrace_variation = STYLE_DIGITIGRADE
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/obj/item/clothing/suit/space/hardsuit/clown/mob_can_equip(mob/M, slot)
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/obj/item/clothing/suit/space/hardsuit/clown/mob_can_equip(mob/M, equipper, slot, disable_warning, bypass_equip_delay_self)
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if(!..() || !ishuman(M))
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return FALSE
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if(M.mind && HAS_TRAIT(M.mind, TRAIT_CLOWN_MENTALITY))
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