diff --git a/code/datums/martial/cqc.dm b/code/datums/martial/cqc.dm index 96ba7bf965..4277cb1316 100644 --- a/code/datums/martial/cqc.dm +++ b/code/datums/martial/cqc.dm @@ -97,7 +97,7 @@ D.visible_message("[A] locks [D] into a restraining position!", \ "[A] locks you into a restraining position!") D.apply_damage(damage, STAMINA) - D.Stun(100) + D.Stun(10) restraining = TRUE addtimer(VARSET_CALLBACK(src, restraining, FALSE), 50, TIMER_UNIQUE) return TRUE @@ -175,7 +175,7 @@ return TRUE if(CHECK_MOBILITY(D, MOBILITY_MOVE) || !restraining) A.do_attack_animation(D, ATTACK_EFFECT_PUNCH) - if(damage >= stunthreshold) + if(damage >= stunthreshold) I = D.get_active_held_item() D.visible_message("[A] strikes [D]'s jaw with their hand!", \ "[A] strikes your jaw, disorienting you!") @@ -196,7 +196,8 @@ log_combat(A, D, "knocked out (Chokehold)(CQC)") D.visible_message("[A] puts [D] into a chokehold!", \ "[A] puts you into a chokehold!") - D.SetSleeping(400) + if(D.silent <= 10) + D.silent = clamp(D.silent + 10, 0, 10) restraining = FALSE if(A.grab_state < GRAB_NECK) A.setGrabState(GRAB_NECK) @@ -213,7 +214,7 @@ to_chat(usr, "Slam: Grab Harm. Slam opponent into the ground, knocking them down.") to_chat(usr, "CQC Kick: Harm Harm. Knocks opponent away. Knocks out stunned or knocked down opponents.") - to_chat(usr, "Restrain: Grab Grab. Locks opponents into a restraining position, disarm to knock them out with a chokehold.") + to_chat(usr, "Restrain: Grab Grab. Locks opponents into a restraining position, disarm to mute them with a chokehold.") to_chat(usr, "Pressure: Disarm Grab. Decent stamina damage.") to_chat(usr, "Consecutive CQC: Disarm Disarm Harm. Mainly offensive move, huge damage and decent stamina damage.") diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm index 15d10c4d11..1e2ae93df9 100644 --- a/code/game/objects/items/melee/misc.dm +++ b/code/game/objects/items/melee/misc.dm @@ -3,9 +3,8 @@ /obj/item/melee/proc/check_martial_counter(mob/living/carbon/human/target, mob/living/carbon/human/user) if(target.check_martial_melee_block()) - target.visible_message("[target.name] blocks [src] and twists [user]'s arm behind [user.p_their()] back!", + target.visible_message("[target.name] blocks your attack!", "You block the attack!") - user.Stun(40) return TRUE /obj/item/melee/chainofcommand