diff --git a/code/game/objects/items/grenades/plastic.dm b/code/game/objects/items/grenades/plastic.dm index f92042383d..3c4910abc0 100644 --- a/code/game/objects/items/grenades/plastic.dm +++ b/code/game/objects/items/grenades/plastic.dm @@ -107,6 +107,10 @@ if(!user.temporarilyRemoveItemFromInventory(src)) return target = AM + + message_admins("[ADMIN_LOOKUPFLW(user)] planted [name] on [target.name] at [ADMIN_COORDJMP(target)] with [det_time] second fuse",0,1) + log_game("[key_name(user)] planted [name] on [target.name] at [COORD(src)] with [det_time] second fuse") + moveToNullspace() //Yep if(istype(AM, /obj/item)) //your crappy throwing star can't fly so good with a giant brick of c4 on it. @@ -115,9 +119,6 @@ I.throw_range = max(1, (I.throw_range - 3)) I.embedding = I.embedding.setRating(embed_chance = 0) - message_admins("[ADMIN_LOOKUPFLW(user)] planted [name] on [target.name] at [ADMIN_COORDJMP(target)] with [det_time] second fuse",0,1) - log_game("[key_name(user)] planted [name] on [target.name] at [COORD(src)] with [det_time] second fuse") - target.add_overlay(plastic_overlay, TRUE) if(!nadeassembly) to_chat(user, "You plant the bomb. Timer counting down from [det_time].")