removes a lot of shit from IAA
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@@ -58,6 +58,7 @@
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item = /obj/item/storage/backpack/duffelbag/syndie/x4
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cost = 4 //
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cant_discount = TRUE
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exclude_modes = list(/datum/game_mode/traitor/internal_affairs)
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/datum/uplink_item/explosives/clown_bomb_clownops
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name = "Clown Bomb"
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@@ -123,6 +124,7 @@
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be defused, and some crew may attempt to do so."
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item = /obj/item/sbeacondrop/bomb
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cost = 11
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exclude_modes = list(/datum/game_mode/traitor/internal_affairs)
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/datum/uplink_item/explosives/syndicate_detonator
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name = "Syndicate Detonator"
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@@ -140,7 +142,7 @@
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in addition to dealing high amounts of damage to nearby personnel."
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item = /obj/item/grenade/syndieminibomb
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cost = 6
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exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
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exclude_modes = list(/datum/game_mode/nuclear/clown_ops, /datum/game_mode/traitor/internal_affairs)
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/datum/uplink_item/explosives/tearstache
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name = "Teachstache Grenade"
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