fix roundstart/rej cleanup
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@@ -1,15 +0,0 @@
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diff a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm (rejected hunks)
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@@ -117,10 +117,12 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
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animate(src, pixel_y = 2, time = 10, loop = -1)
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- grant_all_languages()
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GLOB.dead_mob_list += src
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+
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..()
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+ grant_all_languages()
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+
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/mob/dead/observer/narsie_act()
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var/old_color = color
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color = "#960000"
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@@ -1,12 +0,0 @@
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diff a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm (rejected hunks)
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@@ -58,8 +58,9 @@
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if(!(NOBLOOD in dna.species.species_traits))
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internal_organs += new /obj/item/organ/heart
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- internal_organs += new dna.species.mutanteyes()
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+ internal_organs += new dna.species.mutanteyes
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internal_organs += new dna.species.mutantears
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+ internal_organs += new dna.species.mutanttongue
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internal_organs += new /obj/item/organ/brain
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..()
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@@ -1,18 +0,0 @@
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diff a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm (rejected hunks)
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@@ -66,15 +66,10 @@
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//Flight and floating
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var/override_float = 0
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-
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- //Eyes
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var/obj/item/organ/eyes/mutanteyes = /obj/item/organ/eyes
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-
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- //Ears
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var/obj/item/organ/ears/mutantears = /obj/item/organ/ears
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-
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- //Hands
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var/obj/item/mutanthands = null
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+ var/obj/item/organ/tongue/mutanttongue = /obj/item/organ/tongue
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///////////
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// PROCS //
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@@ -1,10 +0,0 @@
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diff a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm (rejected hunks)
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@@ -6,7 +6,7 @@
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default_color = "00FF00"
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS)
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mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs")
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- mutant_organs = list(/obj/item/organ/tongue/lizard)
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+ mutanttongue = /obj/item/organ/tongue/lizard
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coldmod = 1.5
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heatmod = 0.67
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default_features = list("mcolor" = "0F0", "tail" = "Smooth", "snout" = "Round", "horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Normal Legs")
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