diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 94cb8a4e95..37aeecadca 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -42,7 +42,8 @@
body += "TP - "
body += "PM - "
body += "SM - "
- body += "FLW\]
"
+ body += "FLW - "
+ body += "LOGS\]
"
body += "Mob type = [M.type]
"
@@ -81,7 +82,6 @@
body += "Traitor panel | "
body += "Narrate to | "
body += "Subtle message | "
- body += "Individual Round Logs | "
body += "Language Menu"
if (M.client)
diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm
index d2630b5f31..bfa8553d52 100644
--- a/code/modules/admin/player_panel.dm
+++ b/code/modules/admin/player_panel.dm
@@ -81,7 +81,8 @@
body += "TP - "
body += "PM - "
body += "SM - "
- body += "FLW
"
+ body += "FLW - "
+ body += "LOGS
"
if(antagonist > 0)
body += "Antagonist";
diff --git a/tgstation.dme b/tgstation.dme
index a7c4fe7118..97e665b378 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -686,8 +686,8 @@
#include "code\game\objects\effects\mines.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"
-#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\proximity.dm"
+#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\spiders.dm"
#include "code\game\objects\effects\step_triggers.dm"
#include "code\game\objects\effects\wanted_poster.dm"
diff --git a/tgstation.dme.rej b/tgstation.dme.rej
new file mode 100644
index 0000000000..0f6ea014d0
--- /dev/null
+++ b/tgstation.dme.rej
@@ -0,0 +1,11 @@
+diff a/tgstation.dme b/tgstation.dme (rejected hunks)
+@@ -657,8 +657,8 @@
+ #include "code\game\objects\effects\mines.dm"
+ #include "code\game\objects\effects\misc.dm"
+ #include "code\game\objects\effects\overlays.dm"
+-#include "code\game\objects\effects\proximity.dm"
+ #include "code\game\objects\effects\portals.dm"
++#include "code\game\objects\effects\proximity.dm"
+ #include "code\game\objects\effects\spiders.dm"
+ #include "code\game\objects\effects\step_triggers.dm"
+ #include "code\game\objects\effects\wanted_poster.dm"