Merge pull request #3931 from Citadel-Station-13/upstream-merge-32685
[MIRROR] Little things 2 Revenge of atmos components
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@@ -28,12 +28,6 @@ Class Variables:
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component_parts (list)
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A list of component parts of machine used by frame based machines.
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uid (num)
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Unique id of machine across all machines.
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gl_uid (global num)
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Next uid value in sequence
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stat (bitflag)
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Machine status bit flags.
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Possible bit flags:
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@@ -77,9 +71,6 @@ Class Procs:
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Default definition does nothing.
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assign_uid() 'game/machinery/machine.dm'
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Called by machine to assign a value to the uid variable.
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process() 'game/machinery/machine.dm'
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Called by the 'machinery subsystem' once per machinery tick for each machine that is listed in its 'machines' list.
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@@ -506,7 +497,7 @@ Class Procs:
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#if DM_VERSION >= 513
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#warning 512 is definitely stable now, remove the old code
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#endif
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#if DM_VERSION >= 512
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. += hex2num(md5[i])
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#else
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