update butchering

This commit is contained in:
Linzolle
2019-12-01 14:35:11 -06:00
parent 7089208162
commit 19b004edab
8 changed files with 65 additions and 39 deletions
+4
View File
@@ -81,6 +81,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
var/flags_cover = 0 //for flags such as GLASSESCOVERSEYES
var/heat = 0
///All items with sharpness of IS_SHARP or higher will automatically get the butchering component.
var/sharpness = IS_BLUNT
var/tool_behaviour = NONE
@@ -139,6 +140,9 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
else if (!istype(embedding, /datum/embedding_behavior))
stack_trace("Invalid type [embedding.type] found in .embedding during /obj/item Initialize()")
if(sharpness) //give sharp objects butchering functionality, for consistency
AddComponent(/datum/component/butchering, 80 * toolspeed)
/obj/item/Destroy()
item_flags &= ~DROPDEL //prevent reqdels
if(ismob(loc))