diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 338289e4cd..a48124e412 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -564,7 +564,7 @@ if(!S || S.icon_state == "none") continue - var/mutable_appearance/accessory_overlay = mutable_appearance(S.icon, layer =- layer) + var/mutable_appearance/accessory_overlay = mutable_appearance(S.icon, layer = -layer) //A little rename so we don't have to use tail_lizard or tail_human when naming the sprites. if(bodypart == "tail_lizard" || bodypart == "tail_human" || bodypart == "mam_tail" || bodypart == "slimecoontail" || bodypart == "xenotail") @@ -620,7 +620,7 @@ standing += accessory_overlay if(S.hasinner) - var/mutable_appearance/inner_accessory_overlay = mutable_appearance(S.icon, layer =- layer) + var/mutable_appearance/inner_accessory_overlay = mutable_appearance(S.icon, layer = -layer) if(S.gender_specific) inner_accessory_overlay.icon_state = "[g]_[bodypart]inner_[S.icon_state]_[layertext]" else