diff --git a/code/game/gamemodes/dynamic/dynamic_storytellers.dm b/code/game/gamemodes/dynamic/dynamic_storytellers.dm index ba87342679..d6d2c8de3e 100644 --- a/code/game/gamemodes/dynamic/dynamic_storytellers.dm +++ b/code/game/gamemodes/dynamic/dynamic_storytellers.dm @@ -331,12 +331,6 @@ Property weights are added to the config weight of the ruleset. They are: flags = USE_PREV_ROUND_WEIGHTS property_weights = list("story_potential" = 2) - -/datum/dynamic_storyteller/story/calculate_threat() - var/current_time = (world.time / SSautotransfer.targettime)*180 - mode.threat_level = round((mode.initial_threat_level*(sin(current_time)/2)+0.75),0.1) - return ..() - /datum/dynamic_storyteller/classic name = "Classic" config_tag = "classic"