Merge pull request #4591 from Citadel-Station-13/upstream-merge-33905
[MIRROR] Fixes being able to adjust jumpsuits without an adjust state w/ chameleon & random jumpsuit
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@@ -206,6 +206,7 @@
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sensor_mode = SENSOR_OFF //Hey who's this guy on the Syndicate Shuttle??
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random_sensor = FALSE
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resistance_flags = NONE
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can_adjust = FALSE
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armor = list(melee = 10, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50)
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var/datum/action/item_action/chameleon/change/chameleon_action
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@@ -192,7 +192,7 @@
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item_state = "wgloves"
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item_color = "mime"
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/obj/item/clothing/gloves/color/random/New()
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/obj/item/clothing/gloves/color/random/Initialize()
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..()
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var/list/gloves = list(
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/obj/item/clothing/gloves/color/orange = 1,
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@@ -205,9 +205,5 @@
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/obj/item/clothing/gloves/color/brown = 1)
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var/obj/item/clothing/gloves/color/selected = pick(gloves)
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name = initial(selected.name)
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desc = initial(selected.desc)
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icon_state = initial(selected.icon_state)
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item_state = initial(selected.item_state)
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item_color = initial(selected.item_color)
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new selected(loc)
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return INITIALIZE_HINT_QDEL
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@@ -4,13 +4,11 @@
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/obj/item/clothing/under/color/random
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icon_state = "random_jumpsuit"
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/obj/item/clothing/under/color/random/New()
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/obj/item/clothing/under/color/random/Initialize()
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..()
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var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - /obj/item/clothing/under/color/random)
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name = initial(C.name)
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icon_state = initial(C.icon_state)
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item_state = initial(C.item_state)
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item_color = initial(C.item_color)
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var/obj/item/clothing/under/color/C = pick(subtypesof(/obj/item/clothing/under/color) - /obj/item/clothing/under/color/random - /obj/item/clothing/under/color/grey/glorf - /obj/item/clothing/under/color/black/ghost)
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new C(loc)
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return INITIALIZE_HINT_QDEL
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/obj/item/clothing/under/color/black
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name = "black jumpsuit"
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