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@@ -26,7 +26,12 @@
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return
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SEND_SIGNAL(src, COMSIG_HUMAN_MELEE_UNARMED_ATTACK, A)
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A.attack_hand(src)
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if(!CheckActionCooldown(A.clickdelay_attack_hand_preattack_cooldown))
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if(A.clickdelay_attack_hand_is_action && A.clickdelay_attack_hand_set_preattack)
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DelayNextAction()
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A.attack_hand(src)
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if(A.clickdelay_attack_hand_is_action && !A.clickdelay_attack_hand_set_preattack)
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DelayNextAction()
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//Return TRUE to cancel other attack hand effects that respect it.
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/atom/proc/attack_hand(mob/user)
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